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Battlefield: Bad Company xbox360 Game Reviews
Battlefield: Bad Company
Critic Score
Metascore: 83 Metascore out of 100
User Score  
8.0 out of 10
based on 71 reviews
Read critic reviews
How did we calculate this?
based on 131 votes
Read user comments
Rate this game

Built from the ground-up for next-generation consoles using Digital Illusions' Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-player experience loaded with adventure and dark humor, the game delivers the series' trademark sandbox gameplay in a universe where nearly everything is destructible. Battlefield: Bad Company also features a full suite of the franchise's trademark multiplayer options with deep gameplay modes designed to take full advantage of the game's massively destructible environments. [Electronic Arts]

PUBLISHER: Electronic Arts
DEVELOPER: Digital Illusions
GENRE(S): First-Person Shooter
PLAYERS: 24
ESRB RATING: T (Teen)
RELEASE DATE: June 23, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100
Giant Bomb
It looks great, has fun characters, a load of interesting weaponry, and works nicely whether you’re playing alone or with a squad. The campaign lasts long enough to feel fulfilling, and the multiplayer kept me coming back once that was complete.
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96
Game Chronicles
After a tour of duty in B-Company you might be ruined for all your previous war games, and if future games don’t allow you to blast apart the levels, brick by brick how can they hope to compare.
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95
PGNx Media
Battlefield: Bad Company is one of the most entertaining shooters ever released.
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93
Game Informer
The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]
Read Full Review
91
Team Xbox
Battlefield: Bad Company knows what it wants to do and does it. The gameplay is simple and easy to wrap your mind around, but opens up to a lot of different strategies. The explosions are visceral and fun, and the game looks great too.
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91
XboxAddict
Overall Battlefield Bad Company is a great game and a step up from the previous Battlefield title on the 360.
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90
WonderwallWeb
Offers one of the best online experiences I have had for a long time and there is no let up in the action.
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90
Gamers' Temple
Bad Company represents a new direction for the Battlefield series, and it makes its debut as a console exclusive with a building-blasting bang.
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90
Jolt Online Gaming UK
It’s not as often as we’d like that a shooter comes along in which can you plough through the single player and then spend many more hours in the multiplayer without feeling like you’ve seen and done it all before. Battlefield: Bad Company is definitely one of those games, and the tongue-in-cheek tone and dialogue of the game is perfectly matched to the intense and chaotic action.
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90
Console Monster
The most important aspect to fans of the series is obliviously going to be how the game performs in multiplayer, which rest assured is fantastic.
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90
Armchair Empire
It may not surpass the game-of-the-year quality of Call of Duty 4, but certainly is a very good alternative, especially for those looking to fight the online battle with vehicular manslaughter as part of their killing repertoire.
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90
Gameplanet
It may lack the finesse in the single-player that some similar titles have, but it does a great job of making you feel the part as you roll into combat with guns blazing, your squad hooting and bellowing behind you. Add to this the multiplayer which is well rounded and realistic, yet big on the fun, and you have a great experience which could ultimately have you playing for months and months.
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90
GameSpy
One could easily say that Bad Company expands the genre itself with its combination of great story, destructible environment and surprisingly deep single-mode multiplayer. Throw in DICE's promises of future (free) content and this is one game that just might meet your wildest desires for both blowing things up and online competition.
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90
GamePro
Dynamic action, tons of features, and highly-detailed visuals come together for the first significant step forward of console first-person shooters since "Halo: Combat Evolved." While there are a few minor quibbles, you're assured to become addicted to Bad Company's twitch gameplay.
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90
Totally360
Huge, immersive and always intense, Battlefield: Bad Company proves that you may not need the prettiest graphics in the world or design the most original game in order to provide one of the most essential purchases on 360 this year so far.
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90
GameDaily
Seeing as how most military first-person shooters take themselves dead seriously, it's refreshing to see Battlefield: Bad Company's dark sense of humor.
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90
MS Xbox World
Battlefield Bad Company is one of very few shooters to come out this summer for the Xbox 360 out of a collection of so many overall, but Battlefield Bad Company surely isn't going to be the breaking point for this genre as its dark humour and explosive gameplay is keeping us thirsty for more.
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90
360 Gamer Magazine UK
Taking apart buildings bit-by-bit is a game in itself and the gigantic, varied and incredibly realistic landscape provides the perfect setting for some spot-on warfare that’s let down, only slightly, by a health system that wouldn’t make anyone fear the reaper. Watch Bad Company in action and you will be shell shocked.
89
GameZone
The game’s biggest boon is the great destruction engine, which is not only technically impressive, but adds some great new elements to the gameplay. The missions are also very meaty and go on for a good long while, never letting up on the intensity level.
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89
Gamers.at
Battlefield: Bad Company isn’t a revolution for the genre, for it offers typical Battlefield-Gameplay - and if you already loved its predecessors, you will love this one as well. Initially, what we get is a small evolutional step, and I hope that the competition will follow suit, because the destruction you can cause isn’t just looking great, it adds several new facets to the game.
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88
Game Over Online
If you're looking for a shooter to carry you through the hot summer months, I highly recommend you enlist in Battlefield: Bad Company.
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88
Games Master UK
No big evolution but it delivers a tempting alternative to mondern combat. [Aug 2008, p.71]
88
Cheat Code Central
Controls and presentation in Bad Company are phenomenal. It is incredibly easy to switch between weapons and items.
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88
AtomicGamer
Battlefield: Bad Company doesn't do everything, but what it does, it does right.
Read Full Review
87
Play.tm
Quite simply, it's easily the best shooter of the year thus far.
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87
DailyGame
The BF series finally gets some decent single-player attention, and the fantastic results make us wonder why DICE didn't try it out before.
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87
MEGamers
Impressive, that is all we got to say. Go grab this one before the AAA titles start raining on us this fall.
Read Full Review
86
GameFocus
The single player campaign is fantastic for someone who is new to FPS gaming. Stuff blows up nicely, you have an insta-heal device, and easy is incredibly easy. There is a story, it’s funny in parts and it’s not all Rah-rah!
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86
IGN
The added storyline gives newfound depth to the formerly shallow single-player mode, despite the fact that the dramatization pales in comparison to what we’ve seen from "Call of Duty 4." Where Bad Company truly shines is in its multiplayer and the technology that drives the game forward.
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85
GamerNode
The writing is good, the characters are great, and the destructible environment actually plays an integral role in the game, rather than just serving as a claim to place on a sticker to move copies at Wal-Mart.
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85
IGN UK
Bold and bright in tone, it’s blockbuster fare that combines DICE’s first-person expertise with a small sprinkling of innovation that’s enough to ensure it’s a perfect way to shoot the summer breeze.
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85
Maxi Consolas (Portugal)
A new incursion of the Battlefield franchise on the console turf that manages to surprise us, mainly because of the consistent solo campaign. Even if it doesn’t offer the same intensity and cinematic flair as Call of Duty 4 (although it has an excellent destruction engine). And, of course, as far as online is concerned, Bad Company doesn’t disappoint. [July 2008]
85
Xbox360Achievements
Bad Company boasts a competent and fairly entertaining single player mode but their multiplayer mode is most definitely their fundamental selling point. One of the best multiplayer modes and battle systems on the Xbox 360 as far as I’m concerned.
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85
Xbox World Australia
Battlefield Bad Company is a great game and continues the excellent fun found in every game in the Battlefield series that I've played so far.
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85
GameSpot
The most fun, addictive shooter released so far this year. While far from perfect, the intense sandbox warfare is something that you have to experience. Dice calls it tactical destruction. We call it explosive fun.
Read Full Review
85
PALGN
Battlefield: Bad Company's legacy will most definitely be its satisfying use of tactical destruction. The single player campaign is good but not great, but it's multiplayer provides some of the best action that money can buy.
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85
PTGamers
The well designed campaign is undeniably a good thing and the online format is solid as ever.
Read Full Review
84
IC-Games
Overall the open sandbox style of gameplay and allowing you the non-linear gameplay to complete the mission in your own way works very well.
Read Full Review
84
GameTrailers
Bad Company set out to deliver a successful single-player campaign, and it succeeds. This isn’t a unique feat and it’s not a new high standard, but it’s definitely a first for the series.
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83
Gaming Age
Battlefield: Bad Company may not be the award winner that COD 4 was, but it is damn near as entertaining and a lot easier to get into. This is a war game for the casual gamer who just wants to have fun blowing stuff up.
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83
GamingTrend
The single player delivers, but is a fairly one-trick pony that provides roughly 7 hours of mindless fun punctuated with genuinely funny dialog.
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83
The Onion (A.V. Club)
Solid gameplay aside, strong characters coupled with occasional whiffs of Full Metal Jacket and Apocalypse Now ultimately help Bad Company transcend its lineage.
Read Full Review
83
GameShark
Battlefield: Bad Company provides some fantastic gameplay on and offline and features some of the best audio of any game in recent memory.
Read Full Review
80
Cynamite
Bad Company blasts the dust off of the Battlefield series with an excellent campaign. The game could be more extensive and the AI could be a little more sophisticated.
Read Full Review
80
Absolute Games
Battlefield: Bad Company is the most enthralling online shooter for consoles to date, and a good role model for many of its PC brethren. While it’s hardly the best multiplayer offering in the Battlefield series, it will be remembered not for the weak single-player campaign or annoying details, but for destructive battles and great sense of humor.
Read Full Review
80
Pelit (Finland)
Battlefield Bad Company’s solo campaign has great characters and blowing stuff up is fun, even if it all does look quite fake. Still the action lacks the final kick for greatness, now it's merely good fun. Multiplayer is the true heart of the game and makes good use of the destructible environments. The weapons are a bit underpowered, otherwise multiplayer works great. [Aug 2008]
80
Kikizo
Even though there are flaws in the game and there could be more variety in its offerings, I enjoyed the online play so much that I only grudgingly played through the singleplayer mode.
Read Full Review
80
Thunderbolt
As a console exclusive, it delivers a great campaign with unique features that set it apart from the majority of first-person shooters on the platform.
Read Full Review
80
DarkZero
It’s the best multiplayer game to be released this year and is certainly up there with Call of Duty 4.
Read Full Review
80
games(TM)
DICE offers a brief taste of a Battlefield game driven by story and characters, where the completion of objectives signifies more than reaching a dot on the radar without dying, but delivers a product that leaves you feeling much the same as any of its ancestors. [Aug 2008, p.94]
80
VideoGamer
The levels are massive - although there are only seven of them - and the sense of being in a conflict can only currently be matched by CoD4.
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80
Eurogamer
The single player portion, while never less than hugely entertaining, stops short of true greatness thanks to a few fundamental design shortcuts which offer easy health restoring concepts seemingly at the expense of balanced AI. Some of this is irrelevant in the online mode, and the profound implications of a massively destructible environment make it a unique proposition in online gaming right now - albeit a riotous chaotic one.
Read Full Review
80
NZGamer
The real star of the game is the action, which becomes an explosion-filled thrill ride by the end that never gets old – thanks in part, no doubt, to its relatively short running time.
Read Full Review
80
Boomtown
The single player campaign is beautifully mad, full of the insanity of modern warfare, huge explosions and action that always feels fresh and exciting.
Read Full Review
80
ActionTrip
On the technical side of things, there's really nothing bad we can say about this game.
Read Full Review
80
Gamervision
Battlefield doesn’t put a scratch on Call of Duty 4 in either the multiplayer or single player departments, but it doesn’t really try to. Bad Company refuses to let you take it too seriously, and the constant humor and over-the-top gameplay blend together well to create a unique experience.
Read Full Review
80
Official Xbox Magazine
It’s the perfect military shooter for Halo and Unreal Tournament players who find the Clancy titles too real to be fun.
Read Full Review
80
G4 TV
Battlefield: Bad Company is the most console-feeling Battlefield ever produced.
Read Full Review
78
Planet Xbox 360
Fans of the first-person shooter genre will find that Battlefield: Bad Company is an all right game with a few interesting features that’ll keep their attention for a few days or so. But when you have played all of the eight maps and finish the lousy storyline, players will venture back to their favorite FPS – whatever it may be – after their short diversion through Bad Company.
Read Full Review
75
Game Positive
In the end, Battlefield: Bad Company is by no means a bad first-person shooter, but it's also far from the best. Unfortunately, as it is, it's more likely to get lost in the sea of shooters that already line the shelves.
Read Full Review
75
1UP
With a thumping sound and sudden cloud of dust, grenades erase whole sections of houses. Bullets, however, stop dead in the thinnest wood slat. But what Bad Company needs isn't a trip to a real-life firing range -- it's its inflexible A.I. that requires the lessons.
Read Full Review
70
Official Xbox Magazine UK
It's accessible, it's fun and its destruction is novel enough to keep players entertained. If this was about breaking up the Rainbow Six Vegas and G.R.A.W. stranglehold on the squad combat genre, it hasn't quite pulled it off. It's not bad company for the night; it's just not memorable company either.
Read Full Review
70
Total Video Games
Nevertheless, a Battlefield-lite experience with the Frostbite engine will be an appealing prospect for many Xbox 360 and PS3 owners and likely to become a popular online title in the most played lists.
Read Full Review
70
Edge Magazine
Bad Company’s multiplayer happily checks off the expectations the series has created. [Aug 2008, p.90]
70
X360 Magazine UK
It has destruction, character and ambience by the truckload, but it should have learned to walk before it started running.
Read Full Review
70
Xbox World 360 Magazine UK
Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
70
NTSC-uk
While not a complete success, Battlefield: Bad Company has many plus points, and provides a limited but fun single-player campaign that, while not wholly original, does have some memorable moments.
Read Full Review
70
NTSC-uk
While not a complete success, Battlefield: Bad Company has many plus points, and provides a limited but fun single-player campaign that, while not wholly original, does have some memorable moments.
Read Full Review
60
Destructoid
The things that the title does right, it does well. Explosions are crisp, the autosaving is merciful, and the multiplayer is stable. Yet, there is a lot wrong with Bad Company. That list includes the driving, schizophrenic but miraculously expert marksman AI, plot holes you can drive a truck through, and signing your soul away for additional weapons.
Read Full Review
60
Gamestyle
Ultimately, Battlefield: Bad Company is a game that promises a lot but struggles to deliver more than a slightly above average FPS experience.
Read Full Review
50
Game Revolution
It’s got some fresh, entertaining details, and though the game experience is shallow and a little frustrating, you can hop into a mortar cannon and knock down an enemy entrenchment to make you feel better.
Read Full Review

What Our Users Said

Vote Now! The average user rating for this game is 8.0 (out of 10) based on 131 User Votes
Note: User votes are NOT included in the Metascore calculation.

Sasha gave it a9:
Great game that shouldn't be missed. first time i rented it i thought it sucked, but when i played it at my friends house later, i gave it another try and loved it. CoD 4 got boring and WaW sucked @$$ cheese so i played this all the F**king time! yay! buy it

Ron H gave it a4:
Overall this game is a huge disappointment and step down from Battlefield 2. Even though I bought it new for 15 bucks, I feel a little ripped off. First off, the single player campaign is quite terrible, for a couple of reasons. The missions quickly become very repetitive and the levels are boring and uninspired. There is not a single urban/city level, all of the levels take place outdoors in open fields/sparse forests. This is also something I dislike about the multiplayer maps, the lack of true variety. The music, what little there is, is not up to the standard of Battlefield 2. The story and characters are ok, nothing too special, I have no complaints there. I don't expect anything too original from the stories of FPS games. The graphics are allright, nothing to complain about there, especially since the environments have a lot of destructible objects. The enemy AI is a huge letdown, as well as a cause of great frustration. I found this by far the biggest factor that ruined much of the potential fun of the single player campaign. This is one area where the single player campaign of Call of Duty 4 did a MUCH better job. The enemy seems to have perfect aim and can see through objects, effectively rendering any stealth based approach futile. If it weren't for the fact that any enemies you kill before dying stay dead when you respawn, the campaign would be pretty much unplayable from the get-go. Literally the second you are in a position where the enemies bullets can hit you, they will hit you, with near perfect accuracy every time. One great aspect of the single player campaign is the destructible environments, which is also the best feature of the multiplayer. The vehicles are ok, nothing special, and there isn't nearly as much variety as in Battlefield 2 (both in single player and multiplayer). The controls in the game are allright, they feel a little clunky at first, but I feel they are pretty good after getting used to them. The multiplayer is not much better than the single player, and personally I find it a huge disappointment. To me, the biggest problem is the lack of clan support, private rooms, and just in general the way you join games. You pretty much get placed randomly into a game, it might be the map you chose to play, it might not. But the quality of the game you get thrown into varies greatly due to many different factors. In short, the multiplayer could be so much better than it is, had the developers just implemented a better system for joining games, and fixed the severe issues that plague the gameplay. The multiplayer uses a squad system, where you are paired with 3 other team mates. You can only communicate with them, the rest of your team (the other squads) just go about doing whatever it is they're doing since you have no way of communicating together. This makes the gameplay chaotic and destroys any real sense of teamwork in most matches. In most matches there is a kind of "every man for himself" feeling, even though the gold rush mode (the main multiplayer mode) is supposed to be a team-based objective game. This can get annoying when people are just chasing after kills, rather than defending/attacking the objective. In many rounds on the gold rush mode, and for that matter the conquest as well (which has to be downloaded), people just play like it is a death match and try to get a good kill/death ratio. Sometimes if you invite friends to be in your squad, they still end up in another squad, or even on the other team! This is the least of the problems though. The online is chock-full of glitches and exploits which so many people use that it makes a lot of matches (if not most of them) far more frustrating than fun. For example there is an artillery glitch that allows people to keep firing an incredibly powerful artillery gun at the enemy base without the recharge period the developers intended it to have. But that raises the question if they intended the recharge period to be there why haven't they STILL fixed it? Knifing is completely broken, which is incredibly frustrating. To me this is one of the biggest flaws with the game. Often times it doesn't register when you try to do it, other times you get knifed from literally 20 feet away, and vice versa. It seems completely random as to what will happen when you or your enemy pulls out the knife. Sometimes when you plant C4 on a vehicle, even though you clearly see it got placed where it should, you get mysteriously blown up only to find that the C4 didn't get stuck to the vehicle after all, even though it clearly did. This is another glitch the developers STILL haven't fixed, although this is far less frustrating than the issues with the knife. Another huge issue with the multiplayer is that the weapons are completely imbalanced. Because of this many people will just spam the overpowered weapons, making the game less fun than it should be. The problem is that many guns are very weak and inaccurate, but a few are incredibly powerful and precise. The MP5, for example, is too powerful for what it is, and yet its the starting weapon for the specialist class. Its pretty much as powerful as an M16, and almost as accurate. One of the shotguns which can be unlocked, the NS2000, is by far the most powerful weapon in the game. It can kill in one shot from sometimes over 30 feet away, and you barely have to aim it, just point it in the general direction. Granted anyone can use it to get cheap kills after unlocking it, it simply isn't fun playing a game where people are camping with it near the gold crates/outposts. The other shotguns are completely underpowered by comparison, apart from the MCS, which is also a little overpowered, although nowhere near as ridiculously accurate as the NS2000. The support class machineguns are almost useless at close range, since they take what seems like 50-100 bullets to kill anyone, and maybe 10 shots to the head. The sniper rifles are ok, that and the assault weapons are the only weapons classes that are adequately balanced. Some of the maps are better designed than others. There is one map which is just ridiculously annoying to play, almost every time, if you are on the attacking side. I think its called Deconstruction. There are a few small spots you have to go through to get to the enemy base, which makes it way too easy for the enemy to just camp in their base and kill you over and over again. Often times in this map the round will end without a single crate having been destroyed. A lot of the other maps are better thought but there are a couple of other slightly frustrating ones. Other issues with the multiplayer include team killers/spawn campers. Unlike in past Battlefield titles, it seems no consideration went toward either of these issues. Some rounds are rife with people that have memorized spawn points, who just sit in their enemies base and knife/blow up/gun down people as they appear, before they can do anything. There is no penalty for doing this. Similarly sometimes people deliberately start team killing, and although this decreases their amount of points in the round, there is no real punishment/penalty for it either which is why it happens far more than it should. Basically you can do anything you want in a round and you won't get kicked out no matter what. If the developers thought the multiplayer could function on some sort of unspoken honor system, they were wrong. Another big problem with the multiplayer is that there seems to be no balancing system in place for the teams. Almost every round online consists of a hugely powerful team fighting against a far less powerful team. Often the more powerful team will even have more players than the weaker team, because people on the weaker team just leave the game after being frustrated, and understandably so. 99% of the time you will feel like your team is either completely owning/being owned. It is obvious there is no balancing going on. Some sort of balancing system, at least in between rounds, would really have made the multiplayer more enjoyable. A small, but nonetheless notable issue with the multiplayer is the helicopter controls. It takes a little getting used to, because for some reason they are completely different than in the single player, even though the helicopters are the same. But whats worse is that the manual doesn't mention this, in fact nowhere in the game does it mention the multiplayer helicopter controls. Because of this, people are left to figure it out for themselves through trial and error. Often times inexperienced players will rush to the helicopter, only to end up crashing it a few seconds later, much to the frustration of others, while wondering why the controls didn't do what they thought they should do. Another complaint I have about the multiplayer is regarding the maps in conquest mode. The maps are simply too small and poorly implemented for it. It feels nothing like the conquest mode of previous Battlefield titles. The one great thing about the multiplayer, as mentioned earlier, is the destructible environments. This aspect of the game works very well with only a few minor issues. Buildings and bridges, for example, cannot be completely destroyed. Nonetheless the destructible environments are one of the most fun and well implemented features of both the multiplayer and single player. It is very rewarding to see an enemy/enemies camping behind a wall, and to then blow up the wall and kill the enemy. The C4 also works quite well on buildings and ground, apart from the horrendous vehicle glitch mentioned earlier. Despite the flaws of the multiplayer there is still definitely some fun to be had. Its just that theres so much frustration getting in the way of it. Occasionally you find a good, balanced game, just through sheer luck, where the players aren't glitching/abusing exploits to win. Sometimes you even get a good squad where you all work together to defend/attack the objective or capture bases. The problem is, that often you will have to join about 15 games before you find a truly enjoyable one that isn't populated by people lag-knifing, spawn camping, artillery glitching, team killing, overusing the NS2000, etc. Although many of the flaws of the multiplayer can be blamed on the people who play the game (and choose to glitch/spawn camp/use unfair methods to win), the developers should really have put more effort into fixing the various iissues and balancing the game out, to prevent such flagrant abuses in the first place. I could understand somewhat if the flaws were there upon release, but the fact that they still havent been fixed a year after release is unforgivable. For this reason I am not going to buy Bad Company 2 or Battlefield 1943, unless I can see for sure that all these problems are fixed, especially the issues with the knife.

Dustin R gave it a6:
The single player campaign was great. Multi-player is full of glitches/bugs that have yet to be addressed. These bugs can be of great annoyance to the honest gamer. The players that use these glitches to downright murder the opposing team ruin the multiplayer aspect.

Johnny G gave it a10:
People whining about realism obviously haven't played a Battlefield game before. And what's the deal with you realism freaks anyway, REALISM PLAYS WORSE gameplay wise. Proning would not contribute anything extra to this game as it would only benefit the campers/snipers. This game plays like a dream online, I'd say it's a lot better than COD4s constant grenade spamming. COD4 is for people who like to shoot people in the back, as you're constantly spawned behind the enemy. BF:BC is for people who enjoy good gameplay and team tactics.

Johnny G gave it a10:
People whining about realism obviously haven't played a Battlefield game before. And what's the deal with you realism freaks anyway, REALISM PLAYS WORSE gameplay wise. Proning would not contribute anything extra to this game as it would only benefit the campers/snipers. This game plays like a dream online, I'd say it's a lot better than COD4s constant grenade spamming. COD4 is for people who like to shoot people in the back, as you're constantly spawned behind the enemy. BF:BC is for people who enjoy good gameplay and team tactics.

Benjamin W gave it a10:
Having played both Call of Duty and Bad Company I only wish they could bring the best of both together. The destructability of battlefield's landscapes and buildings with the unlocks available on COD. For me Bad Company wins hands down though, rather than just a death match, it has more strategy, much greater scope of vechles and better sqad play than COD. My favourite game ever!

Pablo R gave it a10:
"More Criticism than it Actually Deserves" Everysingle bad reviewer looked at the game, and then looked at the most realistic game on the market, and compared it to that other game, they're comparing it as if it were supposed to be super realistic but the game was designed to be more fun than realistic, but maintain a bit of reality into it. Weapons are fun as hell to use, the campaign could be made into a movie, and the graphics are awesome. The grainy textures were meant to be put into the game. When you look around and stuff it's too quick though, even though this can be changed, most games keep it at a more realistic level, but then again, as a soldier fighting this is how quick you might move your gun most of the times, but other than this it deserves a 9.5. Controls weren't too good, realism was average but the game wasn't designed or made to be perfect 10/10 realistic. Graphics were superb, and the campaign was also superb. But, one thing that probably confused a lot of people that it seemed more of a multiplayer match, you kill 30 people, die, then respawn and still those 30 people are gone. But, the game was designed to be difficult and plus in a map you probably face more enemies than you would in a simlilar game. Every aspect of this game was meant to be made in a certain way, the controls were the only problem. There are too many reviews where people are complaining as if they are reviewing a game and expecting it to be 100 percent realistic. Play the game, think, than rate. Since I can't give it a 9.5, I'm gonna give it a 10/10.

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