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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life - an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of the Corruption, a dark substance that physically contaminates the land and the skies, the Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
96
Cheat Code Central
A wonderful and nearly magical game. It's not very long but it's long enough, as it will entail around 10-14 hours of continuous platforming and fighting, even if you don't try to pick up the 1001 Seeds of Light. The flow and excitement of the gameplay as well as the dramatic visual style will get you hooked for hours to come. I doubt there will be many people who don't like it, as it's equally engaging for players and viewers sitting next to you.
94
93
92
Planet Xbox 360
Prince of Persia is a game that tends to the casual audience while keeping the masochistic at bay. There are some hiccups that could have been fixed, but with a beautifully unique art direction that is unparalleled to anything previously done, dynamic and perpetually new environments with seamless acrobatic platforming, much can easily be forgiven.
92
92
Vandal Online
91
Team Xbox
A really pure gaming experience that will undoubtedly split gamers on the issue. Some will hate the controls, others will love them. Some will be bored with the game’s repetition, others will be enthralled by it. Some will love the voice acting, others will be on the right side of that issue. No matter. Prince of Persia is a gorgeous piece of work that may just pull more people into gaming by being as fun and easy as it is beautiful.
91
GameShark
If you are looking for a challenging platformer that will test your gamepad skill to its fullest – Prince of Persia isn’t that game. Still, despite its lack of overt difficulty, this game remains special, and while it didn’t take terribly long to finish, and replay value isn’t too high unless you get obsessed with seed collecting, it was definitely nine to ten hours well spent and is an adventure you should not miss.
90
GameSpy
The new title combines strong platforming fundamentals, Assassin's Creed's open-world structure, and some of Okami's wonderful aesthetic flourishes. What it introduces to action games is something truly wonderful. Since the Prince can't die, the pace and rhythm of gameplay is never lost, yet it still offers a challenge even for hardcore gamers.
90
90
90
90
90
Xbox360Achievements
90
90
90
90
89
89
ZTGameDomain
It isn't full of guns, aliens or even tons of gore and it certainly doesn't have the marketing muscle of some of the other games currently occupying store shelves, but it does have one thing most of them lack: character. The relationship between Elika and the Prince is easily the best duo found in a game yet and the developers have done an outstanding job of forcing you to care for Elika more than even yourself.
88
Game Informer
While the virtues of the control mechanics and gameplay are up for debate, the value of the presentation and production are not. A stirring orchestral score is the perfect accompaniment to the breathtaking environmental backdrops. Stop nearly anywhere in the game, and it looks like you’re staring at a still painting.
87
IGN AU
As much as we enjoyed our time as Prince and even gave into the somewhat forced love story, we came away wishing for a little more to do. Still it's by far better to do a few things really well than to try your hand at everything and succeed at nothing. Prince of Persia is arguably the best classic adventure game of 2008 – with a little room to improve.
87
86
85
85
InsideGamer.nl
The Prince returns, and does so with a fresh new style, a phenomenal game world, and in stunning visual detail. The addition of Elika is a nice touch, but takes away some of the initial challenge in the game. The fact that you can’t die is a real shame, but the choreographical fighting mechanics keep the gameplay interesting and fun, and turn Prince of Persia into a small masterpiece.
85
85
Pelit (Finland)
Prince of Persia looks simply amazing and plays almost as good. Prince’s compation Elika gets sometimes annoyingly in the way of free jumping and the combat relies too much on heavy God of War style button smashing. Otherwise it’s great fun. [Jan 2009]
85
85
85
85
85
83
1UP
Prince of Persia delivers well-crafted gameplay that borrows elements from its predecessors (and plenty of other titles) but makes great strides in developing a new identity for a series -- and a character that isn't as completely annoying as you might think from the first few lines of dialogue -- that seemingly lost its focus over the past few years. Of course, some issues here and there disrupt its goal in surpassing The Sands of Time, but it's an incredibly enjoyable journey nonetheless.
82
Gamer 2.0
Unless you’re a hardcore fan of the Prince of Persia games, you can beat the game in about 14 hours or so in a rental to get all you need out of it during the holiday season.
81
80
NTSC-uk
Prince of Persia turns out to be a worthy justification for once again restarting the franchise. It brings the series back to its essential roots, stripping away the superfluous muck that had gathered during the last few outings and at the same time having enough new appeal, charm and content to make it worth trying.
80
80
Game Positive
80
Electronic Gaming Monthly
It's still quite a good game--I just wonder why it feels like a step back from the previous trology. [Jan 2009, p.69]
80
games(TM)
Our dissatisfaction comes in the finding that the Princes adventurous new gameplay elements simply don’t play to his strengths, resulting in an experience that often wavers between intense highs and irritating lows. [Jan 2009, p.94]
80
Meristation
Once Again, Ubisoft Montreal takes us to Persia, this time an arid desert where we will face great dangers. With its cell-shading graphics and the incredible platforming areas, the Prince is better than ever; also, this time he has a great companion, Elika. A huge adventure, beautiful and great, but with some technical issues, extremely easy and very straightforward.
80
80
Games Radar (in-house)
80
Official Xbox Magazine
It’s immediately tangible, even from the title screen, that Prince of Persia is a labor of love, meant to bridge luxurious aesthetic and spitshine polish with emotional investment. And despite its overly repetitive structure, we found ourselves compelled to fight our way through to see how it all ends — donkey or not.
80
80
80
80
79
77
ActionTrip
In the end, Prince of Persia is nothing more than a beautifully animated and brilliantly directed ride through impressively designed environments. The problem strictly resides in its watered down gameplay mechanics, which, although well-executed, did not exactly meet our expectations, let alone provide a decent challenge.
75
Game Revolution
Even if there’s no particular reason for it, Prince of Persia is a fun romp through a desert temple. The parkour-heavy gameplay looks impressive and is satisfying without being too frustrating. So head on over to your local store and pick up a copy of Princess Elika and That Nameless Drifter Guy Looking For His Donkey.
75
75
75
70
GameCritics
The game's core mechanics are all still there, neatly created and presented stunningly. But underneath this evident beauty, Prince of Persia fails to deliver on any sort of a challenge, and instead of carrying on the proud tradition of the series, deviates to a considerable and damaging extent because of its simple gameplay and excessive accessibility.
70
70
Gamer.nl
Prince of Persia is a beautiful game that looks so good that you almost want to date your tv. Almost. Because the downside of the game is a total lack of intelligence. In an attempt to offer the gamer a incredible looking game with minor obstacles Ubisoft has made a game that reduced the roll of the player to an absolute minimum. If you have a weak spot for beautiful games than Prince of Persia will be your cup of tea. If you're looking for a challenge be sure not to buy this game.
70
67
67
66
65
61
Xbox World 360 Magazine UK
Newcomers are likely to get more out of this new trilogy's opening than veterans, who know much better. [Feb 2009, p.74]
60
60
60
Eurogamer
The platforming fluency is seductive, but it's a language of indifferent thumbing yawned through timing windows as wide as a house. The crushing thing about Prince of Persia, however, isn't this. It's that we're faced with yet another poor game planted in a bed of fantastic technology and interesting mechanics, which, rather than empowering the player to solve interesting problems in new and exciting ways, merely sends you for a long and elaborate stroll through a beautiful world devoid of challenge or variation, and marred by excessive repetition.
60
60
50
Edge Magazine
Prince Of Persia’s overalls structure never quite compels, it offers too few distractions to qualify as a sandbox, nor does it possess the quick narrative impetus of more linear games, ultimately feeling a little shallow and repetitious. [Jan 2009, p.84]
Rob H gave it a6: Kevin F gave it a2: Tjark K gave it a6: Hagen M gave it an8: Saxon U gave it a10: Mika H gave it a4: McDead Chowder gave it a10: |
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