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V-Rally 3 xbx Game Reviews
V-Rally 3
Critic Score
Metascore: 76 Metascore out of 100
User Score  
8.5 out of 10
based on 13 reviews
Read critic reviews
How did we calculate this?
based on 2 votes
Read user comments
Rate this game

For the first time the player would feel not only that he was driving in a high speed rally vehicle but that he was actually living and breathing the life of a driver, working through intense rally seasons. Drive top spec rally cars including Peugeot 206, Subaru Impreza, Ford Focus and many others. All cars modeled with an incredible level of details. Cars display real physical damage and visible dirt every time your car takes on hazardous terrain Hugely realistic car physics and handling. Features stunningly rendered locations with extreme driving conditions (snow, safari, mud, asphalt). [Infogrames]

PUBLISHER: Infogrames
DEVELOPER: Eden Studios
GENRE(S): Racing, Driving
PLAYERS: 2
ESRB RATING: E (Everyone)
RELEASE DATE: March 26, 2003

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

91
Cinescape
A rally fan’s dream come true. While the game suffers a little from graphical glitches, the game handles like a dream and most racing fans will find V-RALLY 3 to be a game that they can play for hours.
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90
XboxAddict
This game has a fantastic, in-depth, career mode.
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82
GameSpot
Eden Studios has added another impressive rally game to that mix, one that boasts exciting action, a strong career mode, and attractive graphics.
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80
Armchair Empire
And with the kind of game V-Rally 3 is with it’s realistic rendering of the sport, good numbers of options, and good racing, it’s likely we’ll see a V-Rally 4. Recommended to rally fans for sure.
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80
IGN
I was completely taken by surprise by how much I enjoyed racing through the wooded courses of England, the open dusty plains of Africa, and the snowy landscapes of Sweden.
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80
Official Xbox Magazine
The game structure itself is where the depth starts to suck you in, and a career mode with garage management, budget responsibilities, and even morale to manage is a hefty challenge. [July 2003, p.78]
78
GameSpy
A solid game, but it falls short of being able to contend with either "RalliSport Challenge" or "Colin McRae." It suffers from difficult controls, a lack of different gameplay modes, and some occasionally odd graphics.
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71
Operation Sports
V-Rally 3 features all of the gameplay modes and options you could ever ask for, but unfortunately they just didn’t pull off the driving model very well.
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70
Cheat Code Central
You might be able to squeeze 20 hours out of this game before you start repeating yourself.
70
TotalGames.net
Aside from being a hell of a lot easier than "Colin" to get to grips with, the overall experience is not as engaging as Codemasters’ title.
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60
G4 TV
The effect of collisions is inconsistent. You can pass through some objects and be stopped dead in your tracks by others. The car physics are far too "floaty," and you'll find yourself catching too much air and doing crazy spins and rotations from minor bumps.
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60
Gamezilla!
The controls in V-Rally 3 are frustrating, having less to do with real world physics and more to do with turning my childhood RC racer into a full blown rally car.
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40
Gamer's Pulse
There are significant flaws in every aspect of the game that drags down the quality of the racing experience, minimizes replay value, and reduces immersion in the game.
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What Our Users Said

Vote Now! The average user rating for this game is 8.5 (out of 10) based on 2 User Votes
Note: User votes are NOT included in the Metascore calculation.

Ace Ventura gave it a 7:
I can't help comparing it to "the best Rally Game Ever" Colin McRae. Although VR3 delivers a wider range of cars and grafics/sound is great, I have to deduct 2 points because of tha handling of the cars. It is really hard. Still after several hours playing I haven't got the feeling for it... yet (hopefully). One more thing, it only takes one hard hit against fx a tree to loose a wheel and damage the car beyond driveability, whereas in Colin you really had to try to be able to wreck it.

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