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Stars indicate the most critically-acclaimed games.
Missile Command

Mixed or average reviews
Based on 15 critic reviews
How did we calculate this?
Based on 2 votes
Read user comments
Rate this game >
Game Info
Publisher: Atari
Developer: Stainless Games
Genre(s): Action
Players: 2
ESRB Rating: E (Everyone)
Release Date: July 4, 2007
Summary
[Xbox Live Arcade] In one of the most well-known arcade games of all time, players must defend the coast from mysterious enemy invasions in Missile Command. Try your hand at this classic arcade game in its original old-school form, then experience the completely re-stylized version featuring evolved graphics and the newly introduced Throttle Monkey mode. Cutting-edge next-gen graphic and sound support: Support for 4:3 and 16:9 aspect ratios, including HDTV, with Dolby Digital surround sound and full-screen anti-aliasing. Full Xbox LIVE support: Player profiles, leaderboards, and twelve all-new achievements are available for missile commanders. Accessibility: The game features a rich and immersive environment. Defend the coast against all comers. [Microsoft]
Cheat Codes & Hints: GameFAQs
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Console Gameworld
If you are jaded by more exciting modern games, this will definitely bore you. Otherwise, it's a great makeover of one of the classically addictive games.
Read Full Review >Digital Entertainment News
Not a game you'll play for hours on end, but good fun for short amounts of time.
Read Full Review >Games Radar (in-house)
The only possible "don’t-buy" concern in Missile Command is that, like fellow old-school, arcade quarter munchers "Robotron" and "Defender", it’s relentlessly, almost brutally difficult...You will find some nice multiplayer action though, and at five bucks, this is a no-brainer.
Read Full Review >Official Xbox Magazine
Twenty-seven years later, the game's Live Arcade version is still stressing us out, but in good ways. [Aug 2007, p.79]
IGN
A title that stands the test of time. Despite the game's eventual tedium, it will only set players back 400 Microsoft Points (US$5), and is still a memorable experience, one that both accomplished and new missile commanders will want to experience.
Read Full Review >IC-Games
We doubt Atari will convert many new players with such basic gameplay but pop on the rose tinted glasses and you could almost forgive the unforgiving controls.
Read Full Review >Team Xbox
I wanted to like Missile Command more than I did. While it was fun to play again—and the 400 Microsoft Points price tag (about $5) is a small cost—it’s another case where a control pad isn’t the best input device.
Read Full Review >Official Xbox Magazine UK
There's not actually that much to do here. [Sept 2007, p.108]
Xbox World 360 Magazine UK
The 'evolved' modern mode is duff, but classic Missile Command has still got it. [Aug 2007, p.92]
Eurogamer
Cheap, cheerful, timeless fun, and ultimately short-lived - but isn't that the whole point?
Read Full Review >Talk Xbox
With the lack of its original trackball controller, new and exciting gameplay, and only bringing in tacked-on modes, Missile Command unfortunately won’t meet expectations of ones who had fun with it nearly 30 years ago.
Read Full Review >X360 Magazine UK
It's just a shame that the left analogue stick is no substitution for the original arcade trackball. [Issue#24, p.101]
GamerNode
It's the original version with an awful new one tacked on. This is the very definition of cash-in.
Read Full Review >GameSpot
Missile Command on Xbox Live Arcade only serves to illustrate that an analog stick can't replace a track ball.
Read Full Review >What Our Users Said
The average user rating for this game is 10.0 (out of 10) based on 2 User Votes
Note: User votes are NOT included in the Metascore calculation.
Brendan O. gave it a10:
Brilliant Classic.
