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Burnout Paradise xbox360 Game Reviews
Burnout Paradise
Critic Score
Metascore: 88 Metascore out of 100
User Score  
6.3 out of 10
based on 68 reviews
Read critic reviews
How did we calculate this?
based on 133 votes
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Rate this game

Burnout Paradise proves that crashing is awesome! Next generation technology has enabled an unprecedented level of crash deformation allowing you to experience the most explosive pile-ups in the series’ history. Now the development team can realize their original vision for the Burnout franchise: an open world environment where you can do anything, anywhere, anytime. Feel the adrenaline course through your veins as you take to the road for the first time in Paradise City, where the action is all around you. Explore the city, discover events, and look for the best opportunities to crash, jump and pull signature takedowns. In Burnout Paradise you're given the keys to the city, but it's up to you to earn the keys to the meanest and most dangerous cars on the street, and earn your Burnout license. [Electronic Arts]

PUBLISHER: Electronic Arts
DEVELOPER: Criterion Games
GENRE(S): Racing, Driving
PLAYERS: 8
ESRB RATING: E10+ (Everyone 10 and Older)
RELEASE DATE: January 21, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100
GamePro
Burnout Paradise offers one of the most intense racing experiences around. It won't wow you with a high degree of realism like Gran Turismo will but for pure racing action, it is one of the best titles ever produced.
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100
GameShark
The City is enormous and beautiful, the cars are amazingly detailed, and the control is divine.
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100
Giant Bomb
The team at Criterion took a big chance and it’s paid off very well. The game revamps the stock formula in major ways without losing most of the high-speed racing flavor that you hope to see from something with Burnout in the title.
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100
Game Chronicles
Both of these racers are flawless examples of perfect game design, creativity, fun, and enduring gameplay that will keep you glued to your 360 until the next installment arrives.
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95
Play Magazine
Instead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
95
MS Xbox World
If you are a fan of fun you need Burnout Paradise.
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94
Gamer 2.0
While Burnout Paradise is certainly an addictive game that offers a ton of value for anyone to enjoy, it definitely won’t please everyone that gives it a shot.
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93
DailyGame
Other than the lack of waypoints and some AI-balancing complaints, there's not much to find fault with when it comes to Burnout Paradise.
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93
XboxAddict
Overall the gameplay of Burnout Paradise is spot on and great fun.
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93
MEGamers
The vehicles look fantastic, the crashes painful. All round the graphics are stupendous and never falter.
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92
Gaming Nexus
Don't be afraid of the different route this sequel took, Burnout Paradise is every bit as exhilarating as you could hope for.
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92
Talk Xbox
So if you’re a skeptical Burnout fan, there’s nothing to fear. Burnout Paradise is another great edition in an already fantastic series.
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92
Team Xbox
Whether you are for or against the major changes in Burnout Paradise, there’s no arguing with the fact that Criterion has once again figured out how to create an extreme racing game that, quite simply, has no rivals.
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91
Xbox World Australia
While the new found liberty is costly, in that there are some issues with the new ‘open nature' of the game, they're only minor, and If you're a fan of arcade racers, or the Burnout series, you won't want to look past this.
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91
Jolt Online Gaming UK
Burnout Paradise is pretty huge, and hugely pretty. It doesn’t have the diversity in appearance of some open-ended games, but the previously mindless racing of past Burnout games has been brought into sharp and very satisfying focus.
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91
Extreme Gamer
If you’re in the market for a fun racing game that’ll keep you busy for quite some time, this is your game.
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90
GotNext
Overall, the direction is very solid and I applaud Criterion's bravery for getting out of their comfort zone to explore a new horizon, instead of pondering what could have been.
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90
Gamervision
Purists may argue that Forza Motorsport 2 and Dirt are more realistic and offer better customization, but when it comes to being the most complete package with the most polished gameplay; Paradise is a true revolution.
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90
Computer Games Online RO
Although there are some good racing titles on the Xbox 360, Burnout Paradise entertained me the most.
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90
Gameplanet
The phenomenal feeling of speed and the freedom to pretty much do what you like has once again taken the Burnout series to another level.
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90
Gamestyle
Burnout Paradise is an excellent game, but there are one or two blemishes that do tarnish it somewhat. Still, there's something for every Burnout fan here and it will no doubt spark continued debate over whether it's the best in the series.
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90
Armchair Empire
Despite a somewhat-less-satisfying replacement for previous crash modes, fans of the franchise will find this Burnout to be their idea of paradise, with red-hot racing in a large environment that provides plenty of asphalt-burning events to keep gamers putting the pedal to the metal for mile after scorching mile.
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90
NZGamer
The car models are fantastic, essentially moving the graphics of the arcade racer into the realm of the driving sims.
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90
X360 Magazine UK
Repetitive and relatively simple perhaps, but when it's fundamental gratification you're after, Burnout Paradise doesn't go far wrong. A worthy challenger to the likes of "Forza 2," "PGR 4" and "ProStreet." [Issue#29, p.82]
90
AceGamez
A fully conceived, brilliantly designed, incredibly gorgeous and intricately varied city is yours to roam around at leisure, discovering shortcuts, taking down billboards and landing super jumps, shutting down rival vehicles to own them, revving your engine at junctions to enter a range of challenging events and hopping online for furious racing and co-op challenges with friends and strangers alike, all at the push of a button.
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90
Game Over Online
By doing what they do best Criterion has made Burnout Paradise one of the most accessible and wildly entertaining arcade racers ever created.
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90
1UP
Whether you're careening through desolate urban alleys or rocketing across a rickety railroad trestle, the game looks nearly flawless and runs at a buttery-smooth clip.
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90
Official Xbox Magazine
As long as you're willing to explore the city's nooks and crannies, drive offensively, and take a hell of a lot of risks, you'll find it supremely rewarding. [Feb 2008, p.70]
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90
Electronic Gaming Monthly
As someone who's closely followed Criterion's racing series for the last seven years, it warms my heart to see it evolve into something as innovative, satisfying, and polished as Paradise. [Feb 2008, p.74]
90
GameSpy
It's not a flawless package; some of Paradise City's terrain could be easier to navigate with do-it-yourself waypoints, and the inability to restart a race is irritating. However, there's so much to do and wreck that you'll invest tens of hours in single-player before you even tap the d-pad to jump into the online experience. Paradise is undoubtedly the first must-own racing game of 2008.
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90
PTGamers
Paradise is without a single doubt the best game in the Burnout franchise. Criterion cleverly grasped the best elements and tailored them to the free roaming style. Production values are superb, and fans of the series shouldn't miss this fabulous chapter.
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90
Edge Magazine
Paradise loops its action into an endless rush, the possibilities, for arcade racing and battle enthusiasts alike, increasing with every hour. It’s hard not to see it as the birth of a new era, but in truth it might be the last Burnout you ever need. [Feb 2008, p.86]
90
GamerNode
Burnout Paradise delivers as a fantastic racing game any racing fan should own, and that even non-racing fans will likely get some enjoyment out of it.
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90
VideoGamer
Going back to the standard menu-driven system of the past was pretty jarring after spending days cruising from event to event in Paradise. I was simply having more fun in Criterion's latest racer.
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90
GameZone
Paradise is certainly the most ambitious Burnout title yet, with a full sandbox city to explore and the great racing mechanics and smooth controls that has been the series’ bread and butter.
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90
Xbox World 360 Magazine UK
Paradise cherry-picks the best features from the past games - cars which have both the one-bar Burnout 3 boost bar, cars which have multiplying Burnout 2 boost bars, cars which can traffic check and cars which can't, the best of the events and the best ramps and shortcuts. It's not quite so gleefully mindless as the previous games, but with loading times stripped out and the best online modes we've yet seen in any racer on any system, it feels like a truly next generation Burnout game.
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90
Deeko
In the end, Burnout Paradise is as close to paradise as you're going to get.
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90
GameTap
Perhaps the most impressive aspect of Burnout Paradise is that the barrier between online and offline play is almost invisible. You can be playing along by yourself, and then with a click of a button, you can invite another friend to join you in an event. It's one of the most organic transitions I've seen yet, and Criteron is definitely a pioneer in how online gaming will continue to evolve.
Read Full Review
90
GameSpot
Burnout Paradise includes all the fast-driving, hard-wrecking action you'd expect from a Burnout game, but with a fantastic new open-world design that gives it its own stand-alone flavor.
Read Full Review
90
Planet Xbox 360
Paradise breaks the mold of its previous franchise games, and pulls it off in a big way. Its rare that a developer can make large scale changes and still put out a winning product.
Read Full Review
89
AtomicGamer
The free world seems great but quickly gets annoying, but it's not long after that players will start to get why EA and Criterion did it this way.
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89
Gamers' Temple
Overall, Paradise City is a great arcade racer in spite of some annoying navigational issues. The open world play fits the Burnout series perfectly, and Paradise City takes the series in a new and exciting direction.
Read Full Review
89
GamingTrend
Criterion should be commended for trying to try something different in Burnout Paradise.
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88
Game Almighty
While this game is pretty shallow in terms of content, it still becomes a great pickup for some mindless fun and destruction.
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88
GameTrailers
The way the vehicles crumple, windshields shatter, and pieces of debris go flying in every direction is second to none, making you appreciate each and every impact. The only quibbles we have with the presentation are the absence of a driver, and one of the most annoying announcers ever.
Read Full Review
88
Cheat Code Central
Controls are perfectly forgiving. I love the arcade feel of the title that is extremely well recreated through either of the 360 or PS3 controllers.
Read Full Review
88
IGN
Criterion has once again delivered a racing experience that can best be described as controlled chaos, one where even crashing is immensely rewarding. If you're even a remote fan of racing games, be sure to check this out.
Read Full Review
85
Maxi Consolas (Portugal)
With its new and open structure, it can be a shock at the beginning. But the gameplay is as addictive as ever and with its vertiginous speed, excellent framerate and, mainly, the new online multiplayer, the new Burnout is still a great game for any arcade racing fan. [Jan 2008]
85
Game Informer
What's here is nothing short of amazing, but I can't help but wonder what could have been. [Feb 2008, p.94]
Read Full Review
85
ZTGameDomain
Fans of the series will no doubt hate the lack of traditional modes from previous games and consider it a crime that Crash Mode was omitted altogether. However, everything about Paradise screams quality and in turn delivers one of the best driving games released in quite a while.
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85
Destructoid
Just like that, Criterion has really changed the way you’ll look at the structure of racing games. While other racers have tried open worlds (Test Drive Unlimited, for instance), there have been none that have offered the same sense of freedom, ease of use, and level of polish. Criterion has finally taken off your training wheels, and after playing Burnout Paradise, there's little doubt that you'll never want them back on.
Read Full Review
85
Game Positive
As a whole, Burnout Paradise is a great game. While its open world aspect may have introduced more problems than innovations, the classic Burnout formula still stands strong and offers a fun, exciting racing experience.
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83
Gaming Age
A fine racing game indeed. I only wish there were more Road Rage modes and other varieties spread along the map as I would say a good 65% of the modes are races. While this is fine and certainly fun, I don’t buy Burnout titles to race, I buy them for the carnage.
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83
The Onion (A.V. Club)
The Burnout franchise risks a new direction, and comes one sequel away from perfection.
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83
Game Revolution
These minor hitches notwithstanding, Burnout Paradise is an excellent, solid ride for both solo and online gamers, with superb control, high production values, complete freedom, and so much obsessive, secret-hunting, gotta-catch-‘em-all lasting gameplay incentive that it’s almost ridiculous.
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82
The New York Times
Paradise isn’t my favorite Burnout game, but it is well worth playing; the only major aggravation is being forced to listen to Guns N’ Roses’ intolerable song “Paradise City” every time you start playing. Couldn’t they have named it Burnout Suffragette?
Read Full Review
82
Console Monster
The real joys are when you can explore together with seven other friends and share stories, show off stunts and attempt wacky challenges.
Read Full Review
80
Thunderbolt
Paradise is a success because of it's originality within the Burnout series. Innovation isn't always EA's strong suit, but much like "skate," Paradise is an all-new concept that pays off, big time.
Read Full Review
80
GameCritics
In the end, Paradise is both more and less than its predecessors. Not everything that made the previous Burnout games great has survived the transition to the new open world format.
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80
DarkZero
Well, there’s no question Paradise takes Burnout to a whole new level. Is it better though? Personally I’m inclined to think not.
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80
Totally360
A thrilling ride hampered by some original but overall annoying design choices.
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80
Gamer.nl
The free-roaming element is very nice and there's a good integration between the single and multiplayer. But I definitely can't stand the Paradise City tune anymore!
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80
Boomtown
Criterion has made a major mistake removing crash junctions and replacing them with the rather poor red-headed stepchild showtime. But the racing events and seamless online integration mean that Burnout Paradise remains a game that I can still highly recommend.
Read Full Review
80
360 Gamer Magazine UK
By taking you down to an open city Burnout Paradise has just hidden its sublime greatness behind what really could be regarded as an interactive menu built into a city. If there were an option to just line up races we wouldn’t bemoan this padding at all, but there isn’t and so we have. Regardless, Paradise is yet another elegant foray into the world of Burnout and the tightest experience yet. It’s two steps forward, one step back and one to the side.
80
G4 TV
Although the open world has caused some negative changes, the overall effect is a great one. The game looks and sounds fantastic, but plays even better. There’s so much to do in Paradise City that you’ll spend hours exploring every nook.
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80
Eurogamer
In truth, I would have preferred to select events on the fly, change vehicles on a whim, and restart failed events when I choose, but nor is it a deal-breaker that these features have been omitted. Once you (reluctantly) adapt to the demands of the game, a massive amount of fun awaits.
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80
Official Xbox Magazine UK
This isn't 'the perfect Burnout' - but it comes damn close. [Feb 2008, p.86]
Read Full Review
80
GameDaily
Paradise has its frustrations, such as the lack of a Crash mode (Showtime just can't compete) and the inability to instantly restart an event you recently lost. However, the hundreds of racing events, both off-line and through Xbox Live, make Paradise an ideal utopia for fans of the series.
Read Full Review

What Our Users Said

Vote Now! The average user rating for this game is 6.3 (out of 10) based on 133 User Votes
Note: User votes are NOT included in the Metascore calculation.

A H gave it an8:
First off, let me say if you're going into this game thinking that it is identical to Takedown or Revenge, you're mistaken. Instead of a map that you choose your events from, now there is this NFS-esque "free roam" mode. This is both a good thing and a bad thing. For me it adds a dimension to the game - where you can explore without the arrows and the X's. But, the minimap that they give you is an epic fail as it shows only about 2 feet in front of you, I find it easier to just look at the street signs in a race, which brings me to my next point. I like the free roam mode, but I wish that Criterion/EA would have given us a closed-walls race at least in events so you don't have to look at that epic-fail minimap that hurts my eyes. There is also a lot to do in this game, earn licenses, take down cars in free roam and earn their car, and a few new modes, one being Marked Man (which is awesome) and Stunt Run (which is just annoying). There is also new "car types" - Aggression (classic Burnout a la Takedown where your boost bar goes up to x3 with takedowns) Speed (Dominator style where you earn boost with near misses, etc and can chain Burnouts) Stunt (Smash into walls and billboards to build a boost bar) I didn't play the demo version and apparently I'm lucky I didn't. Also for the last note, DJ Atomika, STFU. I didn't give it a 10 because it had its flaws (even with all these patches, STILL no reset option is the biggest one), but it's addictive, much like the other Burnout games, so I'll vive this an 8.

Timothy M gave it a10:
I love how the majority of complaints have to do with not being locked into a track for every race. God forbid you spend some time driving around learning the shortcuts and good ways to get from point A to point B. Moreover, it's been said that using the minimap to navigate is much too hard. Just like to point out that the street signs at the top of the screen (as well as your car's turn signal) tell you when a turn is coming up. The game is fantastic, but it definitely has a learning curve to overcome.

Rakham L gave it a1:
Well... It's not the "Burnout" I used to like. I don't like driving for half an hour to find a race. I don't like trying to find my way while racing, looking at a tiny map. I don't like to spend so much time taking care of my car. I just want to drive and have fun. And this game is not fun. Period. Rent it, but don't buy it.

C May gave it a10:
This is one of the best racing games ever made, and all these low scorers are just being unfair by comparing it to a game it isn't, because their feelings were hurt. Well get over it, this game is amazing by any standard and it's only getting better as Criterion is still releasing big updates to the game a year after it was released, and will probably continue to do so for another year or two. Some of these updates address reasonable complaints people had, while others add totally new ways to play the game. In fact, some of these low score comments will be outdated and won't apply any more as some of their disappointments get addressed over the next year. Try the demo or rent it and see how good this game is for yourself!

Jez S gave it a4:
Haha - just read the post from "Chris C"???? - now theres an EA insider trying a bit of marketing spin if ever I've heard it! Come on, who's gonna believe that 'review'? Nah, there lots wrong with this game for me. Obviously games need to move forward with each iteration, but changing everything at once and omitting the things that we fans were looking forward to playing more of, only better, is a pretty stupid move by the designers. There's some good stuff here, marred by some truly awful design descisions. Don't take my word for it, just read some of the user comments.. Not sure what Criterion can do now. Looks like Burnout is dead in the water and their other 'defining' game attempt 'Black' fell on its arse.

Max M. gave it a4:
The biggest disappointment for the last couple of years! After the epic classic "Burnout Revenge" Criterion tried something new.... and messed it up seriously. This is rather a "midnight club" meets "need for speed" mesh but no "burnout" game anymore. Not a complete failure but a huge step-back in the series. Open-world gaming doesn't work, you can't restart races without travelling to the starting point again, the guns n roses title track is annoying (and also a sign that the series went towards mainstream...). I didn't play it online, but the single player mode is just plain boring! I can't believe it. Terribly overrated game!

Walker Z gave it a1:
Point is, it sucks all around. When you race you are expected to navigate a poorly designed map or memorize the whole damn city or something. Everyone knows you need every precious second to watch what is coming up on the horizon. No time for "checking directions". Garbage. Gets old really quick. You know the music is ass, but you can't even play your own tracks anymore. Why even get it if you can't race to your own shi+? How hard was it to add this feature? These questions remain unanswered. Plus the open gameplay is crapola, I don't want to drive around for hours straight. I want to get a snack, take a breather, blink my eyes, smoke somethin, then choose a race or crash mode(which is a mere shell of the fun it used to be). Criterion just pissed in the mouth of John Q. Gamer. Bottom line- Rent it. I'm gonna go play GTA.

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