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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The game heralds the return of high-intensity police chases and introduces the all-new 'Heroic Driving Engine' -- a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles. A mix of computer graphics and live-action movies immerses gamers in the rich world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for highway battles. These high-speed, high-stake chase sequences push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour. An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary. Need for Speed Undercover also features the series' signature car customization, real-world damage and realistic driving physics. The game includes some of the hottest licensed cars such as the Audi R8, BMW M6 and Lexus IS-F. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 88
82
80
360 Gamer Magazine UK
While the gameplay feels simple and easy to interact with, there’s plenty of options and a decent array of customisation for your vehicles. A combination of arcade fun gameplay and a massive playground of a city to do it in should have you entertained for weeks.
80
80
80
79
Games Master UK
Nearly a return to form, but the new 'grown up' attitude takes away more than it gives. [Christmas 2008, p.62]
78
76
75
1UP
As a mashup of :Need for Speed: Carbon" and "Need for Speed: Most Wanted", Undercover is ultimately fairly successful. For many, though, in a post-"Burnout: Paradise" world, the question has to be raised: "What does this give me that Paradise doesn't?" The answer to that is "cops and robbers," a mechanic that has worked well in single-player since the days of Hot Pursuit, and works even better online when played in teams of 4-on-4 in Undercover.
75
Official Xbox Magazine
A good time can be had, but only if you're patient...and a really big fan of Most Wanted. [Holiday 2008, p.68]
75
Worth Playing
I had a lot of fun with the Career mode in Need for Speed: Undercover, and the easy-to-grasp controls really make this an accessible and fun title in the Need for Speed franchise. Don't expect a lot of innovation or new ideas, as a lot of the things that were implemented seem to be pulled from previous NFS releases, but I think race fans will be able to have some fun with this title.
73
70
Meristation
Undercover is entertaining, has excellent controls and offers lots of variety for the vehicles avaliable, which combined with a great soundtrack makes a solid racing game. Sadly, the mediocre technical performance undercuts the presentation values and the light difficulty level will turn down the most dedicated players.
70
70
70
70
70
70
70
70
70
70
Gamervision
The main problem with Need for Speed Undercover is that even though it is a lot of fun, it’s just not compelling or interesting enough to keep you coming back for more. While playing, I kept thinking, “Man, this would be a perfect weekend rental or budget title”, but I never thought about dropping $60 to get it new.
70
Level7.nu
Undercover is in almost all aspects a return to the well for the Need for Speed series. Adrenaline filled races with the police hot on your heels is as fun as it always was and the online mode Cops and Robbers is a blast. The presentation is also solid, building on top of the foundation laid with ProStreet with a design more resembling Burnout Paradise. Unfortunately the framerate occasionally grinds almost to a halt, a big problem in a game so utterly focused on speed. Undercover is also way too easy, not offering any form of challenge until the very end. It's an unfortunate example of great potential gone to waste.
70
games(TM)
The cut-scenes, in all their sincerity, still manage to be completely laughable. Yet it’s hard not to enjoy them despite the fact they’re not really doing the job intended. [Christmas 2008, p.97]
70
70
70
67
67
Xbox360Achievements
Undercover is definitely a step in the right direction and if it wasn't for the horrible design issues (buggy GPS, frame rate issues and dodgy AI), the game would be scoring closer to the 80's. It's ultimately these design issues that spoil what is a solid racer. Chances are, if you can look past these issues, you'll actually really enjoy the title, I did ... but I have the patience of a Saint.
67
65
Gameplayer
NFS of old was about hot cars, hot pursuits and miles and miles of open road, and Undercover make a semi-successful fist of recapturing some of this magic. Looks great, plays fine. There’s no getting around the fact, however, that Undercover is basically Most Wanted with a new lick of paint. Can somebody please green-light Hot Pursuit 3? Surely the open-world horse has been well-and-truly flogged?
65
64
62
InsideGamer.nl
From a technological perspective, Undercover is a humiliating installment in the Need for Speed-series. The frame rate stutters, the open world is dead, and the story is laughable. Even then, Undercover offers some of the same over-the-top racing fun we have gotten used to, and the game will surely get your adrenaline pumping when getting behind the wheel of some of the hottest cars in the world.
60
60
Jolt Online Gaming UK
60
60
60
60
60
VideoGamer
After EA's recent run of quality, it came as quite a shock that Undercover simply doesn't feel ready. The in-game performance is frankly terrible and one of the main event types is deeply flawed. We can't deny that there's still fun to be had here, especially in the highway battles (and with some of the dialogue), but we simply can't recommend a game that performs so poorly that it's at times unplayable.
60
57
52
50
50
50
50
49
42
42
Gaming Age
This port of Most Wanted that was a port of Carbon, which in itself wasn't good in the first place, is unforgivable from a team as financially stable as EA. Heck, Burnout Paradise, while not a great "Burnout-style" game, was a fantastic racing game, so how about counting your losses and just releasing one racing title and put all your money and focus on it.
40
Giant Bomb
I'll admit that my fondness for Need for Speed Most Wanted colored my expectations for Need for Speed Undercover, but this game's general failure as a racing game ends up being so significant that its inability to recapture the fun of Most Wanted in particular is kind of a moot point. There's no shortage of street racing games on the market right now, and there's simply no room for a game that can't nail down some of the basics.
40
Boomtown
A huge letdown for a franchise that is yearning for its reinstatement at the top. EA really should have done so much better. Why not just use the Burnout Paradise engine, create a new city, slap in the NFS gameplay and call it...Most Wanted Hot Pursuit Porsche Unleashed? I'd buy it. In fact I'd buy two copies out of unadulterated joy.
40
16
Game Revolution
Unfinished, underdeveloped racing efforts like Need for Speed: Undercover leave the acrid taste of stale engine oil and greasy do-rags in my mouth. Luckily, it’s nothing that a little time spent with Grid or PGR4 can’t wash away. Undercover attempts to return the series to its former glory, but it’s obviously lost that loving feeling.
TANK gave it a9: Tabitha gave it a9: jazz15c gave it a7: Briab S gave it a3: [Anonymous] gave it an8: [Anonymous] gave it an8: [Anonymous] gave it a9: |
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