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Assassin's Creed

Generally favorable reviews
Based on 77 critic reviews
How did we calculate this?
Based on 421 votes
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Game Info
Publisher: Ubisoft
Developer: Ubisoft Montreal
Genre(s): Action
Players: 1
ESRB Rating: M (Mature)
Release Date: November 13, 2007
Summary
The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history. [Ubisoft]
Cheat Codes & Hints: Cheat Code Central GameFAQs GameSpot Guide
Also On The Web: Official Website Predict this Metascore
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GamePro
It's hard to put the sheer size and brilliance of Assassin's Creed into words. It is an epic game that you have to experience for yourself. I will caution that the game is not for the impatient or the faint of heart. While you can plow through the main storyline in under 20 hours, to truly get every single last shred of gaming goodness, you will probably have to put in twice that number.
Read Full Review >Games Radar (in-house)
With its riveting story, beautiful visuals and surprisingly lifelike world, Assassin's Creed is an incredibly deep, enjoyable game that kept us addicted from beginning to bizarre end.
Read Full Review >Play Magazine
Assassin's Creed joins the guild as by far the best "sandbox" game created to date, rounding out the best single year I've had as a gamer since I picked up a 2600 pad. [Jan 2008, p.56]
XboxAddict
A masterpiece; a true gem. It deserves a place in any serious gamers’ collection. Even though it’s strictly a single player experience, it is a fresh and much needed title in this over crowed sea of average next-gen games.
Read Full Review >Game Informer
Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
Read Full Review >Extreme Gamer
Ubisoft Montreal's Assassin's Creed feels the second coming of the Prince. Darker and more compelling, Assassins Creed gives the player a world of hidden agendas, deception, and murder.
Read Full Review >Play.tm
Assassin's Creed arrives as a glorious but flawed masterpiece that deserves to be praised for all that it does so brilliantly, not shamefully criticised for a smattering of minor detractions that never threaten to do anything but temporarily blemish an otherwise glistening gem.
Read Full Review >Just RPG
It is a rare thing in this age of sequels and franchises to see a new IP stand out so boldly, and although it was a calculated risk, Ubisoft should be applauded for blazing a new trail.
Read Full Review >IC-Games
You should love the stunning views and the ability to climb nearly all the buildings in the three cities as well as of the countryside sections.
Read Full Review >Pelit (Finland)
About as atmospheric game as they come. The cities of the Holy Land are rendered so beautifully that simply exploring your surroundings feels exciting. It's a pity that there's really not much else to do than rush to your next assassination target. Fortunately, the core gameplay of climbing up walls and slicing up guards never gets boring. [Dec 2007]
GameShark
It would be a finer experience without those nuisances, but they do little to diminish the sense of awe you feel when watching the sun rise over Jerusalem from atop the Dome of the Rock, drinking in the sight of the ancient city, and looking for your next victim.
Read Full Review >GameTrailers
The first half of Assassin’s Creed is a truly clairvoyant experience. You’ve never played anything like it. The sagacious story, incalculable crowd interaction, and unprecedented freedom to traverse the environment how you choose are landmark moments. Over time, repetition rears its ugly head, combat becomes a necessary routine, and dimwitted foes snatch you out of the third crusade and remind you that you’re playing a game.
Read Full Review >Game Revolution
This beautiful, sprawling sandbox title turns the Crusades of the twelfth century into your personal playground of murder.
Read Full Review >Boomtown
Even with "Halo 3" and "Bioshock" adding to my 360 game collection, Assassin’s Creed has stepped in and stopped me worrying about what to choose for our ‘Game Of The Year’ article this year. Clear enough for you?
Read Full Review >GameSpot
In Assassin's Creed, the greatest joy comes from the smallest details, and for every nerve-racking battle, there's a quiet moment that cuts to the game's heart and soul.
Read Full Review >Gamer 2.0
Assassin’s Creed is remarkable in every aspect it performs. From the sprawling city life to the dual-vision storyline, everything blends together to offer one of the most complete and satisfying experiences so far this year.
Read Full Review >GamerNode
This is a great game. The pace may be unexpected, and repetition can be a slight issue, but the excellent gameplay, story, presentation, and immersion turn them into minor details.
Read Full Review >Xbox World 360 Magazine UK
An astonishingly ambitious adventure that's, largely, beautifully executed. [Jan 2008, p.72]
Yahoo! Games
A solid enough game to overcome its awkward plot device. It doesn't much matter why you're in the situation you're in. What matters are those wonderful moments when you're sitting on a tower overlooking one of the most gorgeous cities you've ever seen in a game, and you know it's all yours to play in.
Read Full Review >GamingTrend
Creed has raised my expectations of the visuals and multi-level sandbox games; I am hoping Ubi fixes up the minor flaws for the next go-round as I am now anxiously awaiting the sequel.
Read Full Review >GotNext
Just don't draw any conclusions until you've played the game from beginning to end.
Read Full Review >DarkStation
Assassin's Creed is an amazing accomplishment by Ubisoft Montreal. Make no mistake, this is a fantastic game, it has so much to offer.
Read Full Review >Thunderbolt
Assassin’s Creed is quite possibly the coolest game I’ve ever played. Not only is it satisfying to play, but it looks incredible and is easy to control. Each city is alive with activity, designed with care and attention to detail. Assassin’s Creed may not be perfect, but it offers one of the best singleplayer experiences you’ll play this year, and that’s saying a lot.
Read Full Review >PGNx Media
So, is Assassin’s Creed perfect? Not exactly. The main game will run around 20 hours but you’ll see most of what the game offers in the first few.
Read Full Review >PALGN
One of the better experiences of 2007 and one of the few to genuinely deliver something of a 'new' experience.
Read Full Review >Game Over Online
Though it degenerates into a lot of fighting at the end, and makes a fair number of mistakes in its execution along the way, there’s something entrancing about this game and each of the amazing things you can do.
Read Full Review >Console Monster
The sheer attention to detail that has gone in the game, both in plot, visuals and audio makes your experience in the game a memorable one. The combat system, though tricky at first, eventually becomes intuitive.
Read Full Review >NZGamer
Apart from the slight faults in the AI and voice-acting, Ubisoft has done an amazing job in creating a unique gaming experience and a solid new franchise.
Read Full Review >Games Master UK
It's a small game stretched out by using repetition. But you'll love what there is of it. [Christmas 2007, p.74]
Gamers' Temple
Either way, if you can ignore the faults, you'll have a great time with this ambitious and entertaining game.
Read Full Review >Cheat Code Central
A must-buy title for gamers interested in following an excellent story. The wonderful visuals play a major role in the experience and easy controls and open level design will suck you right in. This is not a game for everyone and misses a perfect rating due to pacing issues.
Read Full Review >Computer and Video Games
Questionable stealth elements and repetition prevent Assassin's from achieving greatness, but the free-running system and beautiful playgrounds mean Creed is still worth your attention.
Read Full Review >Digital Entertainment News
This is worth playing all the way through, the developers reward you for wading through their world.
Read Full Review >IGN AU
An adventure that, for all the self-important dialogue and forced morality, is unquestionably worth your time - particularly for fans that can differentiate between action/platformers and stealth/RPGs.
Read Full Review >DailyGame
The open-world genre has never looked so good, but it could've played a bit more realistically given the subject matter. A few fewer Biblical references would've been nice, too.
Read Full Review >Maxi Consolas (Portugal)
It has all the ambitions and potential worthy of a true next-gen title, from its visuals to the freedom it offers to the player, although it falls victim of its own limitations. But this title still has the flavour of something quite innovative. [Dec 2007]
Deeko
Assassin's Creed is one of those games that could be considered for the "games as art" debate. A lot of times you'll stop for a second and just stare in awe at how beautiful and graceful the game is. The game is by no means perfect, but it does start to head into the right direction that most sandbox games should.
Read Full Review >Official Xbox Magazine
We still think you gotta play it (or at least rent it) because the good parts are truly majestic. Just go in with your eyes wide open, and listen for the snik! of the game’s hidden blade popping out to kill off any hope of this game living up to its full potential.
Read Full Review >Talk Xbox
Assassin’s Creed is by no means a bad game; it’s fallen to the fate of many other games by having too much hype surrounding it. If you’re expecting a ground breaking Game of the Year quality game, you won’t find it. If you’re expecting to play an average action game, then you’ll find yourself very pleased with your purchase.
Read Full Review >Game Positive
A truly original property, and deserves much merit for its fresh approach to stealth gameplay. The freedom to climb and move so adeptly is brilliantly implemented, and having AI that is able and willing to give chase considerably adds to the realism.
Read Full Review >Gaming Age
After "Bioshock" and "Uncharted," it's hard to imagine a game having an even better setting, but Assassin's Creed seems to have pulled it off.
Read Full Review >Jolt Online Gaming UK
It’s visually wonderful, technologically marvellous and honestly a great deal of fun to play, but as with many other people, we have to seriously question its staying power.
Read Full Review >VideoGamer
As stunning as the game looks and as enthralled as I was by the story - which really is quite intriguing if you look for all the information - the game's flaws are too hard to ignore. They mostly boil down to how the game seemingly goes out of its way to make things less fun than they should be.
Read Full Review >Official Xbox Magazine UK
This Middle Eastern adventure is one of the most beautiful cinematic games ever devised, but not one of the most rewarding to play. It's also one of the most mature, thoughtful games of recent years, challenging you with ideas and concepts that are far from clear cut. But where is the freedom of choice? Unless you count the difference between the dagger or the sword, there really isn't any.
Read Full Review >Kombo
Assassin's Creed oozes potential from every pore, but Ubisoft has failed to capitalize on a lot of it. Honestly, it feels as though Ubisoft spent the bulk of the game's development cycle building the foundations upon which later games would stand - elements like the catch-all control-scheme and the graphics engine.
Read Full Review >MS Xbox World
Assassin’s Creed is receiving a fair amount of criticism, despite some of its flaws I still believe the game to be very good, it just could have done with some more refining.
Read Full Review >GameZone
Confusing plotline and ending aside, Assassin’s Creed is still an original and profound experience that shouldn’t be missed by any gamer looking for something different. It might not be an achievement in game design either but there is way too much to love about this stealth game.
Read Full Review >GameTap
A game that attempts a lot of major development moves and it shows a lot of promise, even if it isn't always executed well.
Read Full Review >GameDaily
The in-game combat isn't bad either, if you can accept two things—there's not enough variety to the combat, and the extra effot to sneak around often isn't worth it. The guards can be real idiots, too. Past that, this Assassin cuts deep.
Read Full Review >RealGamer
Assassin’s Creed II once again allows players to step into the silent shoes of an assassin, and moves in the right direction providing a more focused and solid playing experience.
Read Full Review >Console Gameworld
A great game that has lots of great features, but is also lacking in the fundamentals.
Read Full Review >TeamXbox
Assassin’s Creed has a rich spread of activities with hours of gameplay. Unfortunately, it gets extremely repetitive about midway through—and then it unsatisfyingly turns into a tedious, combat-heavy game.
Read Full Review >IGN
If you play Assassin's Creed for an hour, you will probably think it's a fantastic game. But as Assassin's progresses, its dual storylines and repetitive quests begin to grow tiresome. There are so many great individual elements, but they are lost among the myriad of poor decisions from Ubisoft Montreal.
Read Full Review >Worth Playing
Assassin's Creed is fun, but it isn't the system seller that everyone was expecting it to be. Climbing around and exploring the city is initially a lot of fun, but there isn't much to do beyond that. The investigations and the side-quests are repetitive and quickly become tedious instead of entertaining.
Read Full Review >Game Almighty
In short, Assassin’s Creed is two hours of a really good video game repeated ad nauseum for many more hours. It’s fun, but can get very boring.
Read Full Review >AceGamez
Assassin's Creed had the potential to be something amazing but falls short due to a lack of direction in terms of game design. I get the feeling that with another six months of development this game could have lived up to its hype, but as it is, it's lacking.
Read Full Review >Gamers Europe
A victim of its own ambition, and one that can probably be finished during a rental – we can only hope the inevitable sequel provides more substance.
Read Full Review >Gamestyle
Assassin's Creed is a brilliant game wrapped up in a less brilliant one.
Read Full Review >Gamer's Hell
Summarizing, Assassin’s Creed had so much potential, but seems to have out thought itself.
Read Full Review >Total Video Games
Astonishingly accurate when it comes to historic characters, details, and setting, it's a shame that the repetitive, formulaic structure to the game diminishes any impulse that the intriguing storyline provides.
Read Full Review >The New York Times
What is most interesting to me is how these features fail to coalesce into the amazing experience the action/adventure/stealth game seems to promise.
Read Full Review >Edge Magazine
There is some enormous potential here, and for all its failings Assassin’s Creed deserves to be played, and its achievements savoured. [Christmas 2007, p.82]
Xboxic
While the graphics and the game mechanics, coupled with an excellent introduction and finale, absolutely make the game highly enjoyable, its flaws and the lack of challenge and variation pull the game back from its potential classic status into mediocrity, destined to gather dust after a single playthrough. As a package, it stands above the crowd, but not remotely as far as it could and should have been.
Read Full Review >GameSpy
Instead of a true stealth engine, you have awkward "hide spots" to accommodate the free roaming. Combat is either too easy or too hard, lacking the brilliance of a dedicated action title. And the free-roaming, bound as it is to mission objectives that would be fine in a more linear game, is just unsatisfying. Each element of the game is individually interesting, but as a whole the package feels incomplete and patchwork more than innovative.
Read Full Review >Eurogamer
It's a fitting end to a game that starts off brightly, wriggling elusively as you try and grasp what's going on, delighting in the mechanics and beautiful visuals, before sinking into a pattern that, while fairly gratifying, never evolves and ultimately becomes a bit boring, and quite amazingly repetitive.
Read Full Review >1UP
It attempts a lot of ambitious things and it almost succeeds at every one. But it's apparent that these grandiose ideas may have been a little too much to master the first go-round. But hey, at least the groundwork is laid for a killer sequel -- right, Ubisoft?
Read Full Review >NTSC-uk
There is a superbly realised first third of a game there, but the combat and linear mission structure, coupled with the awful storyline help to undermine the quality apparent elsewhere.
Read Full Review >ActionTrip
I felt like Ubisoft Montreal has made this game exclusively to be shown at gaming conventions. They have this great tech demo, this one looping level complete with cool graphics and gameplay mechanics, but they ultimately had no idea what to do with it. They just kept on going with these derivative missions until you become fed up with it.
Read Full Review >Planet Xbox 360
After the first level I thought I had a winner on my hands for sure but as I played more I got more bored and the game became more repetitive. Even though it takes a lot of chances with innovative features and an entirely new fighting system it does not follow through where it matters.
Read Full Review >IGN UK
That sense of freedom offered aside, its design is hopelessly outdated at best and laborious to the point of perpetual boredom at worst. Once the initial lustre of Assassin’s Creed’s world wears off after a few hours, what’s left is a flimsy, soulless gameplay experience, struggling under the weight of a painfully ponderous, woefully hackneyed narrative which only serves to drag things down further.
Read Full Review >ZTGameDomain
With a bit more focus and a little more tweaking, Assassin's Creed could have been a great game. Unfortunately, it fails to deliver on many promises we've heard over the last year.
Read Full Review >360 Gamer Magazine UK
Combat is largely optional, as is fitting an assassination game. But then so is actual assassination. It’s as entertaining as having a balcony with a beautiful view, hence the score.
Electronic Gaming Monthly
The premise intrigues, but Assassin's Creed is an incomplete template based on multiple other games. [Jan 2008, p.88]
Destructoid
Assassin's Creed is a disappointing, repetitive game filled with horrendously long and unnecessary cut scenes, a boring plot, tedious chores, and significant difficulty problems -- it's a game with a few great ideas but absolutely no idea how to implement them...Once you get past all that, however, there's absolutely no reason why you shouldn't be able to have a hell of a fun time with it.
Read Full Review >X360 Magazine UK
No game, regardless of what it may be, can try and get away with developing one level and then replicating it over the course of 12 hours. A massive shame, because there are some truly breathtaking elements. [Issue 27, p.82]
GameCritics
Everything except Altair's athletics feels underdeveloped and painfully shallow, making the end result an overhyped attempt to recoup the development costs for something that's little more than an extended tech demo.
Read Full Review >What Our Users Said
The average user rating for this game is 8.2 (out of 10) based on 421 User Votes
Note: User votes are NOT included in the Metascore calculation.
Greg S. gave it a4:
Extremely repetitive. Doesn't use the awesome free-running and combat mechanics to its fullest. However, easy 1000/1000 gamerscore.
Daniel T gave it a9:
I actually only played this game several months ago (instead of playing it on the spot like others) and was incredibly pleased with the result. From the moment I stepped into Desmond's shoes and until the end, I had an insane amount of fun (due to my inexperience and making mass incidents) on my first play-through. I watched this game closely from the moment it was announced, to when it was released; so, of course, I knew the entire premise of it all. After beating the storyline and getting the achievements, I noticed that the mission structure was a bit repetitive. But, you know what? I didn't care. Sure, the way you get information on your targets is practically the same, the environments and the way to access you targets was unique in it's own way (my favorite being the execution stage mission: had a lot of fun with that one!). The *only* reason it's not a perfect ten is the controls were a bit too sensitive, regularly plunging me to my desynchronization. Not being able to swim does not count, as that is only a nitpick! - Number 4 on my "Greatest games of all time" -
Kanishk A gave it a10:
It amazes me as to how people cannot appreciate this game. This game is brilliant on so many levels and will definitely be remembered as the most well made games of this generation. Form the story lines to the expansive scenes of the towns from the view points. This game is simply breathe taking. The fights are tense and require you to use your skills as a player. Simple button mashing won't do. And guard chases are also lot of fun while searching for that very crucial hiding place. This game is just pure unadulterated fun. That is why I am unable to comprehend the reasoning of some of these critics here. Who have given bad reviews to an amazing game and brought down its overall rating. This games deserves nothing but excellent marks for all that it has to offer.
Harsitamo D gave it a6:
Assassins Creed is a game you can both love and hate at the same time. One thing is that you have to climb and climb until you have scaled everything but because of the graphics it is worth getting to the top. Another is the fighting; killing people and not getting caught is extremely boring but stealth killing is so fun you'll kill civilians even though it will kill you. And the worst part of the game us the investigations but if you do them you can plan your attack and pull off a stealth kill on your main target which is extremely fun. One thing good about this game that doesn't have a bad side is the sandbox after you win, you can run around and have fun without any consequences. For the reason everything has both a good and bad side I am giving this game a five and one point for the sandbox afterwards making it a six.
Ashley A. gave it a6:
I was truly amazed when I first picked up the controller and began playing Assassin's Creed. The graphics, storyline, and initial game play really are stunning. However, the repetitiveness of this game is absolutely horrible. After a couple hours of play (if that) you feel like you are doing the exact same missions over and over again. Trying to get from one city to the next is dreadful as well... If you so happen to choose to not speed through the 'in between' areas then you must walk at a mind numbing pace in order to keep from being attacked by the guards for quite literally NO reason. Serious *yawn* factor... I liked the game, but there was SO much they could have done to make it better. The game has 0% replay ability.
Tighe M. gave it a10:
I think the main problem people have with Assassin's Creed will be that they are incapable of respecting it for what it is: it's really not that much like most other games. Reading some of the negative posts on this website, It has become clear to me that the most people can come up with to complain about is "It's too repetitive" or "I hated the sci-fi bit because it turns out I don't really get to be an assassin." In fact, I have seen several official reviews of the game that barely get above this standard themselves. Assassin's Creed is a game that you shouldn't play all in one or two 15-hour sessions; it's best taken an hour or two at a time over a longer period, giving your brain time to absorb all of the little details that make it so compelling. The emails you find on Vidic's computer aare just one example of the time the developers spent creating a vivid fiction to entertain those who can respect such a thing in a video game. If Gears of War is a summer blockbuster, AC is a critically acclaimed, misunderstood masterpiece. The design, ultimately, gives gamers a fun way to experience the cinematic masterpiece that is Assassin's Creed. Many people have been disappointed by the "too easy" fighting system; I think this goes to show that these people aren't taking the time to delve into the 'Assassin' part of the game; the level of satisfaction you get from gathering all of the info there is on your target, doing reconnaiscance, planning your attack, and then pulling off a daring assassination leaves all complaints I have about the fighting system behind. It is the small things that reinforce the overall experience that make this game amazing; the fact that Ubisoft obviously spent time making such a small thing as jumping through a merchant stand cinematic and cool elevates the experience beyond other games. Bottom Line: AC is not for everyone; but if you have patience, curiosity, and a love for cinematic storytelling, Assassin's Creed may just be the best game you'll ever play.
Justin K gave it a6:
Awesome graphics, interesting storyline, initially fun gameplay. Too bad I got bored after the first two missions. I can think of a dozen ways for them to change things up to add replay-ability and more complex, rewarding side missions. It borders between a game you want to own because of the landmark graphics and "parkour done right", and a game you want to rent because of the extremely repetitive game play and zero replay value.
