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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
In Dynasty Warriors 5 Empires, the armies of the kingdom are at your command. The player's ultimate goal is to conquer the 25 regions of Ancient China and build an entire Empire using cunning diplomacy and uncompromising force. Before each battle, the player will meet with the war council to decide upon military and political policies for the kingdom, then it's time for war. The game gives armchair generals total control of their kingdom. Now, gamers can issue direct orders to each officer or signal general commands to officers on the field. Players will order when the army will take the offensive, defend their ground, or have all officers gather for an ambush. Gamers can also choose the officers for an attack force, entice captives into joining the kingdom's service and even expel officers from the kingdom. There's even greater authority over Government, Product Development, Diplomacy and Battle Tactics with the game's 25 new policies for a total of 75 in all. The game's imperial-sized action includes 4 scenarios to unlock, 2-Player Co-Op play in "Empire" and "Free" modes, new items to unlock, and control of over 200 officers! Once the dust has settled, there's the real history of Ancient China to discover in the game's detailed Encyclopedia. [KOEI]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
Gaming Illustrated
A lot of games these days rely on ridiculous move combinations to advance levels, or increased difficulty means that your enemy has more health and you deal less damage. DW5E actually keeps it real by making the difficulty based on skill more than the other cheap tricks developers are using these days, and the AI is first class.
90
85
85
Play Magazine
In the fusion of strategy and action, the game proves itself worthy of continuing the Dynasty. [May 2006, p.53]
80
75
Official Xbox Magazine
Aside from the odd cut-scene, the game basically has no story, and the four campaigns essentially differ only in their starting-territory distributions. [May 2006, p.84]
75
74
71
70
70
70
70
70
70
68
68
65
61
60
60
60
60
60
60
60
Game Informer
If you like this franchise's simple brand of mind-numbing hack 'n slash action, then Dynasty Warriors 5: Empires will deliver exactly what you want: more of the same. [May 2006, p.98]
55
50
50
50
50
360 Gamer Magazine UK
It's unquestionably last-gen in looks and often becomes massively tedious in terms of how it plays. [Issue #9]
48
40
40
X360 Magazine UK
It doesn't work nearly as well on the 360 as it has in the past. Shame. [Issue 8, p.94]
40
Computer Games Magazine
But an obtuse and under-documented strategic layer with a bad interface can only get you so far when it comes to recycling the same Dynasty Warrior game yet again. [July 2006, p.93]
33
30
games(TM)
Dynasty Warriors 5: Empires would be less annoying if we hadn’t played it about eight times before. [July 2006, p.132]
Jay L. gave it an8: Neil V. gave it a9: |
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