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Stars indicate the most critically-acclaimed games.
Monster Madness: Battle for Suburbia

Mixed or average reviews
Based on 29 critic reviews
How did we calculate this?
Based on 13 votes
Read user comments
Rate this game >
Game Info
Publisher: SouthPeak Interactive
Developer: Artificial Studios - Immersion Software & Graphics
Genre(s): Shooter, Action
Players: 16
ESRB Rating: T (Teen)
Release Date: June 12, 2007
Summary
Our story begins in a typical house on a Friday night, one seemingly like any other within the quiet, safe streets of Suburbia. Zack is at home on a "study date" with Carrie, though he is desperately trying to interest her in more than just his math skills. While Zack is preparing to proclaim his eternal devotion, his friend Andy busts in, pestering Zack to finish the design for a new rocket-powered skateboard. Before Zack can order him and others to leave, some unexpected guests suddenly arrive and these guys are hungry...FOR BRAINS! Zombies break through the front door, and Zack's house is soon swarming with the Undead. The four intrepid teenagers manage to contain their fright, and using all sorts of household weaponry they actually fend off this zombie assault. However now they must contend with a full-scale suburban invasion, and everything from Werewolves to Witches are on the rampage - Oh My! And where has everyone else gone? Together, Zack, Carrie, Andy, and Jennifer resolve to wage a Battle for Suburbia, rescue their missing neighbors, and discover the ultimate source of this monster onslaught. The secrets they'll uncover throughout this adventure will explain the shocking truth behind their little town. [SouthPeak Interactive]
Cheat Codes & Hints: GameFAQs
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Play Magazine
But rough edges aside, Artificial has buttoned up the game as well as can be expected given the amount of interactive objects they've peppered throughout the game. [May 2007, p.58]
Game Informer
It's well worth a look, but go into it knowing that it offers some problems that you thought that developers destroyed years ago. [June 2007, p.114]
Read Full Review >IC-Games
In single player the game feels a little monotonous and lonely so thankfully South Peak have catered for those of us that like a little cooperative play.
Read Full Review >AceGamez
Although it does have a couple of flaws like a temperamental camera and some slowdown, as well as controls that take a little getting used to, it's such a blast to play and very addictive once you get into it.
Read Full Review >ZTGameDomain
The iffy controls and problematic camera system do hinder the gameplay and the truly unforgiving checkpoint system could easily ruin it for most players, but those willing to look past these will find an enjoyable romp with some old-school flavor that most of today’s games lack ten fold.
Read Full Review >Games Master UK
Simple and effective hack-and-slasher that will entertain rather than amaze. [June 2007, p.84]
Kombo
With a lengthy campaign and decent multiplayer, it is only a shame Monster Madness doesn’t play too particularly well but does add up to be an experience like no other.
Read Full Review >Cheat Code Central
Overall, Monster Madness is a fairly decent gaming experience on its own, although when set alongside comparable titles like Dead Rising or even the decade old Zombies Ate My Neighbors, Monster Madness obviously doesn't reach its potential.
Read Full Review >VideoGamer
It has a delightful old school feel about it that is reminiscent of The Chaos Engine or the aforementioned LucasArts gem, Zombies Ate My Neighbours, but if you're interested in gameplay over middling next-gen visuals, you'd be better off browsing eBay than dipping your toe in the very American world of Monster Madness.
Read Full Review >Official Xbox Magazine UK
Another failed idea is the ability to pick up items littering the different districts and use them as weapons. [June 2007, p.93]
G4 TV
While not great, Monster Madness is generally fun with its mix of solid monster design and colorful, animated graphics.
Read Full Review >X360 Magazine UK
That price tag is the modern-day equivalent of hari-kiri, minus the blood and honour. Which is a real shame because, given how much fun Monster Madness proves to be when four of you are carving up critters, it deserves so much better. An extra mark when the price drops. [Issue 19, p.84]
Hardcore Gamer Magazine
This would have been a great game for $39.99, but is very hard to recommend at $60. [July 2007, p.59]
Game Almighty
Monster Madness could’ve been fun. It looks good enough to hold its own, and the general concept is pretty cool, but the execution just falls flat of the standards we should all hold for “next-gen” games.
Read Full Review >Planet Xbox 360
If you have two or more gamers in your household that are interested in this style of game, it may be worth a weekend rental. If you’re looking for a game that’s fun single player, or online, you need to pass on this title.
Read Full Review >360 Gamer Magazine UK
While it was never going to be a contender for Game of the Year, Monster Madness has failed to deliver in nearly every sense. It could have been worse, but by the same token it could have been a whole lot better.
Eurogamer
This is nineties videogame cliché; an unrelenting gangbang of tired mechanics presented in mostly derivative clothing. The script, dialogue and voice acting grasp for irony but only manage weak cliché.
Read Full Review >GameSpot
A counterintuitive control scheme, oddly balanced difficulty, obnoxiously repetitive combat, and a nearly useless camera in co-op mode. Eventually such problems become too numerous and too annoying to tolerate, turning what could have been a simple monster-killing romp into a scattered, clumsy mess.
Read Full Review >games(TM)
Only through a scarcity of decent alternatives could we ever truly recommend this, and that’s just about as backhanded as compliments get. [June 2007, p.113]
Boomtown
Indeed, while it’s not an abomination by any means, and can provide some mild entertainment (more so on multiplayer mode), it’s by no means worth more than a rent.
Read Full Review >GameZone
For those old school gamers who had a fondness for the classic Zombies Ate My Neighbors, Monster Madness will disappoint in almost every level. It’s a game that borders on fun but just doesn’t quite make the right impression with its repetitive action, framerate problems and barely there story.
Read Full Review >Edge Magazine
While Monster Madness does much to scratch the co-op itch, and offers some titillating online modes, it sullies it with patchy execution and a series of poor design choices. [Sept 2007, p.93]
IGN
The ideas behind the game are solid, but the poor implementation too often leads to tedium or frustration.
Read Full Review >1UP
With three friends on a couch with you, this is a solid 7. Considering that friends and a couch don't come in the box, it's more of a 3. I'm going to compromise and call it a 4.5.
Read Full Review >Computer and Video Games
Sub-standard stuff - its only redeeming feature is the very unlikely prospect of online fun. A bargain bin title.
Read Full Review >Electronic Gaming Monthly
Monster Madness is a train wreck if you happen to be an only child or lack nearby friends. [June 2007, p.89]
Xbox World 360 Magazine UK
The addition of online co-op and Deathmatch modes maybe elevates Monster Madness above the bottom tier of Live Arcade titles, but at full price there will probably be so few people playing that it's unlikely to be a vibrant online community.
Read Full Review >Official Xbox Magazine
The frantic overhead ghoul-slaying of "Gauntlet" worked thanks to simple controls and cunning level design. Monster Madness fumbles the first part of that formula by saddling you with a control scheme that's counterintuitive and overcomplicated. [June 2007, p.74]
PALGN
Monster Madness will make you tear your hair out in frustration before it bores you to death.
Read Full Review >What Our Users Said
The average user rating for this game is 5.1 (out of 10) based on 13 User Votes
Note: User votes are NOT included in the Metascore calculation.
Zanto gave it a9:
This game is a must for all owners of a 360 who enjoy some good old fashioned top down arcade zombie killin'. The controls are good, the presentation is just awesome, and the overall game is just pure fun, whether it be single player or multi. It's hard as heck, and lack of checkpoints at crucial moments are bothersome, but it's still a great game.
[Anonymous] gave it a0:
This game was horrible, never play it, it looks like it's fun but this game seriously was horrible.
Ignatius C. gave it a7:
Honestly, its a fun little beat'em up style when played with friends. If I saw it at half the regular retail price I'd definitely buy it.
E. A. gave it a0:
People who enjoy this game should NOT be allowed to reproduce. People who made this game should not be allowed to breathe.
[Anonymous] gave it a10:
Its fun its very quick and nimble and it shows that you can do alot of things in this game than you can do in any other game.
