|
How Metascores Are Calculated
|
GAMES: The Prince has to embark upon a path of both carnage and mystery to defy his preordained death. His journey leads to the infernal core of a cursed island stronghold harboring mankind's greatest fears. Only through grim resolve, bitter defiance and the mastery of deadly new combat arts can the Prince rise to a new level of warriorship - and emerge from this ultimate trial with his life. In order to accomplish his mission, the Prince benefits from a brand new free-form fighting system that allows gamers to channel his anger as they wage battle without boundaries. Each game fan will find his or her own unique fighting style as they manipulate their environment and control the Ravages of Time. You can dig into an arsenal of weapons that, when used in combination, create advanced arm attacks that verge on fatal artistry! Prince of Persia: Warrior Within promises that game fans will fight harder, and play longer, emerging from the experience as deadly-capable skilled masters of their own unique combat art form. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
98
96
Official Xbox Magazine
Warrior Within is not perfect - there's too much backtracking, too many low-poly character models, recurring cheap deaths on small platforms - but it's the closest the adventure genre will come to it in this generation of systems. [Dec 2004, p.30]
96
93
93
Game Informer
Its change of pace and maturity feels just right, the platforming is divine, and the action is something to be very happy about. [Jan 2005, p.112]
92
92
92
91
Play Magazine
An amazingly involving adventure from spirit to atmosphere to richness of setting and exploration. [Dec 2004, p.65]
90
90
90
90
90
90
games(TM)
You get the impression that "The Sands of Time" was just a warm-up for the main event, a game that's familiar at first but soon reveals a level of imagination beyond that of the original, and displays as little room for error as one of the Prince's most daring acrobatic leaps. [Christmas 2004, p.100]
90
90
90
89
88
88
Kombo
The decision to take the franchise to a darker place was not a bad idea ' UbiSoft simply took it a tad far and the game has lost connection with series' roots, as anyone who looks at or plays the title without knowledge of its connection of the venerable series would probably require some convincing to accept that yes, this action game was an entry in the Prince of Persia franchise.
87
87
87
87
86
85
85
Electronic Gaming Monthly
But fans of the last game will be glad to know that the levels, traps, and puzzles are once again masterpieces of design. [Jan 2005, p.126]
85
85
84
84
83
80
80
Total Video Games
80
80
80
80
80
Xbox Nation Magazine
This is a rightful heir, just not resoundingly so. [Jan 2005, p.84]
78
75
75
70
EuroGamer
70
Edge Magazine
Ubisoft has taken a flawed game of boundless promise, destroyed some (but not all) of its appeal, fixed some (but not enough) of its problems, and jeopardised the whole endeavour by making the same mistake twice and rushing it to market before it was steady on its feet. Prince of Persia is strong and supple enough to survive this with many of its immense virtues intact. But it deserved so much better. [Christmas 2004, p.80]
70
70
62
60
Cheat Code Central
Inexplicably the aspects of "The Sands Of Time" that most players complained about, namely the endless battling of foes has returned in spades and it's not only repetitive beyond all reason, it's also a lot less forgiving this time around.
60
40
40
The New York Times
The tone of the game has gone from an Arabian Nights fantasy to something akin to a Marilyn Manson music video. In dark and grimy settings, the once gallant prince curses and jeers as he swings his sword at demons whose decapitations are lovingly shown in slow motion to a soundtrack of screeching guitars.
Michael E. gave it a10: Farrah K. gave it a10: Iliyas I. gave it an8: John C. gave it an8: J. S. gave it an8: Austin W. gave it a7: Dang Ha K. gave it a9: |
||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||
Popular on CBS sites: World News | Fantasy Football | Amy Winehouse | Baseball | E3 | Batman | Firefox 3 | iPhone 3G
About CNET Networks | Jobs | Advertise
© 2008 CNET Networks, Inc., a CBS Company. All rights reserved. | Privacy Policy | Terms of Use