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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
[Xbox Live Arcade] Set in a cyberworld, the legendary fast-paced action-shooter Rez HD, created by Tetsuya Mizuguchi, provides the ultimate audiovisual experience as the player targets the enemies and hacks the system while creating their own beats. Rez opens your senses ... let's go to synaesthesia was the watchword when Rez released in 2001 to become a fan favorite. The dynamic, total integration of visual presentation, sound and player input provides the ultimate audiovisual experience. Old-school vector style graphics, sensory response, and beat synchronization sets the title apart and is recreated in this port for Xbox LIVE Arcade in high-definition and 5.1 surround sound. Rez consists of five different levels, each with its own unique visual theme and style, musical track and a boss battle at the end. The game also features several different modes and lots of unlockable elements, giving it plenty of replay value. Play through the five areas in regular or Score Attack mode. Go to the Beyond mode and try Direct Assault, Lost Mode, the free play Trance Mission, or take on all the bosses consecutively in Boss Rush. Feel the rhythm: To further enhance the Rez experience, artists including Coldcut, Adam Freeland, Joujouka, Ken Ishii and Keiichi Sugiyama (SEGA's Wave Master) contributed tracks to the game. [Q Entertainment]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Hardcore Gamer Magazine
Go ahead and spend the points on this, regardless of if you have an older version, or even if you somehow haven't heard of Rez. [Spring 2008, p.60]
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Xbox World 360 Magazine UK
Rez was good on a 32-inch CRT; in the world of 48-inch plasma screens, it's spectacular. [Mar 2008, p.92]
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Pelit (Finland)
At this price the cult classic is a must buy. The game hasn't aged at all and the sharp high definition graphics and 5.1 sound really add to the experience. [Mar 2008]
91
Games Master UK
A fabulous legal high. [Apr 2008, p.85]
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X360 Magazine UK
The simple creativity it showed in blending the player's virtual action into the fabric of each level's trance soundtrack was a breath of fresh air in a world where 'rhythm action' mean "PaRappa" or "Dancing Stage." [Issue#30, p.120]
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VideoGamer
Even the most modern, pretentious, sensationalist piece of art can't hope to rival Rez's bold blend of craftsmanship, fun, interaction and sensory tantalisation. While art hangs on the walls in plain white rooms, Rez is out in the playground and at the front of the rave, and you're obliged to join it.
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Gaming Age
Actually, if trance/techno really bothers you, you won't like Rez HD. You just won't. In fact, it may even come across as annoying. If that's the case, you probably won't be able to play it enough to get into it, which means the whole experience will fall apart before you even get the chance to enjoy it. A real shame too, because for the rest of us, Rez HD is frickin' awesome.
70
GameTap
The downside to Rez is that while designed to be played repeatedly to get different aural sensations, the levels play out exactly the same way--with enemies appearing in the same sequence--so truly getting a new experience each time isn't exactly accurate. That doesn't mean it isn't fun or unique, but replay value isn't as deep as it might initially seem.
65
Destructoid
Perhaps it's the fact that, between the first Rez and this new version, I'd immersed myself in games like "Synaesthete" -- games which successfully couple music and gameplay to the point where the player experiences the game exactly as he or she would a music video. Compared to these titles, Rez HD, even with its updated graphics and improved trance vibration, now feels rather antiquated.
Andyman gave it a9: Jarrod gave it an8: Richard H. gave it a10: Star H. gave it a10: Blake H. gave it a10: Frank B. gave it a10: |
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