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How Metascores Are Calculated
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GAMES: Built from the ground up to deliver all the drama and pageantry of a heavyweight title bout, EA SPORTS FIGHT NIGHT 2004 is the most authentic boxing experience to date, sporting a dramatic new-school attitude, a dynamic new cinematic approach, and revolutionary boxing gameplay. With Total Punch Control, EA SPORTS FIGHT NIGHT 2004 allows gamers to pummel their opponents with surgical precision, controlling both punch location and power to bring the hurt with style and strategy. Plus, an all-new defensive system gives players full body control as they make a run at the title. All-New Total Punch Control: Hammer the competition with this innovative new feature -- the right analog stick becomes an intuitive extension of your fists, giving you total control of every punch. Stick and Move: Use the analog sticks to bob and weave, block punches, and frustrate opponents by shutting down and countering their attacks. Be the Ultimate Fighting Machine: Create a fighter who looks exactly like you in Career Mode, and work your way from amateur to title contender to undisputed champion. Customize Your Ring Entrance: Psych out your opponent, show your personality, and win over the crowd with your hand-chosen music, special effects and entourage. Rearrange Faces: Realistic damage effects show the freshly-inflicted cuts and swelling resulting from each punch. [EA Sports]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
Play Magazine
But what's truly astounding about Fight Night is the damage inflicted on the Boxers...Using state-of-the-art facial mo-caps, players will see a boxer's face bruise, swell and get cut during fights. [Apr 2004, p.72]
92
92
92
90
Cheat Code Central
One of those rare treats that comes along once in a long while. Get it while it's hot.
90
90
GameSpot
It's by no means an easy game to get to grips with, and if you're after a title that simply lets you hit people, we'd suggest something radically different, but if you want to understand why the sweet science is so sweet, Fight Night 2004 is your current and reigning heavyweight champion of the boxing game scene.
90
90
90
90
89
89
89
Official Xbox Magazine
The greatest boxing game you've ever played - but not the great boxing you will ever play. [Apr 2004, p.71]
89
88
88
85
85
85
85
85
84
84
83
Computer Games Magazine
By far, it's more fun to play against a human player with experience, than to play against the weak A.I. - the one area of the game that was glossed over. [Aug 2004, p.6]
83
82
80
80
80
80
80
80
80
80
80
78
75
Playboy
Fight Night adds a bit of bob and weave through a control system that allows you to swivel your fighter at the hips. [Apr 2004, p.38]
75
Game Revolution
75
75
eToychest
EA has finally managed to make a boxing game about skill and strategy rather than the random flailings of our opposable digits. And it’s fun too. Unfortunately the game feels wildly incomplete in its overall presentation with a very short list of features, poor music selection, boring levels and no Xbox online component.
74
70
70
Edge Magazine
As a reinvention it's a resounding success, and there are no pretenders to its comprehensiveness [May 2004, p.107]
Arwin D. gave it a10: MatMori gave it an 8: Big foot gave it a 10: Jack D. gave it a 9: B. J. gave it a 10: Sito T. gave it a 10: Uter gave it a 9: |
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