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Stars indicate the most critically-acclaimed games.
Kane & Lynch: Dead Men

Mixed or average reviews
Based on 57 critic reviews
How did we calculate this?
Based on 285 votes
Read user comments
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Game Info
Publisher: Eidos Interactive
Developer: Io Interactive
Genre(s): Third-Person Shooter, Action
Players: 8
ESRB Rating: M (Mature)
Release Date: November 13, 2007
Summary
Kane & Lynch: Dead Men is a dark and gritty drama featuring two men, one is a flawed mercenary and the other a medicated psychopath. Forced together on a violent and chaotic path of redemption and revenge, no action is considered too harsh as this volatile partnership is pushed beyond reason in this brutally realistic, character-driven third person action shooter. [Eidos Interactive]
Cheat Codes & Hints: Cheat Code Central GameFAQs
Also On The Web: Official Website Predict this Metascore
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Gamers' Temple
Kane and Lynch is quite a good crime drama experience and serves as a plausible move away from the Hitman stealth series that IO Interactive is very well known for.
Read Full Review >PGNx Media
Kane & Lynch: Dead Men is a solid heist game and a solid co-op game. The premise is very interesting but some of the core gameplay isn’t as polished as some of the other shooters you’ll find this holiday season.
Read Full Review >Official Xbox Magazine
Part thug brutality, part capers and hijinks, the latest wild ride from the developer of "Hitman" has its fair share of rough edges--maybe even more than its fair share--but its epic missions are so thrilling that they'll sear away the nuggets of disappointment you'll ocasionally feel. [Dec 2007, p.68]
Read Full Review >GameTrailers
The right combination of gameplay elements and design decisions make Kane and Lynch easy to recommend to crime junkies and anyone who enjoys a little therapeutic videogame violence. A well-executed plot really makes the game, while the multiplayer additions add replay value and variety.
Read Full Review >Pelit (Finland)
Puts player in a rather awkward role. You essentially play a person who hasn’t made a single good decision in his life. When none of your actions hold any kind of moral high-ground the whole experience starts to feel like a total downer. While the story certainly has an impact, the actual gameplay does not. Shooting behind the cover has been done much better. The real let-down is the last third of the game which is simply not fun to play. [Dec 2007]
Planet Xbox 360
The already strong story is helped along the way by some really good voice acting and a fantastic musical soundtrack that fits the game perfectly.
Read Full Review >1UP
We rarely see scenarios and story structure this good in a game, and that makes it easier to forgive some of the more hardcore technical game-design issues. It's definitely more of a popcorn game for the action-movie crowd than a hardcore shooter, but there's nothing wrong with that.
Read Full Review >Xbox World Australia
In a year that has seen more than its fair share of outstanding titles in the action/shooter genre, Kane & Lynch manages to set itself apart with an outstanding compilation of levels that are a joy to play through. Therefore, it is all the more disheartening that at the same time, it manages to fumble some of the fundamentals, chief among them the broken hit detection.
Read Full Review >GamerNode
Kane & Lynch is entirely about story and style. The gameplay is years old, but Kane, Lynch, and their tale(s)? Fantastic. If you want a good story, pick this game up. If you only care about pretty things that blow up nicely, go with something else.
Read Full Review >Console Monster
Kane and Lynch could have been a fantastic game had they have spent some more time on it. Instead we are left with a fun but short and buggy game.
Read Full Review >Electronic Gaming Monthly
Kane & Lynch is a fun game to fly through in a couple days on "Aspirin" (easy) mode, but not deep or hardcore enough to hold up long term. [Holiday 2007, p.75]
Hardcore Gamer Magazine
Kane & Lynch is more "Freedom Fighters" than "Hitman", so it should appeal to action junkies looking for their next fix. [Dec 2007, p.67]
TeamXbox
Refining the cover and inventory systems would have gone a long way in making Kane & Lynch: Dead Men more user friendly. Hit detection needs work. The story is engrossing and well-executed.
Read Full Review >IGN
Kane & Lynch is a game that many people will play through and enjoy simply because of the forceful story and characters. Others will find the gameplay isn’t up to speed with the rest of the gaming world and wonder why anyone would bother.
Read Full Review >GameDaily
Artificial intelligence problems are present throughout, with squad mates continuously running in the line of fire. Furthermore, the promising co-op mode isn't available online, only locally through cramped split-screen.
Read Full Review >Game Informer
There’s certainly a lot here to love, and a lot more that you want to love, but most of your time in Kane & Lynch is spent shaking or scratching your head. The problems are just too visible for it to be taken seriously as a gritty thriller.
Read Full Review >Total Video Games
The single-player game starts off well enough but becomes grating and tedious as it progresses. It's a great shame because the multiplayer offerings truly are unique and, with the exception of some flagging visuals, the game could've been great with a better main campaign.
Read Full Review >VideoGamer
If you enjoy games with decent plots, developed characters and brilliant dialogue, this violent, offensive and witty action game is probably worth your attention, and if you're a shooting game purist, try not to expect too much and you'll still have plenty to enjoy.
Read Full Review >Eurogamer
Factor in an exceptionally short single-player campaign, an undercooked tactical squad element and a distinct lack of gameplay variety and it's impossible not to see this as a very big missed opportunity.
Read Full Review >GameZone
While the fast-paced and action-packed chapters have their share of spectacular moments, the game is held back by characters we do not really care about and dated gameplay that just doesn’t feel like a next-generation game.
Read Full Review >Official Xbox Magazine UK
Popcorn-crunching blockbuster in need of better scripting.
Read Full Review >Boomtown
It capably provides its gun and grenade ridden action entertainment, but disappoints only because of the massive marketing campaign that led us all to believe we were in for something extra special, rather than the adequate but ultimately not stand-out shooter we have here.
Read Full Review >AceGamez
A missed chance at an iconic franchise that literally shoots wide of the target, Kane & Lynch: Dead Men will be enjoyed by a select few, so try it without expecting too much and you might just find yourself won over.
Read Full Review >Maxi Consolas (Portugal)
Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
IGN UK
For everything it gets right – the gritty storyline, adrenalin-fuelled firefights and epic set-pieces – it falls flat on its face in other areas, like the stupid AI, disappointing co-op and occasionally by-the-numbers level design. Visually, it’s equally as unbalanced.
Read Full Review >Thunderbolt
The single-player/co-op mode is underwhelming at best. With poor AI and thematic blurring, even the easiest difficulty – Aspirin – will leave you with a throbbing headache.
Read Full Review >Digital Entertainment News
What’s more, the swearing is simply over the top. If you want to make a gritty crime drama, a few F-bombs here and there are expected, but this is just f***ing ridiculous.
Read Full Review >Cheat Code Central
Kane and Lynch reeks of an undercooked effort that should've baked a few more months in the development oven. If the care and polish that went into the wonderfully cinematic level presentation had also been applied to the writing and gameplay, it could've been a bar-raising effort for the third-person shooter genre.
Read Full Review >Games Master UK
Poor aiming and dodgy weapon accuracy ruins what is otherwise a spectacular story. [Christmas 2007, p.54]
Game Over Online
In a season of really great shooters, Kane & Lynch is pretty much a dud. It’s sort of a style over substance kind of game, except the style isn’t even terribly impressive. The substance, what there is of it, amounts to a fairly so-so action game that’s kind of short.
Read Full Review >PALGN
An engrossing story and above-average presentation. However, flawed gameplay elements make the game less enjoyable then it should be.
Read Full Review >NZGamer
Multiplayer aside, the single-player story is short-lived, clocking in at around 7 hours from start to finish. Despite this though, you’ll be left with some great memories and a soft spot for the two characters before you’re finished.
Read Full Review >Xbox World 360 Magazine UK
An average game made all the worse for having come from a superb team. A letdown. [Jan 2008, p.64]
ZTGameDomain
A sadistically satisfying experience that just feels too rough around the edges to become a true classic.
Read Full Review >Gaming Nexus
Kane & Lynch is a good idea that is plagued by poor controls, unbalanced weapons, a boring story and some questionable writing.
Read Full Review >Jolt Online Gaming UK
Kane & Lynch is very much a case of what could have been. With a little more time for polish and tweaking Eidos could have had a game worthy of the hype and its British Academy Video Games Award nomination (which was somehow secured before the game’s release).
Read Full Review >Worth Playing
With frustrating, glitchy gameplay, lackluster and boring graphics, and perhaps the least likable cast in video game history, it's difficult to recommend Kane & Lynch over the many similar, but better titles currently on the market. Even a unique multiplayer mode does little to salvage the title, and the lack of online co-op shoots its biggest feature in the foot.
Read Full Review >GameTap
IO's next big thing is a mish-mash of a few phenomenally great moments hidden inside a clusterf--- of nearly unplayable controls, bad level progression, unpredictable AI, and some seriously broken gameplay scenarios.
Read Full Review >X360 Magazine UK
Struggles to implement its idea with any real purpose and falls completely flat towards the end. There's definitely fun to be had, but don't really expect too much. [Issue 27, p.88]
Edge Magazine
Its scenarios are striking in scope, but its gunplay can’t quite keep pace. It features some moments of truly cinematic vision, but the technology and framework can’t quite do them full justice. [Christmas 2007, p.90]
Play Magazine
There's an inconsistency to the overall design quality that really kept me at a distance while playing Kane & Lynch. [Dec 2007, p.75]
360 Gamer Magazine UK
Kane & Lynch promises much more than it actually delivers. It’s still a fine game, but is let down far too frequently by a number of minor issues that could have been corrected with more development time. It’s got some great elements, just not enough of them.
MS Xbox World
Sadly the implementation and impact on the player the game has will most likely be overshadowed by the numerous flaws. The lack of replay-ablity of the single player, the omission of playing as Lynch for lone players, the poor graphics, terrible enemy AI, and the mundane Havana levels, really kill the single player experience for me.
Read Full Review >GameSpot
Kane & Lynch: Dead Men has a lot of promise, but nothing in this game works out nearly as well as you'd hope.
Read Full Review >GamePro
Sure, the gritty atmosphere and balls out gunplay offers up some thrills, and yes the multiplayer options hold some potential but the hard-boiled noir tone and interesting amalgam of varied ideas never truly comes together to form the cohesive action thriller that the game aspires to be. [Dec 2007, p.121]
Read Full Review >GameSpy
For everything cool that the game does, from the heightened tension of breaking into a prison to a shootout in a Tokyo nightclub to some amazing chase sequences, it shoots itself in the foot with a terrible cover system, artificial incompetence, and a multiplayer mode that sums up everything that's half-baked about the experience.
Read Full Review >games(TM)
Consistently entertaining until its final third. [Chrismas 2007, p.110]
G4 TV
Overall Kane & Lynch is an interesting -- if overly violent -- take on the “buddy” game. The tag-team setup adds something to what would already be a solid action game and makes it that much better.
Read Full Review >Gamer 2.0
So if you have some extra time on your hands, Kane & Lynch is just barely worth a rental. Were it not for its story, we would undoubtedly give it a “Skip It” recommendation. However, it should be able to tide you over for a small while. Don’t expect anything great out of it though.
Read Full Review >Play.tm
As it is - in this unfinished state - Kane & Lynch's all-too obvious lack of Q&A follow through makes it impossible to recommend for anyone other than hardcore shooter fans willing to trawl through hours of mediocrity in return for minutes of unfulfilled promise.
Read Full Review >Video Game Talk
Sloppy and muddy controls, a broken aiming mechanism combined with a couple of characters who you’ll never really care for at any point make for a dull and tedious gaming experience. Compound that with the shoddy squad mechanics, lack of online co-op, and a seemingly broken online experience doesn’t make the game sound appealing in the slightest.
Read Full Review >GameCritics
Given the subject matter, Kane & Lynch never had a chance of being a fun game, but it had every chance of being a good one. It's not.
Read Full Review >The Onion (A.V. Club)
The game is merely frustrating until you get to Havana, when it becomes a nightmare of trial-and-error repetition.
Read Full Review >Gaming Age
If it had been given the proper treatment, budget, and amount of time, Kane & Lynch would have easily been an A-/90% game. As it was released, it feels like a preview build that somehow hit retail shelves.
Read Full Review >XboxAddict
This had all the ability to be a top notch 360 game, instead it ends up being a painful gaming experience.
Read Full Review >NTSC-uk
Being blunt, Kane and Lynch: Dead Men is a sickly mess of a game with the multitude of negatives undermining every positive.
Read Full Review >Destructoid
All in all, Kane and Lynch is a bad game. With characters like Kane and Lynch, we should have seen more variety in the plot and gameplay -- with developers like IO Interactive, we should have seen better shooting mechanics and level design.
Read Full Review >What Our Users Said
The average user rating for this game is 2.8 (out of 10) based on 285 User Votes
Note: User votes are NOT included in the Metascore calculation.
Mike S. gave it a9:
Aside from the ridiculously hard level in Hawana (I guess), the game is almost perfect in terms of delivering the brurtal, sad story in a satysfying form. It's something that had been lost in gamemaking years ago: a shooter about men doing thing for their own, not because some military jackasses ordered them to. It a crime movie on X360, and there hasn't been any in gaming since Max Payne 2. Now there's always military, great wars, world saving... And I'm tired of it. I loved K&L because it's FRESH. And it has those incredibly awesome levels on L.A. and Tokyo Streets - one of "the bestest" levels in history of modern entertainment. I'd give it 10, but the level in Hawana during the revolution made me grind my teeth.
Frank P. gave it a9:
Dude, it seems like only nerds are panning this game. It was a blast, graphics were good, the cinematic dialouge blended in perfectley with the story. fun online.....great game.
John P gave it a5:
This game is so fun. But oh my god, the glitches and difficulty is can be atrocious. The story line makes up for the glitches. Would love to see a sequel with everything worked through.
whizz m gave it an8:
People who give this game 0 are clearly idiots. just bought this game and it is brilliant. great cinematic feel to it, graohics ARE good, great storyline, all out action. you can get this game very cheap now so dont mind the idiots who gave this 0. not the best game ever, but a very very good game.
Daniel M gave it an8:
I quite enjoyed the game, the first half being excellent in characterization and plot feeling like a Micheal Mann film which is no bad thing. On the other hand the cover system is terrible, the online mode is glitchy to say the least, the difficulty suddenly increases for no particular reason halfway though (at which point the plot and nice environments takes a dip)and there is no online coop. All though there are many design flaws i still really enjoyed it and think others would too, dont risk the full price get it at a big discount or rent it as there's not much replayability.
Lewis H gave it an8:
Kane and Lynch is far from a perfect game. However, it was a breath of fresh air for me from all the recent games falsely touting moral questions. BioShock, Mass Effect, Assassin's Creed, these games all left me with a sour taste in my mouth after realizing that the supposed moral ambiguity was nothing more than black and white good and evil, usually as cut and dry as the two buttons used to make your ethical "decisions". So with that in mind, I was very pleased with K&L's unapologetic or judgemental portrayal of two lead characters who are flawed. Not good, not evil, but men with somewhat good intentions who manage to cock everything up multiple times throughout the game. In K&L, IO Interactive has painted two sympathetic characters who in all honesty shouldn't deserve your sympathy. From there, I was able to play through the entire story without the game ever pressing its judgements of good and bad on me, free to participate in an objective tale. You've already heard everything about the sub-par graphics, buggy gameplay/A.I. and every other problem that plagued this game, but in the end, it's worth your time. If only for a rental, the surprisingly satisfying gunplay and engrossing storyline may very well become the unsung hero of video game writing.
Sam gave it a4:
With the badass trailers and the very appealing character concept, I was expecting this game to be IOI's finest since Hitman: Silent Assassin. They proved me wrong. While this game isn't as bad as the Gerstmann sympathizers say, it's still pretty bad. Which is a shame, because IO had everything they needed, every tool to make this game great. They just didn't use them. First of all, the gameplay is trial-and-error based, and is overly frustrating. There's no open-endedness to the game at all, which was what IOI made their name from: letting you decide what you want to do. There's none of that here. You just go around shooting, escorting, and doing what the game tells you to. You don't get to plan out the heists, or any of that. The poorly written script plans it out for you. But the game does its best to keep you from sticking to that. It is a very buggy game. The controls don't do anything to help it, either. The aiming is horrible. You will never hit who you're trying to the first few tries. This applies for every time you attempt to shoot someone. And beyond firing and team commands, they're very hard to use, often involving drawn-out button combinations just to perform a simple action. What's worse is that after you've put in that sequence, the action you're supposed to perform has a high chance of not working. The biggest example of this is taking cover. Now, unlike the rest of the game's controls, the input for taking cover is pretty simple. Unconventional, but simple. You just run up to a wall and slap the analog stick to press up against it. The problem is, 9 times out of 10, it doesn't work, and even when it does, the horrible collision detection this game sports will get you killed anyway. Your character often just runs up to the wall, rather than sticking to it, often leaving you open to enemy fire. And speaking of enemy fire, you'll get it a lot. The enemies in this game have decent AI, but they are often crack shots, which is more than what can be said for the ally AI. These are by far the worst teammates you'll ever see in a video game. They pretty much do nothing but get shot, and when they aren't getting shot, they're either missing their targets or shooting you. Yes, it is just that bad where your friends kill you twice as much as the bad guys do. In actuality, you're better off just sending them to draw fire, as that's all they'll succeed at. Just make sure you're close to them, because they don't revive each other, and if they die, it's game over. The story doesn't do the game any favors, either. It's never particularly well written at any time, and what's worse is that it doesn't explain everything that it should. It also doesn't quite hold its own against several games that came before it, which is a total shame, but isn't totally unexpected. Strong plots and interesting stories have never really been a part of IOI's traits. But at least you'd think it has decent dialogue. Unfortunately, it fails there, too. First off, it's not cleverly-written, and it uses the F-word more than any single piece of media you'll ever find. There are very few sentences said in this game that don't have it. It was an obvious attempt to make the game seem grittier than it is, but all it did was just take away the drama and strong feeling that the word evokes. Most of all, it really just feels like they hired an angst-filled teenager to write out the dialogue. It's just that poor. However, the game has one good point: Its multiplayer concept. Fragile Alliance is a very well-thought out concept that follows the game's themes of trust and betrayal very well, in that the outcome of a match is entirely in the players' hands. You can stick to the plan and be a team player, or you can pull a Kane and leave everyone of your partners for dead. Unfortunately, the very same flaws that the Campaign mode has are carried over to this mode, save for the ally AI. You'll still have the same control problems, the same poor collision detection, and the same horrible aiming. It doesn't flat out ruin it, but it doesn't do anything good for it. All in all, this game could have been so many things, but achieves none of it, not even its main selling point: Its own story. The only way I can really recommend this game is if you have absolutely nothing else to play at all. It is a rental at best.
