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Command & Conquer: Red Alert 3 - Commander's Challenge

EMAILPRINTxbox360

Command & Conquer: Red Alert 3 - Commander's Challenge
74
7.1 User Score:

Mixed or average reviews

Based on 14 critic reviews
How did we calculate this?

Based on 6 votes
Read user comments
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Game Info

Publisher: Electronic Arts

Developer: EA Los Angeles

Genre(s): Real-Time Strategy

Players: 2

ESRB Rating: T (Teen)

Release Date: September 16, 2009

Summary

[Xbox Live Arcade] Fight for world domination in the all-new Red Alert 3 Commander’s Challenge! Do you have what it takes to withstand the brutal onslaught and relentless taunting of the world’s toughest commanders, including Ric Flair as Commander Hill? Find out as you attempt to conquer the world in 50 challenges featuring explosive new units such as the Giga Fortress, Desolator, and Cryo Legionnaire! [Electronic Arts]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

X360 Magazine UK

Based on longevity, this would receive about 500/10. [Issue#52, p.105]

80

Official Xbox Magazine UK

Excellent value. [Dec 2009, p.106]

80

NZGamer

At the end of the day, this certainly is an enjoyable download, and value for money. Honestly though, I can't recommend it to people with PC's. The download is huge and it's not the best introduction to the series. Who does that leave?

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78

Strategy Informer

The only issue that stuck out like a sore thumb was that the magnetism of the cursor was poor and three options to change it didn’t help either. For only 800 Microsoft Points, Command & Conquer: Red Alert 3: Commander’s Challenge has plenty of replay value for offline players.

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75

TeamXbox

If battling with (or against) attack dolphins and scantily clad lady snipers wasn’t already your thing, you’ll want to steer clear of Commander’s Challenge. However, if you’ve been a supporter of this silly-meets-strategy series in the past, then, well, we probably had you at “psychic Japanese school girls.”

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75

IGN

Taking what is arguably the most compelling segment of the Uprising pack and releasing it on its own, players will have hours of play ahead of them as they work on and refine their strategy to dominate the three factions of the Red Alert Universe. However, they'll also have to deal with a less than perfect control scheme, a lack of unit information and visual issues to enjoy these strategy brainteasers.

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75

Vandal Online

If you have enjoyed Red Alert 3 in console, there is no reason for not buying this expansion. Not recommended for newcomers.

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75

MS Xbox World

While it’s definitely missing a few features that could’ve extended the shelf life and fun factor of the game, Command & Conquer fans will easily get their money’s worth with Commander’s Challenge. Anyone looking to scratch an RTS itch through their Xbox 360 won’t be disappointed either, especially considering the hours and hours of gameplay you’ll get for the delightfully cheap price.

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75

Official Xbox Magazine

But for $10, the price is alright for this fresh slice of strategic goodness. [Holiday 2009, p.81]

72

Cheat Code Central

Commander's Challenge is a game that requires a tremendous amount of patience, skill, determination, trial and error, and plenty of luck.

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70

Games Radar (in-house)

Even with its problematic moments, Commander’s Challenge has hours of tough and intense gameplay to offer console owners with a hankering for more Red Alert 3 action.

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70

Teletext GameCentral

One of the best console real-time strategies in a smaller, easily digested (or at least afforded) form.

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62

GameFocus

I will be the first to say that an RTS game on a console is not the best platform for this genre. But the Command and Conquer series has been one of the best for the console thus far. Real time strategy games are some of my favourite type of games to play but sadly this version feels more like an add-on. Not that that’s all bad, but I was expecting more for the 800 MS points.

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60

GamePro

Those who are fans of Command & Conquer might even be left still hungry for more while newbies will be confused all together.

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What Our Users Said

The average user rating for this game is 7.1 (out of 10) based on 6 User Votes

Note: User votes are NOT included in the Metascore calculation.

John S gave it a4:
New units were unbalanced. Story was the worst of any Command and Conquer game available. (Atleast Generals had one) Many of the missions were very unbalanced as the AI preferred to use mostly one unit. AKA Attack Dogs, Desolaters or Samurai Archers. The music was still not as good as Red Alert 2. 37 Out of 100 at the most.

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