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How Metascores Are Calculated
72
Army of Two
Stars indicate the most critically-acclaimed games. |
Mass Effect is a science fiction action-RPG created by BioWare Corp., the commercially and critically acclaimed RPG developer of "Jade Empire," and "Star Wars: Knights of the Old Republic." As the first human on the galactic stage, you must uncover the greatest threat to civilization. Your job is complicated by the very fact of your humanity, as no one trusts you and you need to find a way to convince everyone of the grave threat. You will travel across an expansive universe to piece the mystery together. As you discover and explore the uncharted edges of the galaxy, you come closer to an overwhelming truth - learning that the placid and serene universe you know is about to come to a violent end and that you may be the only person who can stop it! In addition to the main story arc of the game, players are be able to visit a large number of uncharted, unexplored planets which are side quests independent from the main story. At any time during the campaign, a player can choose to explore one of these planets and have an opportunity to discover new alien life, resources, ruined civilizations and powerful technologies. Talents and abilities are upgradeable and advanced talent options become available at higher levels. Weapons and vehicles are customizable to include various effects, abilities and upgrades using the "X-Mod" system. Each character class have unique talents and abilities which increase in power as the player progresses through the game. [Microsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Official Xbox Magazine
Personally, it's the best game I've ever played, but even if you're not a hardcore sci-fi nerd like me, Mass Effect is a transcendent experience, the new standard-setter for what a game can be. You have to play it, and that's why we're kinda jealous of you. Even if you memorized all the previews and trailers, you're not ready for how awesome this game is. [Holiday 2007, p.58]
100
100
VideoGamer
Mass Effect is a triumph. A triumph for the science fiction video game, a triumph for the action RPG and a triumph for next generation gaming. And it sets up the sequel perfectly. I want to know what happens next.
100
GameDaily
The production values are incredible, with breathtaking worlds to explore, a huge cast of memorable characters (Wrex is awesome) and hours of missions and side quests to delve into. When it's all over, you'll go through it again and find something exciting and new. Mass Effect sets a new standard for sci-fi gaming.
100
100
100
G4 TV
A towering achievement that surpassed my expectations on every level. While aspects of the game may feel familiar, this is the game that all the other before it only hinted at. Do not plan to play it just once. The world created here is to be explored different ways to find all the amazing goodness tucked away in its corners. Thirty hours after I began, all I wanted to do was build a new character and start again. It’s just that good.
100
100
100
X360 Magazine UK
A game of such rare emotion that we became attached to our characters to the point of missing them now it's all over. [Issue 27, p.76]
100
99
98
98
98
Game Informer
It's an adventure that is so captivating that you'll be counting the days for the sequel. It takes interactive storytelling to new heights, and brings the player closer to content than ever before. It's easily one of the year's best titles and one of the most impressive games to date. [Nov 2007, p.151]
96
Cheat Code Central
If I could only choose one game this holiday season, it would have to be Mass Effect... If you're looking for a title that tells a great story, is loaded with content, has a surprising amount of re-playability due to customization, and will keep you glued to your couch, Mass Effect is a great choice.
96
96
96
96
Pelit (Finland)
Looks like a movie and plays like a great sci-fi novel. The shooter-based combat system might feel simplistic at first, but it's really a boon that great enhances the pacing of the game. The action is quick and you constantly feel that you're on the move. Mass Effect is just about the best 30 hours of video gaming you can get in 2007. [Dec 2007]
95
95
95
95
Gamers' Temple
All in all, Mass Effect is every bit a great as we were promised. The story is fantastic, the graphics are unbelievable, sound is fairly good and the music is wonderful, but weird difficulty changes, ridiculous length and a failed ‘run and gun’ battle system keep Mass Effect from its almost perfect score.
95
95
95
94
93
Jolt Online Gaming UK
This is a huge, beautiful game that will draw you in, immerse you in another world have you talking about it with friends. It can be a beast at times, but once tamed, will serve you well. Even now we’re thinking of new ways to play and new things to try and desperately looking forward to BioWare throwing us an add-on shaped bone.
92
Electronic Gaming Monthly
Far from being a ponderous sci-fi exposition, Mass Effect boasts a dynamic, well-constructed story with a broad emotional range. [Holiday 2007, p.82]
92
91
91
91
91
90
games(TM)
The time we spent with Mass Effect ranks as one of the most rewarding experiences we have had this year, and with the medium in such rude health that is quite a compliment. [Chrismas 2007, p.102]
90
90
90
Maxi Consolas (Portugal)
Those who expect to find the new "Knights of the Old Republic" might be a little disappointed. The story lacks some real depth – once again it’s the old 'save the galaxy' cliché – but it might gain another dimension once the trilogy unfolds. But it’s still a fabulous RPG, one that any fan of the genre can’t possibly miss. [Dec 2007]
90
90
90
90
90
90
Xbox World 360 Magazine UK
Never before has storytelling been so competently ingrained into a videogame, and never before has a player had so much freedom to dictate the course of a linear storyline. Mass Effect isn't the laser-spewing monolith of a game we expected it to be, but it is far, far, far from a disappointment. [Christmas 2007, p.56]
90
90
90
360 Gamer Magazine UK
Mass Effect is a rare example of a game that shouts about how many things it can do well for years and then actually delivers upon its promises on release. Every bit as good as it ever could be, this is right up there with the best of what the Xbox 360 both is capable of and has to offer.
90
90
GameTap
It's the very definition of "widescreen sci-fi," with its alien vistas, far-out music, and giant ideas. It begins with an ominous opening and ends with a fantastic finale that expertly intercuts between your individual actions with a massive space battle. It's the rare title where the first thing I did upon finishing was to select "new game."
90
Yahoo! Games
Flawed though it is, Mass Effect is a tremendous ride. Sure, it overreaches from time to time, but better that than a game that toes the same, tired old RPG line. Nothing's sufficiently amiss here to prevent you from enjoying Mass Effect's class-leading gameplay, and it deserves to be remembered as the first truly great role-playing game of this generation.
90
90
PALGN
BioWare have set a new standard in storytelling, and if you have even the faintest interest in RPGs or science fiction, then this game simply demands to be played. While there are some technical issues and awkward gameplay decisions that are hard to ignore, when it comes down to it, Mass Effect is so compelling that most people will be able to push the issues aside and immerse themselves in one of the most detailed game worlds every created.
90
Games Master UK
A strong, robustly put-together RPG that for every shortcoming has a magical moment too. [Christmas 2007, p.56]
88
87
87
87
Game Almighty
Not that it isn’t fun, but aliens are a little -too- human, even the really really weird ones. These problems are thankfully not nearly big enough to drag Mass Effect down, as in reality, they amount to little more than petty but necessary gripes about an otherwise great title – it’s a fantastic experience.
85
85
Game Over Online
Mass Effect is the epitome of a double-edged sword. It’s good enough to be worth playing, but you must be willing to accept the fact that while it gives with one hand it takes away with the other. Then it pats you on the head, scratches behind your ear, and pokes you in the eye. You just can’t go any significant length of time without being annoyed by something, and it really sucks because there are parts of this game that are so good they’ll make you cry.
85
Play Magazine
As a strict role-playing adventure, Effect fares much better. [Dec 2007, p.64]
85
80
EuroGamer
Where it doesn't quite hit the mark for me is in the action stakes. Although it underpins the game with all sorts of excellent ideas that ought to make it a deeper, more intelligent and immersive experience, the simple truth is that the minute-to-minute combat simply isn't as intense and involving as you'd expect from a game in 2007.
80
Hardcore Gamer Magazine
As it is, it's merely very good on several different levels, and is more or less a must-play for RPG fans. It will drive shooter fans completely up the wall, though. [Dec 2007, p.56]
80
70
Destructoid
Mass Effect is a good game which will disappoint nearly everyone who plays it. Immensely flawed in its design choices, but absolutely fantastic in its attention to character and atmosphere, Mass Effect is enjoyable, but not a masterpiece; entertaining, but not revolutionary; epic and emotionally involving, but disappointing. It is not a great game -- but it is, generally, a good one.
70
Edge Magazine
Mass Effect is still enjoyable enough to warrant 24 hours of play (completion with sub-missions), and the stops it makes en route are visually stunning. It just doesn’t find what it goes looking for: the myth and exotica to accurately follow Star Wars. [Christmas 2007, p.86]
67
The Onion (A.V. Club)
Mass Effect feels like the first two acts of a great space opera, and the main villain and the most intriguing parts of the backstory have been saved for a sequel. The non-player characters that hang around with you have also taken a major step back, with less dialogue and none of the spontaneous clashes (and subtle flirting) of BioWare's past high-water marks, "Baldur's Gate II" and "Knights Of The Old Republic."
Pidgeman gave it a9: Kevin D. gave it a10: Magnus K. gave it a10: Andrew A. gave it a9: Jesse B. gave it a10: Matt N. gave it a10: Steven F. gave it a6: |
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