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How Metascores Are Calculated
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1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Experience the new high-definition, next generation sights and sounds of Beautiful Katamari as the Prince takes on a new high-rolling adventure, with his famous cousins in tow, to save the Katamari universe once again after the King of All Cosmos has a very un-royal and unfortunate accident. As usual, the King of All Cosmos demands the service of his son, the Prince, to roll anything and everything up into massive clumps and set things right, bringing harmony once again to the Katamari Cosmos. To keep his son inspired, the King of All Cosmos will provide another fresh and memorable soundtrack that will have players moving and grooving to the beat as they roll through the absurd, yet wonderful world of Beautiful Katamari. One is a lonely number, but thankfully the Prince can humbly ask the aid of over 50 of his cousins to get the ball rolling through his quest. The cousins have discovered new games to play since last time out, and love to compete with friends in multiplayer Katamari rolling games either together or online over Xbox Live and the Playstation Network. The Prince and his cousins' online adventure don't end there as a variety of downloadable content is available, continuing to expand on the amazing world of Beautiful Katamari, long after the game's launch. [Namco Bandai Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 89
83
83
80
80
80
80
Official Xbox Magazine
It clearly aims to include everyone and exclude no one, and that's just plain refreshing amid a holiday season stuffed full of deadly serious, high-learning-curve me-toos. [Nov 2007, p.96]
80
80
Official Xbox Magazine UK
Never has picking up rubbish felt so good. [Jan 2008, p.92]
80
360 Gamer Magazine UK
Mad as a brush and all the better for it, Katamari’s combination of a very simple concept coupled with some wonderful physics, brilliant level design, challenging objectives and charming visuals gives it a goofy charm that’s hard to dislike.
79
Games Master UK
Worth your money by virtue of being totally unique. [Mar 2008, p.67]
78
78
78
77
76
76
Xbox World 360 Magazine UK
Bonkers beyond belief, it's not the best in the series, but it's certainly good enough. [Apr 2008, p.74]
76
75
Pelit (Finland)
Beautiful Katamari is the same old Katamari with high definition graphics. That's it - and it's also very short. Still the original quirky idea provides a few hours of gay old time.
75
75
75
Planet Xbox 360
Was I ever surprised when I found myself recommending this game for my ten-year old nephew as well as my twenty-three-year old wife. This game can remind even the most serious gamer of what it was like to play games when they were a child. The storyline is ridiculous, the gameplay is simple, the controls are somewhat difficult, and the graphics are old school but overall this game pulled me in and got me hooked.
75
75
74
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71
71
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70
Maxi Consolas (Portugal)
We Love Katamari left us with a deep and good impression, but this sequel – or maybe we should say this add on to the series – only manages to add the online play. It doesn’t want to be a killer game and it doesn’t even take advantage of the hardware to fix some graphic flaws, but it’s still one of the most original concepts of the industry. [March 2008]
70
70
70
70
Thunderbolt
To say the Katamari series is becoming stale is something of an overstatement, it’s still as enjoyable as ever but if the next instalment (if there is one) doesn’t take the series in a new direction both on and offline, then this cult series in great danger of killing itself off by the lack of the one thing it brought a bundle of, originality.
68
65
Hardcore Gamer Magazine
With its budget price and most of its bizarre humor intact, you could most certainly do worse than pickking up a copy of Beautiful Katamari. [Dec 2007, p.65]
60
60
Edge Magazine
That's how it feels: brand extension, dilution rather than enrichment. [Mar 2008, p.102]
60
X360 Magazine UK
Too little's been spent on making Katamari feel at home on 360, and that makes us sad. [Issue#30, p.90]
60
60
60
60
58
52
Electronic Gaming Monthly
Beautiful Katamari does something very wrong--it tarnishhes the series' hallmark simplicity and ease. [Dec 2007, p.126]
Gerry B. gave it an8: Cassie B. gave it a7: Allan M. gave it a0: Jake S. gave it a10: Uncle Douggie B. gave it an8: Toby O. gave it a7: |
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