|
How Metascores Are Calculated
|
Wars are not won alone. In a world where the Soviet Union won the Cold War, a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians have invaded the country. You take on the role of Christopher Walker, a man who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother in the streets of occupied New York City. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
92
91
90
90
Cheat Code Central
Freedom Fighters is one of the most engrossing action games on the market today and if you think the concept is cool, wait until you are in the thick of battle. The length may be an issue, but as I've been told, it's not the length it's how you use it.
85
85
Official Xbox Magazine
Controls are idiot-proof, and deliberately simplified to make sure that controlling your squad is never an impediment to the action... This is an approachable and enjoyable shooter. [Oct 2003, p.76]
84
80
games(TM)
It's far less intricate than a regular squad-based game, yet it retains all the elements that make them fun - as opposed to a title like Brute Force, which had none of them. A fine display of IO's creative talent. [Oct 2003, p.116]
80
80
Game Informer
For all the great things Freedom Fighters does to create an immersive experience, it constantly comes crashing down because the player and camera controls are poor. [Oct 2003, p.136]
80
80
80
80
80
80
Electronic Gaming Monthly
Eliminating enemy forces and hoisting our country's colors high above Manhattan rooftops never feels repetitive... Sadly, Freedom Fighters is over too quickly, it's easily completed during a weekend sitting. [Oct 2003, p.131]
75
Play Magazine
Relentlessly entertaining, finely crafted and smartly engaging. [Oct 2003, p.73]
75
70
Xbox Nation Magazine
While level design is solid, NPCs have the personalities of spatulas, and environments are often jarringly noninteractive... Worth the ride, certainly, but this one could have done with a little less fighting and a little more freedom. [Oct/Nov 2003, p.98]
70
GMR Magazine
Fighters plays up the action while devaluing its story with cookie-cutter bad guys, bad accents, and jingoistic sentiments. [Oct 2003, p.76]
Philip S. gave it a10: Aaron D. gave it a10: [Anonymous] gave it a 7: [Anonymous] gave it a 9: Erwin T. gave it a 10: Nathan L. gave it a 10: Anthony H. gave it a 9: |
||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||
Popular on CBS sites: Fantasy Football | Miley Cyrus | MLB | iPhone 3G | GPS | Recipes | Shwayze | NFL
About CNET Networks | Jobs | Advertise
© 2008 CNET Networks, Inc., a CBS Company. All rights reserved. | Privacy Policy | Terms of Use