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How Metascores Are Calculated
68
1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Shadowrun is a multiplayer first-person shooter based on the much beloved RPG franchise. Shadowrun propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. Up to 16 players battle for control of this new world through Windows Vista's Xbox 360-to-Windows Vista online compatibility. In Shadowrun, vie for supremacy in a constantly evolving battlefield where advanced technology and ancient magic provide an unprecedented and high-velocity tactical action experience. After a 5,000 year absence magic has returned to the world of 2021, and global corporate might battles a relentless ancient order to harness this reawakened power. Be a part of the RNA global megacorp and bring order (and profit) into a world of chaos, or join the Lineage to keep magic wild and free at all costs. Choose a side and wage war for the future of magic in the new world of Shadowrun. Dive into a universe where ancient magic co-exists with deadly weaponry, and experience a revolution in multiplayer FPS gaming. Purchase advanced technology and magic each round in an extraordinary arms race to improve your abilities and open up new tactics for your team. Use your cybernetic eye to spot your enemy through walls, teleport behind your opponents in the blink of an eye, trigger a hologram as a distraction then cut them down with a burst from your rifle to clear the room before they even know you're there. [Microsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
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AtomicGamer
Overall, the actual game itself is pretty fun. The magic and tech abilities are good fun and, while the weapons don't have much variety, they are at least balanced. However, the lack of variety when it comes to game modes and maps is what makes this game a mere shadow of what it could have possibly been.
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70
Official Xbox Magazine
Shadowrun is definitely good--"Counter-Strike with magic" works very well--but it should be great. [Aug 2007, p.76]
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67
Electronic Gaming Monthly
Sadly, match types come in just two flavors: artifact raids or kill sprees, which makes $60 seems extortionate. [Aug 2007, p.78]
67
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65
Digital Entertainment News
65
65
Worth Playing
65
65
62
Pelit (Finland)
Shadowrun fails to impress. While the core gameplay principles are well designed and the game has a balanced feel to it, the experience turns out to be underwhelming. There is simply nothing flashy nor exciting about Shadowrun. [Aug 2007]
60
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Edge Magazine
Shadowrun has too many cooks: it’s a heady broth initially, and the possibilities might seem unmatched, but ultimately it turns out to be limited fun. [Aug 2007, p.88]
60
games(TM)
Shadowrun has stacks of good ideas; it just fails to rest them on a bed of good value and substance. [Aug 2007, p.104]
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40
40
GameSpy
Fans of shooters will find, quickly enough, that the absolute reliance on purchased abilities over skill makes this a poor Counterstrike-style title. RPG fans will, likewise, find that there aren't enough RPG elements to make a whole game out of. And both sides should have the common sense to realize that when a company sneaks out a test game disguised as a full retail product, you don't reward it by buying it.
Todd W. gave it a9: HM M. gave it a10: Matt N. gave it a9: Daz D. gave it an8: pizzathehutt gave it a3: Stefan S. gave it a9: Hunter W. gave it a9: |
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