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How Metascores Are Calculated
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1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Dead Rising follows the harrowing tale of Frank West, an overly zealous freelance photojournalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to a small suburban town only to find that it has become overrun by zombies. He escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping center, utilizing anything they find to fight off the flesh-hungry mob and search for the truth behind the horrendous epidemic. Dead Rising features an open level of freedom and offers a vast array of gameplay possibilities. As part of a real time system, time is dynamic in Dead Rising, marching on whether Frank is actively engaged or if he is stationary. Time also plays a role as zombies become more powerful when the sun goes down. Though they move slowly during the day, the zombies become stronger and faster at night, making it even more dangerous for players to survive. The unprecedented numbers of enemies come in never-ending waves and consist of a diverse population of former humans that have retained some memory of their previous lives, which is reflected in their behavior and appearance. The variety of different stores in the mall offers players an endless supply of resources including vehicles, makeshift weapons and more. Players will also encounter other survivors along the way and by helping them can acquire valuable clues as to what has happened.
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Yahoo! Games
The spaced out save points create a wonderfully rare sense of dread. You'll want to stock up on inventory and weapons before attempting a particularly difficult passage. And you're not always secure whether you're going to make it. This is where Dead Rising's sandbox zombie killing comes into its own.
95
Play Magazine
In many ways, Rising is a spiritual successor to Capcom's "Resident Evil." This zombie epic, however, has brains and a heart to go with its blood and gore. [Sept 2006, p.55]
95
Games Master UK
Like a huge toybox full of rotting flesh and ridiculous attention to detail. Just brilliant. [Oct 2006, p.72]
93
Game Informer
The game is huge on replay in the main mode and offers even more after the tale is done. [Sept. 2006, p.94]
92
92
XboxAddict
92
91
91
90
90
90
Official Xbox Magazine UK
The greatest triumph is that it'll make you laugh and go 'wow' for the entire seven hours and then some. [Oct 2006, p.8]
90
90
RewiredMind
A superb game. Probably the best title on the 360. The flaws are forgivable because it’s simply fun to play. If you are anal for completing a game in its entirety you’ll be on this forever. It’s a practical impossibility to complete all the missions and sub-missions in the 72 hour-mode (it actually lasts about 10 real-time hours).
90
90
X360 Magazine UK
Dead Rising features arcade-quality gameplay wrapped around a classic movie theme and sprinkled with tons of extras. Worth buying an Xbox 360 for - everyone should play this game. [Issue # 11, p.72]
90
90
360 Gamer Magazine UK
Sometimes tense, sometimes hilarious, it's a must have for all 360 owners. [Issue #15]
90
Xboxic
While it does have some minor problems such as no multiplayer, a weird save system and repetitive missions sometimes, the game makes up for itself by being pure fun and insane. If you love slashing zombies in half and smashing zombie heads in, if you love a free roaming open ended story, and if you love video games, you’ll love Dead Rising.
90
90
90
90
89
89
Pelit (Finland)
The survivor AI stinks and the lack of a persistent world hurts the atmosphere. Still, as far as sick and bloody violence goes, you could do a lot worse than Dead Rising. [Oct 2006]
88
88
88
87
87
87
87
86
86
85
85
85
85
85
85
85
Official Xbox Magazine
If you can stomach the entrance exam for learnning the game's tough ropes, Dead Rising's got your name written all over it. [Oct. 2006, p.67]
85
Game Chronicles
With a nearly endless variety of items to utilize in killing a plethora of undead, there are hours of enjoyment in store for any would be zombie slayer. There is also an intriguing story lurking behind the curtain of blood that isn’t fully realized unless the game is played through a couple times to max out Frank’s stats and moves.
84
84
GameBrink
A unique, inventive, and fun game that youll most likely want to play and own due to its huge amount of replayability from random slash-a-thons to side quests and item discovery; you can spend a whole lot of time in this game. Then again if the save system and RPG leveling system turn you off you might be better off renting it first.
84
83
83
GameShark
A total blast. Literally, there is so much to do in the game: heat up a frying pan and make it melt off zombie’s faces, put stuff in a blender and get a power up, use the microwave to warm up some food, use CD’s and throw them at the big building blocks guy to get 10,000 points, etc. It is amazing how much depth was put into this game.
83
Talk Xbox
83
83
83
82
Gamer 2.0
A great game that has some hampering issues in its gameplay; things that shouldn’t be a problem, like the save system, cheap bosses, and dumber than a stump partner A.I. All that aside, though, Dead Rising is a fantastic game that strays far enough away from the moody style Resident Evil has stapled in the zombie genre.
80
80
80
80
AceGamez
With excellent sound, superb graphics, an intriguing and entertaining storyline and a very solid fighting engine, Dead Rising is a great action title with some very odd choices in game structure that will likely infuriate you, but shouldn't stop you from playing what is otherwise a great game that's pushing the genre, and the power of the Xbox 360, in a diverse number of unique ways.
80
80
80
1UP
A relentlessly inventive game worth the price of entry...The experience is flawed -- some might say hampered -- by the save system and curiously designed game structure. But whether you 'get it' or not, Dead Rising nevertheless provides a wealth of secrets and mysteries for both eager gamers and the adventuresome.
80
GamePro
The expansive environments are divided by too-frequent load screens, the story elements fall limp more often than not, and corralling idiotic survivors can try your patience, but the visceral thrill of taking zombies apart is so varied and enjoyable that such disappointments are forgiven. Dead Rising isn't game of the year, but it is a whole lot of mindless fun.
80
80
80
games(TM)
Brimming with character, with the power to shock you, make you laugh and send you into a testosterone-fuelled rage I just five minutes, it’s a genuine showcase for the power of 360 and the ingenuity of Capcom. This is next-gen gaming. [Oct 2006, p.108]
80
80
80
80
NTSC-uk
80
80
80
80
Edge Magazine
Thematically eccentric, mechanically shambolic and technically stunning, Dead Rising is the kind of infectious experience that yearns for a sequel. [Oct 2006, p.80]
80
80
80
79
75
75
Electronic Gaming Monthly
No game encapsulates that apocalyptic dichotomy like Dead Rising, a million-zombie-march brawler that just happens to be the best s***ty game you'll ever play. [Sept 2006, p.92]
70
GamerFeed
Mowing over bodies with a lawnmower, decapitating them with hedge clippers, and knocking them over with bowling balls is immensely entertaining and worth the price of admission...But be warned! While Dead Rising isn't a difficult game to complete, its boring escort missions/fetch quests (as well as the single player game's strict adherence to the schedule) make it less than stellar.
70
GameCritics
Except for the mentioned flaws it is spot on design-wise and and the enjoyable zombie theme and a tasteful art direction accompanied by a good soundtrack ranging from creepy keyboard-tunes to spot on wishy-washy mall muzak helps to propel a great atmosphere, which is just satirical enough to avoid taking itself too seriously.
Ian R. gave it a6: Cone Head gave it a9: Luke D. gave it a6: Dan E. gave it a9: Tom K. gave it a7: Matt F. gave it an8: Chris F. gave it a10: |
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