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How Metascores Are Calculated
72
Army of Two
Stars indicate the most critically-acclaimed games. |
Deep within an experimental underground facility, humans are imprisoned as test subjects and trained to become soldiers. Equipped with armored battle suits, the subjects must fight for survival and eliminate each other to determine who will become the Ultimate Human Weapon. As Bomberman, your objective is simple: destroy your opponents before they destroy you. Survive through 99 stages as you try to escape to the surface. Scramble for hidden items including speed, bomb, and armor power ups. Evade looming bomb blasts from a new tension-filled perspective. Choose from the classic one-hit, one-kill gameplay style, or utilize a new life bar and item system for a more aggressive gameplay style. Earn multiple achievements in single and multi-player modes to increase your Gamer Score. Up to 8 players can engage in frantic battles for survival online through Xbox Live and earn points to become the ultimate weapon on the World Rankings. [Konami]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 70
70
Games Master UK
Could do with a few more options, but otherwise quite good. [Nov 2006, p.84]
60
56
52
Planet Xbox 360
44
40
Official Xbox Magazine
We never thought the day would come where we'd so dislike a Bomberman game, but by being needlessly lacking in the most crucial areas, Act Zero is impossible to love. [Sept 2006, p.78]
40
40
Yahoo! Games
40
X360 Magazine UK
We're hoping the online component's as good as we think it'll be, because between the ugly new look and the lack of any offline multiplayer, there's nothing here for offline gamers. [Issue 12, p.96]
40
40
36
35
33
30
Game Informer
There's really only one way to sum it all up. This game just sucks. [Sept. 2006, p.97]
30
GameSpy
30
30
games(TM)
Multi-player over Xbox Live … is the only reason anyone should consider investing in Bomberman Act:Zero. [Oct 2006, p.132]
30
30
Edge Magazine
It’s a souring of Bomberman’s classic formula, and it hasn’t been compensated for with any new thinking, leaving older editions to continue reigning supreme. [Nov 2006, p.91]
30
29
28
28
27
Electronic Gaming Monthly
Sorry, B-Man, you went from hero to a big zero. [Sept. 2006, p.97]
26
25
25
24
22
20
20
360 Gamer Magazine UK
It makes a catalogue of glaring errors that any fan can instantly recognise, and become infuriated by, and is massively out done by every other Bomberman game in existence. [Issue #16, p.71]
20
20
16
15
Digital Entertainment News
For this pile of crap with a multitude of problems, no variety and fewer options than virtually every Bomberman game released since the 16-bit era, do you know what the asking price is? Oh, no, this isn’t some bargain bin title – they’re charging a full $50 for this sick, anorexic puppy. Do I even need to go on?
Jordan H. gave it a6: Chade W. gave it a0: Ben G. gave it a10: Tom G. gave it a0: Spartan gave it a0: Andyman gave it a1: |
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