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Prey

Generally favorable reviews
Based on 80 critic reviews
How did we calculate this?
Based on 42 votes
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Game Info
Publisher: 2K Games
Developer: Human Head Studios
Genre(s): First-Person Shooter, Action
Players: 8
ESRB Rating: M (Mature)
Release Date: July 10, 2006
Summary
Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet. [2K Games]
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Detroit Free Press
Prey is touted as having an adaptive difficulty system -- the better you are, the better it gets -- and it really did seem to get harder as the game went on. As a result, there are just two difficulty settings, Normal and Cherokee, and I'd advise that even vets might want to give Normal a try on the first run out, letting the game's artificial intelligence pick up the pace to a comfortable level.
Read Full Review >GamePro
The game that "Doom 3" and "Quake 4" wished they could be. It's ruthlessly violent and action-packed, yet consistently subversive and innovative -- not unlike "Duke Nukem 3D," another 3D Realms-produced game. It's also one of the least frustrating games we've ever played.
Read Full Review >Game Informer
Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
Game Chronicles
Prey actually delivers both a compelling solo and an outstanding multiplayer FPS experience that will delight FPS fans looking for a truly unique approach to what was becoming a rather stale and predictable genre.
Read Full Review >Official Xbox Magazine
In a strange way, Prey feels really old-school despite all its innovation, and that feeling is strongest in its simple but excellent multiplayer. [Sept 2006, p.74]
AceGamez
Absolutely every aspect of the gameplay design and presentation is simply dripping with quality - the look and feel is totally unique, and the altered gravity, portals, alien weapons and spirit walking all combine to create the finest 360 shooter since "Perfect Dark Zero" at the console's launch.
Read Full Review >Kombo
Those looking for a fast-paced adrenaline rush that happens to be wrapped in some great art direction and a gorgeous graphics engine won’t be disappointed, especially if that love of all-out action translates into a love of old-school online deathmatch.
Read Full Review >IGN
The multiplayer modes are sure to have gamers deeply involved over the next several months. The options, technical experience, and the amount and quality of online games are straightforward fun.
Read Full Review >PGNx Media
It manages to do the expected FPS stuff well while adding some new mechanics that spice things up. Good use of the Doom 3 engine makes the presentation superb, as well.
Read Full Review >Cheat Code Central
A rock-solid game filled with innovation, a compelling story, and gorgeous graphics.
Read Full Review >Gamenikki
Even if Prey’s story didn’t leave me breathless from the masterful blend of sight and sound, I at least remained damned entertained. Sometimes that’s all you can really ask for.
Read Full Review >Console Gameworld
It doesn’t get boring and keeps supplying new ways of freaking you out while still supplying you with a decent dose of coolness.
Read Full Review >Planet Xbox 360
Perhaps let down by a short and unbelievably easy single player adventure, Prey’s unique features, fun multiplayer and genuinely interesting story make for a fantastic FPS that puts generic, lazy copycats to shame and should be at least tried.
Read Full Review >netjak
Even if you’re sick of FPSs, check it out anyway, because this is definitely not the time to turn your back on a game like this. Prey is a twisted take on the genre that shouldn't be ignored, that is, if you're not prone to motion sickness.
Read Full Review >Game Almighty
Overall, Prey is an excellent game, bringing new, innovative ideas to the gaming market. I highly recommend this game to all FPS enthusiasts looking for a twist on the typical shooter.
Read Full Review >DailyGame
Spirit walking and weird gravity are fun and fresh, but not having consequences for death takes away some overall suspense.
Read Full Review >Gamers' Temple
Prey is without question my favorite Native American versus alien invader game ever.
Read Full Review >Next Level Gaming
What starts out as just another "corridor FPS", turned into a game that grows as you play, and sucks you in.
Read Full Review >XGP Gaming
Prey has a great storyline, although it seems basic at first. It’s innovative, looks gorgeous, and is extremely fun to play.
Read Full Review >ZTGameDomain
A visceral shooter with a great story, superb visuals, and twitch online gameplay should certainly keep players occupied through the hot days of summer.
Read Full Review >eToychest
Prey offers impressive visuals, a decent story, and high-octane action to bring players the equivalent of an outstanding summer action flick.
Read Full Review >Play.tm
It features fantastic level design that make a fresh change from the usual FPS fodder. Coupled with a captivating and well told storyline, Prey comes together to be the game of choice if you are looking for an FPS that, if not perfect, actually does something new for the genre.
Read Full Review >Gaming Target
Players that get motion sick easily will definitely want to stay away from the game as perspective changes rapidly and frequently.
Read Full Review >Play Magazine
It has a solid story, incredible visuals, and a new approach to an age-old formula. [Sept 2006, p.57]
Da Gameboyz
With fabulous graphics and great sound to match, Prey manages to put forth one hell of a gaming experience. However the short game time combined with a laggy and rather limited online features prevents this game from becoming one of the great titles of the year.
Read Full Review >TeamXbox
The new mechanics that it adds to the first-person shooter genre will be remembered for a long time to come, and they certainly help differentiate it from the rest of the pack; something that isn’t so easy to do these days.
Read Full Review >GameBrink
Multipreyer (ugh) utilizes the unique level design, gravity manipulation and portals that you enjoy in singlepreyer and should provide hours of enjoyment, which is a good thing because youll find yourself finishing the game in about eight hours.
Read Full Review >Xbox World Australia
Some questionable story elements aside, the game is enjoyable and manages to maintain a fairly consistent pace throughout.
Read Full Review >GamerNode
From a perspective outside the nitpicking, it's a really fun game; it's scary, fast, brutal, and very well executed. Despite its shortcomings, it's still definitely worth playing. It's not perfect, but it's damn close at times.
Read Full Review >DarkStation
Although the game is lacking a deeper online game, the single player manages to make up for it with a very good story and good solid action.
Read Full Review >G4 TV
It's the breakneck pace afforded by Tommy's spirit world resurrections and the dizzying effects of promiscuous gravitational pull that makes Prey such a fresh gaming experience.
Read Full Review >Edge Magazine
While most shooters handle the genre's design tradition like fragile cargo, careful to ensure that its arrangement of pieces doesn't fall into disarray, Prey cranks it like a Rubik's cube, cocking its world delightfully askew. [Sept 2006, p.76]
Times Online
As a first-person shooter, Prey makes up in design for what it lacks in depth. The game moves along swiftly, balancing a strong narrative with solid puzzle-solving and some very tasty eye candy.
Read Full Review >Gaming Nexus
A solid first-person shooter that tries out a few new ideas and offers a compelling single-player story. But now that the shock and amazement of finally getting to play it has warn off we're left with a game that is a lot of fun ... but probably not worth the decade-long wait.
Read Full Review >The New York Times
While good science fiction creates coherent, convincing futuristic technology and explores its ramifications, Prey is simply built around a bunch of neat ideas like wall walking and invisibility. This makes Prey very bad science fiction, but the game works wonderfully as a surreal nightmare.
Read Full Review >Extreme Gamer
Prey is unique and bizarre, and at the same time familiar. If you enjoy future themed shooters you're going to love the ride the Prey provides.
Read Full Review >Total Video Games
Undoubtedly a stylish and engrossing variation on the Sci-Fi shooter theme, the novel touches ensure Prey is a worthwhile experience; but, it's probably still not enough if you're tired of the premise and haven't enjoyed id Software' most recent efforts.
Read Full Review >WHAM! Gaming
What could have been a run-of-the-mill shooter is elevated by an interesting plot, wild environments and shifting gravity that sometimes makes you wonder which way is up. Not for the faint of stomach.
Read Full Review >Gamer 2.0
Prey is worth playing for its striking technology and story, and what they bring to the gameplay. It’s too bad that the impressive moments had to be separated by monotony, but that doesn’t make them any less extraordinary when they happen.
Read Full Review >Official Xbox Magazine UK
On occasion, what no doubt seemed like a crazy-cool idea down the pub just didn't work well in practice (spirit death-defying in particular) and fun has taken the edge off challenge, but you'd have to be an extremist alien sympathiser not to thoroughly enjoy Prey from the moment it sucks you into its viscera to the moment it squeezes you out again.
Read Full Review >MS Xbox World
Prey offers a surreal and entertaining playing experience; however I did feel that it was a one trick pony, albeit a very good trick indeed.
Read Full Review >Yahoo! Games
You came here for the dumb summer shooter fun, you stuck around for the wet icky graphics and the "M.C. Eschertime!" Ten hours later -- or longer if you can hold out against multiplayer nausea -- you're going to have gotten just what you expect from a solid well-done shooter.
Read Full Review >1UP
If only the Native American mysticism had figured in more. If only the spirit "death walk" had developed into something more than a shooting gallery. If only the voice acting and storytelling were a little better. If only there were more than just deathmatch to the multiplayer. All those half steps...but even combined, they don't amount to a stride backward.
Read Full Review >Games Radar (in-house)
It could have been much better if only there were more than two modes (deathmatch and team deathmatch) and a couple of maps small enough to play with less than five players, but Prey is still a major blast for shooter fans with strong stomachs.
Read Full Review >GameSpy
Prey is undoubtedly one of the most interesting games to hit the Xbox 360 so far. It introduces some unique gameplay mechanics in the wall walking and portals, and the Death Walk stuff ensures that you'll be able to sit and play the game for hours on end without getting frustrated.
Read Full Review >GamerFeed
Prey has been a long time coming, and if the game just had a bit more to offer in terms of challenge and a more calculated death/revival system, it could've been a classic to unseat Halo 2. On its own, however, it was definitely worth the wait, with marvelous design ideas, fun gameplay twists, and a presentation that shows some effort.
Read Full Review >Sydney Morning Herald
Despite a flimsy storyline that's riddled with cavernous gaps in logic, Prey's rollercoaster ride of gun-toting action delivers the punch of a blockbuster movie.
Read Full Review >games(TM)
Prey is a masterpiece of design, but there are a few niggles that slightly mar the overall experience rather than the immediate game. It’s likely that you won’t even notice them until you’ve finished playing and are debating its merits with friends. [Aug 2006, p.106]
Jolt Online Gaming UK
Even though Prey is far too short, devoid of any challenge and guaranteed to leave you disappointed, it still manages to be one of the finest old school first person shooters out there.
Read Full Review >Digital Entertainment News
Prey falls short of revolutionary by becoming a victim not only of time, but its own success. By not following through on the promise of a couple of very new and interesting gameplay mechanisms, the developers have delivered only part of the game that was possible.
Read Full Review >GameTrailers
Prey is something of a paradox, because it’s got a ton of original ideas wrapped up in a package we’ve seen a dozen times before.
Read Full Review >My Gamer
It has a great imagination, even if it hasn’t been executed to perfection.
Read Full Review >Armchair Empire
Prey has enough setpieces to make it worth checking out, even if it’s not particularly compelling overall.
Read Full Review >Gamezilla!
Prey offers solid FPS action with enough new elements to keep things interesting. As with most FPSs these days, the real action in online and Prey won’t disappoint here either.
Read Full Review >GameSpot
Prey's campaign won't take too long, and it's rarely difficult, which makes it a solid choice if you're looking for an easy weekend romp. But much of the game's potential for unique thrills feels wasted by its straightforward level design, and the multiplayer doesn't add much to the package.
Read Full Review >Gamers Europe
All the zingy features in the world can't disguise the simple clear room, move on level construction that forms the majority of the game, and I can't help but think that Prey was designed by a big committee who were never really quite sure what they wanted to do.
Read Full Review >PALGN
The plot, which we've intentionally avoided going into so as not to spoil it, is much more interesting than your average FPS too. Its relatively short length, lack of challenge and uninspiring multiplayer mean that it doesn’t quite fall under the ‘must own’ category.
Read Full Review >The Onion (A.V. Club)
Sadly, the teleportation and wall-walking feel like incidental obstacles: The path through the game is so linear that you never really explore the new experiences, such as staring at the back of your own head through a portal, or stalking up a giant wall while aliens shoot at you from the ceiling.
Read Full Review >Xbox Solution
The spirit-walking and the gravity-changing was a great idea. For a week rental, this one is great but unless you’re the type of gamer that loves death matches, most will play it once, beat it and then let it sit for awhile before wanting to play it again.
Read Full Review >Electronic Gaming Monthly
Spend a couple of hours globe-trotting Prey's extraterrestrial fun house and witness your mind turn to mush as it soaks in all the bizarre gimmicks--portals, walking on walls, immortality--that help the game stand out from other ho-hum shooters. [Sept. 2006, p.94]
GamingExcellence
A co-op mode would have been wonderful, a more fleshed out story-line, additional levels that didn’t take place in dark corridors that herded you from A to B without fail, more multiplayer options; these are all things that should be expected of games being released on next-generation consoles.
Read Full Review >RewiredMind
Lazy level design and the inability to die make the game too easy, leave you questioning why you want to carry on, and may even lead you to just not bother completing the game.
Read Full Review >Game Power Australia
Prey stands out for a number of excellent reaons even if the portal hopping and gravity-swapping can get a bit confusing.
Read Full Review >Deeko
Too many stumbling blocks for a game that was first conceived back before Y2K was even a bother are unacceptable. I guess it's only wine and fine scotch that gets better despite the anticipation.
Read Full Review >Xboxic
Despite some room for improvement, a linear nature and disappointing lifespan, Prey has a great deal to offer. It has fluent and dependable gameplay, one of the most fantastic video-game stories of recent times, some nifty innovations, a great atmosphere, along with two of the most emotionally harrowing boss-fights ever seen in a game.
Read Full Review >GameCritics
Prey's marriage of scientific and spiritual might not be the best fit, but convincing environments, dynamic gravity, and mastery of genre basics assure its status as a pleasantly solid entry into a very crowded field.
Read Full Review >360 Gamer Magazine UK
Joins an ever-growing ranks of "could-have-beens" thanks to it being both too short and too easy. [Issue #12]
Eurogamer
A game whose good intentions simply don't translate into wide-eyed entertainment. With uninspiring and basic deathmatch multiplayer options failing to rescue the package, it looks like it's going to be another long hot summer for FPS devotees.
Read Full Review >VideoGamer
A sequel is definitely coming (it even says so in the game), and the foundation has been set for a strong series, but as a true contender to the FPS crown Prey falls a fair way short.
Read Full Review >Gamestyle
Like a Michael Bay movie, Prey is about non-stop action with less emphasis placed on plot and more on shooting anything that moves.
Read Full Review >Talk Xbox
While I feel that Prey is a better game than "Quake 4" and "Doom 3," Prey is a next-gen game, which is held to higher standards and it’s a letdown in a few categories, namely the pathetic multiplayer.
Read Full Review >GameShark
A pretty cool first-person shooter, with a forgettable story and characters. The gameplay mechanics in Prey, while very interesting, weren't utilized as much as they could have been, and multiplayer is a little lighter (albeit fun) than we expected.
Read Full Review >3DAvenue
There's no doubting that Prey looks the part of a modern FPS, but, as always, looks can be deceptive. It's a fun game, but it's no great breakthrough in the science of what is undoubtedly a very crowded genre.
Read Full Review >X360 Magazine UK
Gimmicks aside, it's a very short and linear adventure that you'll probably only play through once unless you're an Achievements whore. But then...we had such fun playing it. [Issue 9, p.74]
Game Revolution
It presently seems content merely treading ground already covered in "Half-Life 2," "Doom 3" and "Quake 4." Despite its lofty intentions, this brave’s promise of innovation is as empty as the tears of a fake Indian chief.
Read Full Review >Gaming Age
Because the new elements have very little purpose other than to make your life in the game more difficult, it's hard to support them as a viable, gameplay-enriching feature in their current form. Instead the portals, wall walking, and gravity rooms feel very gimmicky.
Read Full Review >Thunderbolt
We want interesting levels. We want a variety of enemies that challenge us. We want cool guns to kill them with. Instead, the developers did what they wanted. They put doors on ceilings and tables on walls and little switches to hit to pull you where they want you to go. They forgot everything that makes games fun.
Read Full Review >What Our Users Said
The average user rating for this game is 7.1 (out of 10) based on 42 User Votes
Note: User votes are NOT included in the Metascore calculation.
Randy M. gave it a10:
Prey is, simply put, a next-gen masterpiece. Not only are the gameplay, level design, and graphics executed superbly, but I found one thing in this game that absolutely touched me: the storyline. It was exciting, sad, and full of brilliant plot twists. This is often rare for a first person shooter, and it shocked me to see how detailed it was. Truly, a triple A title that will remain in my heart forever. (On a side note, the scene where you are abducted and taken aboard the sphere while hearing "Don't Fear the Reaper", is absolutely brilliant.)
SYC gave it a4:
Another glorified tech demo that like so many 360 games lacks originality or entertainment value of any kind. I was bored stupid after the first 15 minutes. Avoid it.
Elizabeth R. gave it an8:
This game was enjoyable, but a few things kept it from being great. The story was very cheesy at times. The fact that you never really die (at least after the first chapter or so) and are instead given the opportunity to replenish your health then return to the exact same spot where you died made me play carelessly at times - it was tempting to run and gun in every situation, knowing that there were no consequences for doing so (e.g. having to return to a checkpoint.) The gravity-defying and shifting aspects were fun, and there were moments when the environments and sound effects were genuinely creepy. Prey is a great FPS for a casual fans of the genre - casual gamers could complete this game and gain some achievement points.
Martin S. gave it a7:
This game is definitley better than Quake. More original and slightly less linear. It is a great game to buy used for $30
Colin C. gave it a7:
Solid game. I had fun, but also played through with a nagging sense of feeling letdown. The portals where cool for about five minutes, but the novelty wears off fast. The wall-walking was cool for the first couple of hours. But for a gamer that likes to be challenged, the fact that you never really die or lose any of your progress takes away any reason to play smartly or try different tactics. Just stand there out in the open and shoot the bad guys. If you die, wait till you respawn and pick up right where you left off. And the story idea, while kind of cool, was executed flatly. I was never truly pulled into it (not like Dead Rising.) If you like first person shooters, give Prey a try. You'll probably have some fun. Just don't go in expecting the next Halo or Half Life.
Matt S. gave it an8:
This was a pretty solid title. I enjoyed the new game on the aging doom engine (which i'm getting sick of). But the story and balance were excellent, and that's what kept me playing. I was also happy to see that a good number of enemies had scripts written into them so instead of always standing there when you ran around the corner some would come around the corner shooting at a human and stuff like that. However I was once again a little upset to see some unneeded frame-rate slow-down where it shouldn't have been. I don't know if the developers were just eager to port this game to the 360 or if it's another famous hardware issue. But still, multiplayer was a good amount of fun since they implement the same gravity effects as they do in the singleplayer. Unlockable content is kind of lame (ecspecially if you bought the special edition version that comes with an art book). And a good number of your award points come from just beating the levels.
Brett S. gave it a9:
So, this is a rarity, I have finally found a game for the 360 that does not suck (Oblivion, battlefield are two other fantastic games). This game was visually spellbindingly awesome. For all those who say this game was like DOOM or other 1st person shooters, yes you are right, but what do you expect from a 1st person shooter, the whole idea of a 1st person shooter is to shoot things. Really, the only thing you can change is the background, and the concept just like PREY did with the way it twisted dimensions and gravity. I really enjoyed the opening level where you could actualy make all the things in the bathroom and bar work, unlike so many other games where they don't. The 3 dimensional concepts and gravity concepts in the game were awesome, for me that is taking a 1st person shooter to new levels, i have never seen a game with that sort of design,(eg were entering into one portal makes you 2 feet tall etc). Well done Human Head Studios!!! Online wasn't so much fun, but you can't be perfect.
