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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
In a game exclusively developed from the ground up for the Xbox 360, and for the first time, gamers can experience Naruto starting from the series' beginning. Relive Naruto's transformation from noisy ninja-academy dropout to respected ninja. Immerse Yourself In Naruto's Universe: Roam freely and discover authentic environments. Explore the genuine Konoha Village and its surroundings. Interact with Sasuke, Sakura, Kakashi and members from the Naruto cast. The first Naruto game to combine action-adventure gameplay, classic platforming battles, head-to-head fighting, and in-depth character development. Build Your Fighting Techniques to Defeat Deadly Enemies in Fast-Paced Combat: Define your own way of the ninja as you learn to better control your chakra, improve your techniques, master new taijutsus and ninjutus, and command more powerful ninja weapons. Select your favorite Naruto character and challenge a friend. Customize your character and pick your own battlefield. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
Cheat Code Central
The beautifully rendered graphics are amazing and keep you in awe. The voiceovers match their counterparts and make you feel like your watching the TV series. The controls are tight and responses, except for the occasional platforming sections where things can get unnecessarily difficult due to some jumping issues.
90
90
85
85
84
84
84
84
82
Xbox World Australia
81
80
360 Gamer Magazine UK
A compelling introduction to next generation consoles, and a break from the normal formulaic anime genre, if you don’t like the game, you’re asking too much of it. Great action and good fun throughout with a multitude of missions and mini-games, Rise of a Ninja is a delight for both anime fans and casual gamers new to Naruto's great adventures.
80
80
Game Informer
The game looks phenomenal. Vivid colors blanket the backgrounds and characters alike, and the detail work, from waving grass to rippling waterfalls, is remarkable. While the plot and humor at play here rarely reaches for anything beyond immature power fantasy, the gameplay package is far more than you (or I) would have expected.
80
Official Xbox Magazine
Ultimately, it's one of the best, deepest, and most eye-candy-packed animation crossovers to land in the 360's lap. [Dec 2007, p.81]
80
Play Magazine
Rise of a Ninja defies categorization with its open-world structure, RPG pacing, and eccentric mix of min-games and one-on-one combat. [Dec 2007, p.74]
80
80
80
80
78
Xbox World 360 Magazine UK
A pleasant surprise and a pretty good introduction to the show. [Christmas 2007, p.80]
75
75
71
70
70
70
70
X360 Magazine UK
Enjoyable enough, but it will take the forgiving nature and steadfast devotion of a fan to really get the most out of it. [Issue 26, p.96]
70
Official Xbox Magazine UK
As a roaming RPG it's fun, quirky and worth picking up; as a promo for the wider world of Naruto, it's excellent. [Dec 2007, p.94]
67
Electronic Gaming Monthly
Visually, Rise of a Ninja is one of the system's best-looking games. But from a game-design standpoint, it's less successful. [Holiday 2007, p.80]
66
Games Master UK
Has all the ingredients to be good, they're just used in incorrect amounts. Shame. [Dec 2007, p.78]
65
1UP
Rise of a Ninja, if nothing else, is undoubtedly a good foundation for something better the next time around. The graphics are fantastic, and running and jumping around the Naruto world is as convincing as it is compelling. If only the activities of this world were made of sterner stuff than rote replication of the source material's events or mind-numbing coin-collecting chores.
60
GameTap
TJ F. gave it a10: CMode gave it a9: Kevin R. gave it a7: John M. gave it a4: Emo D. gave it a10: Mart gave it a10: Max M. gave it a7: |
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