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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
Full Auto combines fully-automatic, weapon-equipped vehicles with highly detailed urban landscapes, offering the most destructive environments ever featured in the racing genre. In Full Auto, the city of Staunton is held hostage by a mysterious group known only as The Shepherds. As a retired driver, you are coerced by the Shepherds into a series of lethal street races, where the cost of competing is far greater than anyone ever expected. 'Unwreck', a new feature that makes mid-race "restarts" a thing of the past, allows players to rewind short periods of time. Botch a turn? Correct it. Miss a shortcut? Go back and take it. Under heavy fire? Use a second chance to evade the competition. And Xbox Live support ensures significant replay value for gamers itching to take on human opponents in both grand-scale arena modes and full-throttle races. Full Auto allows players to choose from a wide selection of unique vehicle designs and arm them with any combination of machine guns, cannons, and other deadly weapons before taking to the streets. The rules of the road don't apply in this high-octane, no-holds-barred competition. [Sega]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
90
90
AceGamez
As for the on-screen display, it's top notch - everything you need to know is on the screen - boost and unwreck bar, speed, a handy map showing the road layout and locations of competitors, your weapon availability (complete with an overheat display, which if filled up causes the weapon to jam for a few seconds before you can use it again) and your armour display.
85
83
82
81
80
80
80
80
80
80
80
80
78
78
78
77
75
Game Informer
There are a lot of cool ideas at play in Full Auto, and the races can be giddily enjoyable, especially online, but overall it doesn't quite reach the heights that a weapons-based racer could. [Mar 2006, p.110]
75
75
Play Magazine
There's nothing that boldly stands out about the progression, presentation or general set up in Full Auto; it's just a kick to get in the car and plow to the finish line for the next event. [Mar 2006, p.42]
74
73
72
72
72
71
71
Planet Xbox 360
With a vulnerable frame rate and lack of variety and depth, Full Auto feels like it was rushed out to release before the superior Burnout Revenge. In theory, it’s a good idea and while it does indeed provide cheap thrills, it soon wears thin as you realise it hides it’s insecurities behind a blanket of rubble, debris and gimmicks.
71
71
71
70
GamePro
The number of play modes is impressive at first glance, but since most are only slight variations of "drive-fast-shoot-to-kill" scenarios, the typically entertaining action can grow repetitive quickly. The control is also reliable and spot-on, but the wonky, loose arcadey physics are entirely unpredictable and make some driving scenarios tough to predict.
70
70
games(TM)
As an excuse to consume as many explosions as humanly possible, it’s an extremely wholesome affair. [Mar 2006, p.107]
70
70
70
70
70
66
65
65
65
65
60
Computer Games Magazine
It's missing the polish of the games from that era, and it eventually succumbs to a samey sameness. But until it reaches that point, it satisfies the need for speed and shotguns. [May 2006, p.92]
60
60
60
60
60
60
60
Edge Magazine
Pseudo may have avoided the formlessness that afflicts so much vehicular combat, but it has failed to play to its game’s strengths. The greasy, weightless, unmodulated handling and largely unimaginative course design aren’t remotely as satisfying as the raw, explosive scraps between racers. [Mar 2006, p.84]
58
58
55
Official Xbox Magazine
Cars with guns should equal good times, but Full Auto’s skin-deep thrills last only as long as it takes for a quick easy test drive. [Mar 2006, p.77]
50
50
50
Mr. Review gave it an8: Ciaran G. gave it a9: James A. gave it a6: Reel World gave it a3: Lancia gave it a9: Stephen R. gave it an8: Merxx gave it an8: |
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