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Command & Conquer: Red Alert 3 xbox360 Game Reviews
Command & Conquer: Red Alert 3
Critic Score
Metascore: 77 Metascore out of 100
User Score  
6.2 out of 10
based on 24 reviews
Read critic reviews
How did we calculate this?
based on 8 votes
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Rate this game

Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay. In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks. Red Alert 3 asks the question "What If?" What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility. [Electronic Arts]

PUBLISHER: Electronic Arts
DEVELOPER: EA Los Angeles
GENRE(S): Real-Time Strategy
PLAYERS: 8
ESRB RATING: T (Teen)
RELEASE DATE: November 11, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90
Official Xbox Magazine
Red Alert keeps getting better as you play. [Holiday 2008, p.82]
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90
360 Gamer Magazine UK
By blending high-end strategy with vaudeville spectacle it really does offer something special in a relatively weak genre and should not be missed.
85
Worth Playing
Overall, Command & Conquer: Red Alert 3 is a great RTS. I enjoyed it for the ridiculous story line and humor, and I found the gameplay to be quite captivating. While the controls work and establish that consoles can handle these types of games, they just aren't as convenient as they are on a PC.
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85
Console Monster
Red Alert 3 adds some welcome changes that really add to the C&C formula.
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80
games(TM)
Red Alert 3 is full of elements that you’ll be surprised haven’t been used before and plays like the genre always should have yet never has. [Christmas 2008, p.100]
80
X360 Magazine UK
Crazy acting, crazy units and a crazy story but the gameplay is solid and the visuals are highly stylised. A great edition to the Red Alert series.
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80
GamePro
The RTS genre's notoriously slower pace and complex controls can be a bit snooze-inducing to newcomers, but Red Alert 3's smooth interface, fast-paced action, crazy-ass weapons, and endlessly entertaining cheesy style should keep even the most short attention-spanned gamer engaged.
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80
G4 TV
Other than the addition of co-op campaigning everything feels more or less like it did 12 years ago, though prettier of course. Even so, with the new faction and new units those old game mechanics still make for a good time.
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80
WonderwallWeb
A strong RTS and easily the best on the console market.
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80
Giant Bomb
Red Alert 3 makes compelling changes to the C&C brand of real-time strategy without abandoning the core of what makes these games tick. If you're a longtime fan, that's great news, though if you don't typically go for strategy games, but are still feeling the attraction of the game's stellar cast and full-motion video, you may find that the thrill of the cutscenes isn't quite enough to keep you moving through the missions.
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80
Official Xbox Magazine UK
Strategy fans will be in heaven, but thanks to the slick production, amusing cutscenes and accessible controls it could also get a few converts to the RTS cause. It's certainly a great place to start.
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78
Talk Xbox
Command and Conquer: Red Alert 3 includes many elements that can make real time strategy games successful on consoles.
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75
Armchair Empire
It’s similar enough to Red Alert 2 to feel really comfortable and though there’s been a lot of extra things added to the toy box (and not all of them work), it’s still fun.
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75
1UP
If you can get past the interface issues, RA3 is wonderfully balanced, in terms of both units and maps, and it features gameplay that's fast without delving into breakneck territory. Even better, it's designed to incorporate cooperative play in both the single- and multiplayer modes -- every mission is played with a "co-commander." Bottom line: RA3's not bad, but if you have a good PC, you're better off buying that version instead.
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75
PTGamers
Red Alert 3 is an interesting RTS. However, besides the cooperative mode it doesn't add anything even remotely new. It's still solid, the production values are high, but the missions could use more creativity.
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75
MS Xbox World
If you can’t grab the PC version of this game, you should receive a very similar Red Alert experience with the Xbox version.
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74
IGN
Though I didn't have much fun with the campaign and found the friends-only co-op play limiting, there is something worth looking at in the versus mode. Only a classic skirmish is available, but thanks to the interesting units and factions, Red Alert 3 can offer up a decent gaming experience.
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73
3DJuegos
Red Alert 3 is a remarkable RTS. The tactical aspect is weak and we could name it "the arcade version of the RTS", but is also fun and cool at the same time and it works fine with the Xbox 360 pad. A blockbuster entertainment that prioritizes the aggressiveness and the speed, than the intelligence or the smart tactics.
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70
Game Over Online
I will say that it is worth playing through once, if only to see the movies, and the multiplayer adds some more mileage to it. But as an entry into the C&C universe, it demonstrates a series well past its peak.
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70
GameSpy
It's not a game that will redefine strategy gaming, but it is an enjoyable ride.
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70
GameSpot
The Xbox 360 version of this humorous strategy game can be fun, but it falls short in a few key areas.
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70
GameZone
While certain issues are there, such as the lack of battling random people online or the slight framerate issues, other promising features have risen from the destructive ashes of rebuilding a franchise.
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70
Game Informer
The 360 version of the game is identical to the PC incarnation, but the control blows. [Dec 2008, p.113]
67
Team Xbox
Whatever small fun that can be gleaned from Red Alert 3 is not worth the hideously poor attempts at humor and bargain basement production values that envelop the final product like a shroud.
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What Our Users Said

Vote Now! The average user rating for this game is 6.2 (out of 10) based on 8 User Votes
Note: User votes are NOT included in the Metascore calculation.

Andrei L. gave it a9:
Although generally the follow-ups to the first and most beloved Westwood strategy series, C&C and Red Alert, couldn't quite live up to my expectations and failed to introduce revolutionary gameplay improvements, RA3 surprises through its fresh re-design and new take on the well-known universe. It comprises some of the best cutscenes ever to be seen in a video game, fresh, stylish and attractive graphics, an almost flawless gameplay in the tradition of the series, nice tutorials and a whole army of easter eggs in a very enjoyable single player component. The cooperative mode rocks and is a very welcome addition (personally I'm very pleased to find it in games such as Call of Duty 5, Left 4 Dead or WorldShift) and even the multiplayer skirmish takes all the C&C juice over the top, being brilliant and well balanced. The self-irony and tasty jokes really spice up its appeal. EA Los Angeles had quite some balls to build the game the way they did and as far as I'm concerned, it proves they were right to do so. After all, these studios are all that's left of Westwood. Overall, the biggest positive surprise of 2008. I wasn't expecting much from this game but I was proven wrong, which is refreshing and makes me a very happy gamer!

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