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X-Men: Next Dimension

Mixed or average reviews
Based on 12 critic reviews
How did we calculate this?
Based on 2 votes
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Game Info
Publisher: Activision
Developer: Paradox Entertainment
Genre(s): Action, Fighting
Players: 2
ESRB Rating: T (Teen)
Release Date: October 24, 2002
Summary
Next Dimension plunges players into a powerful enemy's plot to rid the world of mutants. Leaving traditional arena-based fighting games in its wake, X-MEN: Next Dimension is the only console fighter that carries epic superhero showdowns across expansive 3-D levels. Players fight as 24 different X-MEN characters through interactive environments replete with combat-induced damage. [Activision]
Cheat Codes & Hints: Cheat Code Central IGN
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Official Xbox Magazine
Even on easy, beating the story means a thumb-callusing workout (And progress can't be saved.) [Feb 2003, p.78]
Armchair Empire
The seamless and responsive control scheme found in DOA3 just cannot be found in XND.
Read Full Review >GameZone
While the fighting mechanics are decent at best, the game fails to capture the raw excitement of playing as a favorite superhero or villain.
Read Full Review >IGN
One of the least popular fighting games around the office in quite a long time.
Read Full Review >Team Xbox
The fantastic Story mode is what really brings Next Dimension up a few notches over similar titles. While the game lacks Xbox specific perks and isnt the most deep fighting title, it is still a game no X-Men fan should be without.
Read Full Review >GameSpot
The game itself is decent, offering up a variety of different moves and letting players dish out long and damaging attack combinations--but it's not going to replace or even come close to your fighting game of choice.
Read Full Review >TotalGames.net
The characters themselves seem to fight more like they have nagging arthritis rather than immeasurable mutant powers. And the FMV sequences would insult even PS2 owners.
Read Full Review >GamerWeb Xbox
One of the biggest issues I had was with the rigid clunky feel to the characters. Punches and kicks didn't seem to flow correctly.
Read Full Review >Gamer's Pulse
Fighting games need deep, balanced gameplay to rise to the top, but X-Men: Next Dimension is severely hampered by shallow, unbalanced fighting action.
Read Full Review >Play Magazine
Besides a real lack of polish on the models and backgrounds in Dimension, it just feels mediocre when stacked against competition like "DOA," "Kakuto Chojin," and "MK Deadly Alliance." [Jan 2003, p.81]
Xbox Nation Magazine
The game's mutants are ugly and lifeless. [Feb/Mar 2003, p.88]
GameSpy
If I didn't know any better I would say the developer purposely sabotaged this one in order to make the Xbox look bad.
Read Full Review >What Our Users Said
The average user rating for this game is 5.5 (out of 10) based on 2 User Votes
Note: User votes are NOT included in the Metascore calculation.
Master yoda perez gave it a3:
The character models are bad especially nightcrawler.& the controls are horrible!!!!!! I mean the game makes you feel like a fat lard instead of a mutant. Activision got it all wrong from the start. I mean come on!!! What type of game doesn't let you save your prorogress?this game sucks big choringa.from master yoda this deserves to be slashed with a lightsaber and thrown to the dogs!!!!!
