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Need for Speed Carbon

EMAILPRINTxbox360

Need for Speed Carbon
77
5.5 User Score:

Generally favorable reviews

Based on 52 critic reviews
How did we calculate this?

Based on 41 votes
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Game Info

Publisher: Electronic Arts

Developer: EA Black Box

Genre(s): Racing, Driving

Players: 2

ESRB Rating: E10+ (Everyone 10 and Older)

Release Date: October 31, 2006

Summary

What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. [Electronic Arts]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

95

GamePro

Carbon almost always manages to feel as finely tuned as any of its high performance sleds, and with downloadable content on the way, it seems safe to think that it'll be an adrenaline generating favorite for a good long while.

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88

Kombo

So close to being a legendary entry to the NFS series but crew racing hampers it down. AI should never win a race for a player.

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88

Game Chronicles

Carbon is another great racing game for the 360 and it’s awesome to think that in just one year our beloved console has already seen two of these games.

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87

PGNx Media

It’s a shame that EA decided to drop the intense cop chases from Most Wanted. Carbon is still a very addicting game even though the drift races don’t work quite as well as they should.

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86

Cheat Code Central

By allowing gamers to adjust nearly everything on their car, from the width of the spoiler to the height of the blower on that ’69 Charger, Carbon allows gamers to truly make their ride their own.

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85

Game Informer

The city’s sections felt too similar to each other. I admit, I don’t have all the answers on making a perfect open-world racing title, but Carbon falls short in this area. Don’t worry though, the speed in this game is enough to outrun such criticisms.

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85

MS Xbox World

The story element whilst interesting did feel very pantomime to me as a lot of hard talking was uttered during the cinematic moments and I often felt that these hard talking people would probably be better off bringing out shotguns and Uzis rather than taking to the streets to settle differences.

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84

Pelit (Finland)

Need for Speed Carbon has fast and furious races. Tuning is fun, but it does not have much of an effect on racing. [Dec 2006, p.82]

83

eToychest

Far from being revolutionary, and just shy of even being considered an evolution of the series, Carbon exists in that dubious realm of being simply a largely unnecessary annual update.

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82

Gamers' Temple

Need For Speed Carbon takes the lead among next-gen street racers.

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82

IGN

The drifting is an acquired taste (but it's good), the canyon duals are decent changes (though not great), and the crews...well, they suck. Of the myriad new features, the addition of muscle cars and the online functionality are the best.

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82

GameZone

You might hate that series – you might think the third Furious is the worst movie ever made. But mark my words, if you’re flipping through and it’s on TV, you will drop the remote, grab your 360 controller, and play this game.

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81

Worth Playing

Ultimately, despite the new setting, storyline, and structure, Carbon does not represent a major departure from its predecessor. Sadly, the few major gameplay additions hurt the core experience, especially the poorly executed crew system.

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81

TeamXbox

For attempting to satiate the entire racing game populous with a single title, EA has done a pretty fine job. Would a super-mega tuner game have been a better move? Would a follow-up to the pursuit-style racing of "Most Wanted" have made more sense? Maybe and maybe.

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80

GameBrink

A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it’s still NFS and it still gets repetitive and boring after awhile. It’s like EA's "Madden" of racing.

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80

GameDaily

The whole street racer theme is getting worn into the ground as well. But with a high-class presentation to its credit and numerous online options available via Xbox Live, Need For Speed Carbon is quite an alluring ride.

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80

GameSpy

The new goodies aren't all winners -- the wingman concept didn't bowl me over, paying instead of playing to unlock extras bites -- but there are enough innovations that work to make this feel like more than just an updated version of an old and successful game.

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80

Operation Sports

There’s a heck of a lot more competition out there. But, what they do, they do very well. It’s a fun arcade racer in single player and a blast of an arcade racer online.

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80

Games Radar (in-house)

So what if Carbon isn't redefining the street racing genre - really, at this point, what could? It hits a sweet spot of intensity, danger, and style.

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80

XboxAddict

The final say from this reviewer is if you love racing, combined with stellar graphics, and some very impressive new features that will have you playing till the sun comes up. Then Head out to your local store and pick up a copy of Need For Speed Carbon. Definitely a must buy.

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80

Official Xbox Magazine

This NFS definitely isn't in the same league as last year's superb Most Wanted. But despite its misfires, Carbon has a lot of great action and intriguing ideas that, with properly calibrated expectations, will be a blast for fans of the series' trademark arcade racing. [Holiday 2006, p.72]

80

DarkStation

EA takes advantage of the drifting craze with a new NFS street racer, and backs that up with the team play and solid online mode.

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80

X360 Magazine UK

Apart from the customisation, the wild choice of races, the territory slant and the team-mates, this is bloody good fun. Everyone from casual racers to hardcore petrolheads should try it. [Issue 13, p.86]

80

G4 TV

A gorgeously fast racer, with plenty of compelling action and a surprisingly meaty single player game.

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79

Games Master UK

Despite the crude damage, the empty roads and elementary physics, you don't feel that the 360 is really being tested, and neither are you. Nevertheless, NFS: Carbon is a lot of fun, but it's very flawed too. [Dec 2006, p.88]

78

Talk Xbox

There is nothing remarkable about it, but Carbon will provide some good fun with its Career Mode and great online options.

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78

GameTrailers

The fleshed-out story is a nice touch, and the head-to-head canyon races are a hoot, but with so little content it’s hard to recommend as a purchase unless you’re spending your nights on deserted pieces of road looking for some action.

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76

Planet Xbox 360

Speaking of parts, this brings me to one of my biggest pet peeves of this franchise. Why must I unlock a part and then have to buy it? Seriously I don’t care if you make me do one or the other, but both is downright ridiculous.

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76

Gamer 2.0

A solid racing game. It might have a few rough edges and frustrating spots, but overall it’s a fun game.

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76

GameSpot

Even though the wingman mechanics and canyon races don't quite pan out, it's still a stylish and enjoyable street racer.

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75

1UP

While Carbon is peppered with clever little ideas, ultimately it falls victim to EA's insistence on annually iterating the franchise. It refines previous ideas but lacks that big "wow" factor we've seen in the past. It's thoroughly, thoroughly competent and shouldn't be overlooked, but it really is "Need for Speed Again."

Read Full Review >
75

IC-Games

Don’t get us wrong it’s still highly playable but it’s not vastly different enough to warrant another purchase if you already own Most Wanted.

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75

Entertainment Weekly

It's a solid racing game that could have used some next-gen boost.

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75

Game Revolution

In the end, this race is barely a race at all. The 360 is the winner by a mile, and for the price of those wheels, no doubt it should be. The Xbox comes in a distant second with fewer cars and none of the cool online modes. And trailing way behind that is the PS2, a run-down jalopy that probably shouldn’t even be on the road.

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73

Electronic Gaming Monthly

It's great fun and forces cooperation unlike any other racer. [Dec. 2006, p.132]

70

Total Video Games

A surprisingly different Need for Speed, but at the same time all too familiar. With several new ideas, the typical sensation of speed and hot pursuits ultimately ensure Need for Speed: Carbon feels largely the same as everything that's come before in the series.

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70

VideoGamer

Regardless of that feeling of déjà vu, Carbon is another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic, not to mention the impressive car roster and functional online component.

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70

360 Gamer Magazine UK

The extensive single player mode, backed up with strong multiplayer support, and some exciting, enjoyable arcade racing make Need For Speed the safe choice it always is. It’s still good distance from a classic, it’s not the best in its genre, but it is damn good fun.

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70

Xboxic

Although it doesn’t do anything revolutionary or ambitious at all, it’s a solid arcade racer to last some cold winter afternoons until the more ambitious games like "PGR4" and "Forza 2" come along, and it has all the classic Need for Speed feeling about it you either love or hate. I must admit I liked it despite its obvious shortcomings.

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70

Eurogamer

A backward step from last year's release. The fact that it's less challenging may make a lot more accessible to the mass market audience that it's so desperate to pander to, but the net result is that it's also, on balance, a slightly less exciting and enjoyable game.

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70

Official Xbox Magazine UK

There's plenty to do and the sheer size of the city will keep you busy for weeks. But Carbon's new features don't stand out enough to make it warrant an immediate purchase if you've already raced through Underground 1 and 2, Juiced or Midnight Club.

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70

Yahoo! Games

One notable difference is that the frame rate is a lot better than it was in "Most Wanted." But the price you pay is graphics that are considerably worse. Carbon is missing atmosphere. You're still driving through the game strangely un-populated city, but it's got a lot less detail and ambient effects.

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70

games(TM)

Carbon is bigger and prettier than its predecessors, but due to a lack of compelling new features it only feels marginally better. [Christmas 2006, p.128]

70

PALGN

The game hasn't changed that much, but it didn't really need to. Pure arcade fun.

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70

Thunderbolt

While it isn't a revolution in racing design, it's a good game with a lot to do.

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70

3DAvenue

NFS Carbon as a game on its own is extremely well done but in the context of the previous two games, it simply doesn't separate itself enough.

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70

Jolt Online Gaming UK

What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.

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67

Gaming Age

There is enough to please everyone, but don't expect to be wowed by anything new or revolutionary, yet it still doesn't take away from the fact this is a solid racing game.

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65

Play.tm

Testing out the new additions and playing around with the new options is more than mildly diverting. However, after a while the tediousness of the city-scape and the simplicity of the driving model conspire to make one think of the other things that could be done with the time.

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60

Boomtown

A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.

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60

Gamestyle

Whilst there are some really good ideas here, Carbon feels too unbalanced as a package – too many bells and whistles attached to an average racing game. Roll on next year’s instalment.

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60

Edge Magazine

Need For Speed seems like it would benefit from choosing a priority to stick to: be either a rowdy pursuit rampage or a lustrous street racer unbothered by traffic or law enforcement, as mixing both can leave it feeling much less than the sum of its generously many parts. [Christmas 2006, p.89]

What Our Users Said

The average user rating for this game is 5.5 (out of 10) based on 41 User Votes

Note: User votes are NOT included in the Metascore calculation.

George D. gave it a9:
Truly one of the finest arcade racers on the market currently.

Darren D. gave it a6:
After Most Wanted I was very dissapointed with this game. It's very easy and boring and looks worse than NFSMW did. Avoid this if you have any sense.

Stevie B. gave it a9:
Best need for speed yet! each nfs game gets better and better with new and original features and after each one you think to yourself that they've done everything and won't be able to come up with anything new but they've managed it again. the new autosculpt feature is immense!!! you will be fiddling with it for hours trying too make your camaro look perfect and when you have spent every last penny on it you win an even better already done up car off a boss. its madness. crapy story but do not miss out and buy this amazing game.

Andyman gave it a5:
I just don't get it. It's like EA spent the last year trying to recycle Underground 2 into Carbon. Where do I start? Let's see... the environment is actually LESS detailed than Most Wanted, the "new" world map looks like a Risk reject, the performance upgrades don't give you an edge, your wingman just gets in the way, there's no Speedbreaker in the Canyon races, the AI catch-up is extremely inconsistent, there's STILL no custom controller configuration... need I go on? Electronic Arts: is Hot Pursuit 3 too much to ask?

ACE5 gave it an8:
Overall, this is a good game. But a few things bother me about this title... This is basically a mix of NFS: Underground and NFS: Most Wanted, which isn't bad, but... I was expecting some new content, and not for them to just bring back what everyone liked about the past games. The graphics were nice, but, all of the lighting effects from most wanted are hidden because of the nighttime setting. Know the game is set up like a gang war, which has you fighting for territory. Which isn't bad, but the game world feels about the same size as Most Wanted. I was expecting an environment at least twice as large. And another thing I don't like about this game, and the past two is, That the majority if cities in the real world have a fairly large set of straight intersections in their down town area. NFS seems to think that cities streets are all curved lines. It would have been easy for them to put an area in there with a nice amount of traffic to get through. My opinion... This game is not living up to it's potential.

Red XIII gave it a7:
Though there has been upgrades from most wanted carbon is basically a regurgatation of the past 3 NFS titles, the city is almost the exact same as underground 2, but looks a heck of a lot better. I like that they brought drifting back and added canyon dueling, muscle cars are a nice touch as well, the online play is very fun but sometimes laggy, overall this is a lot like the other NFS titles that is why it is a 7, but that does not hold it back from being a good game that is very fun to play. Buy if you like racing games, but if your sick of the NFS titles then this is nothing different (for the most part). But I personally like this game, though it is nothing new.

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