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Silent Hill: Homecoming xbox360 Game Reviews
Silent Hill: Homecoming
Critic Score
Metascore: 72 Metascore out of 100
User Score  
7.9 out of 10
based on 30 reviews
Read critic reviews
How did we calculate this?
based on 65 votes
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Rate this game

The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd's Glen and eventually through the hauntingly empty streets of Silent Hill. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd's Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill's darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka. [Konami]

PUBLISHER: Konami
DEVELOPER: Double Helix Games
GENRE(S): Third-Person Adventure, Survival Horror
PLAYERS: 1
ESRB RATING: M (Mature)
RELEASE DATE: September 30, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

95
Variety
A true heir, lovingly crafted with the same psychological intensity as its predescessors while improving on their weak combat controls. All but the most closed-minded afficionados are sure to embrace it and savvy marketing by Konami could expand the fan base.
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84
Cheat Code Central
The folks at Double Helix gave me the Silent Hill I wanted: a nerve-racking, scary as hell experience to hold me over this Halloween season. Any fan of Silent Hill should be checking this out, and anyone just needing a good scare can join in the Homecoming.
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84
Team Xbox
Fans of the series are sure to be pleased, as well as spooked, by the expected, yet unexpected twists the plot takes as Alex searches for his missing brother and father. Newcomers will also appreciate the ability to pick up the game without needing to know the full history of the franchise, but some may feel a bit overwhelmed if they aren’t prepared for what the Silent Hill experience has to offer.
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82
AtomicGamer
Homecoming shows a significant improvement over the franchise’s last console outing, but there’s still work to be done.
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82
Talk Xbox
All in all, Silent Hill: Homecoming is a successful entry to the series. Even though it doesn’t do anything spectacularly new in terms of the franchise or the genre, it does do the old ways justice.
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80
Da Gameboyz
If you are a fan of the Silent Hill franchise then Silent Hill: Homecoming is a must buy title.
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80
G4 TV
Thankfully, the game manages to be worth more than the sum of its parts. The controls are the best they've ever been, and combat is actually tolerable this time. That said, you're still better off avoiding fights whenever possible, especially during the few annoying sections that continually respawn creatures.
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80
Gamers' Temple
Silent Hill Homecoming brings more action to the Silent Hill series and does a good job at blending it together with what we have come to expect
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80
GameDaily
Unless you've got nerves of steel, this game will at least send chills up your spine and at most scare the crap out of you. Sure, it feels similar to its predecessors, but the familiar mechanics and scares still give us hours of monster bashing fun.
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79
Xbox360Achievements
There are definitely some faults to this game, but it is overall an enjoyable experience. Double Helix Games is a mish-mash of multiple companies and is overall very new to the video game industry so the faults are no surprise.
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78
Planet Xbox 360
Silent Hill Homecoming delivers one of the few solid survival horror experiences on the system. The genre used to see a release a month, and gamers are lucky now to get two a year. Homecoming’s great story calls for a rebirth of the genre, even if the gameplay occasionally does not.
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77
GameTrailers
The development team has played it safe, delivering a game that maintains the status quo. It will make fans giddy, but those without preconceived notions will find it to be a bit clunky and growing long in the tooth.
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75
GamerNode
Homecoming doesn't recapture the essence of the Konami-developed games. The action-oriented approach leaves players with an awkward camera and less impressive plot, but the game is still enjoyable in its own way.
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75
Game Revolution
American developer Double Helix has managed to stick its landing—right in the uneasy, dark parts of the mind that define the Silent Hill experience.
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75
1UP
Double Helix has stayed true to the series' foundation while also taking steps in a brave new direction; they've crafted a tale that stands well within franchise lore, and they've produced horrifically beautiful environments, occasional framerate drops aside. If Double Helix learns from their mistakes here -- combat balance being the most glaring issue -- their future work could rival the series' best.
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75
GameShark
Imagine the L.A. skyline during rush hour, condensed into the perimeter of a city block, and you have a good idea of how thick the trademark fog has become.
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70
GameFocus
If you are a survival horror fan or just a Silent Hill fan you will enjoy this game and it would be worth the buy, but it is not a scary game, at least for me. If you are new to the Silent Hill franchise, just rent this one as it is not a good starter for the series. If you want to be scared, Dead Space is your best bet or Siren on the PS3.
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70
Game Over Online
It never hits its stride, never find that sweet spot that makes for that great edge-of-your-seat survival horror experience.
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70
ZTGameDomain
While it does change a lot as far as combat is concerned it feels more like a traditional Silent Hill title than the last few efforts.
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70
GameSpy
Silent Hill: Homecoming is a very strange game, as its dual nature and oddly unsatisfying gameplay could likely turn both fans and newcomers away.
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67
IGN
The game feels like a bit of a letdown. The gameplay has been reduced from a tense psychological experience fraught with spine tingling jumps and scares to a generic, predictable action title set in the location with good graphics and a great soundtrack.
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67
Electronic Gaming Monthly
While it doesn't top Silent Hill 2 or 3, I'll still be proud to add it to my collection. [Nov 2008, p.72]
67
Gaming Age
It was the game's storyline and characters that captured me versus the suspense this time around, but that didn't make the game any less enjoyable for me.
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65
GameSpot
Eye-catching visuals and creepy atmosphere aren't enough to make up for this game's poor pacing, cheap tricks, and muddled story.
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65
Official Xbox Magazine
From its leaden, cheap-shots-aplenty combat to its wild-goose chase through gray, same-y hallways filled with useless, placebo doorways to a story that takes much too long to get off the ground, its entire first half feels like a death march through a clunky hot mess. [Nov 2008, p.73]
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65
Game Informer
Fans will probably dig the game’s cool set pieces and the story, but the save points are placed too far apart, many puzzles require too much random experimentation, and the dialogue system seems like an afterthought.
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60
GamePro
If survival horror is your bread and butter, then Homecoming is right up your alley; otherwise, you might be better served waiting for Resident Evil 5.
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60
Hardcore Gamer Magazine
It’s decent survival horror, but Silent Hill fans will be disappointed.
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60
EuroGamer
The resolutely linear nature of the gameplay, as well, is a throwback. There are so many possibilities for a Silent Hill game set in a more expansive environment with multiple threads running concurrently, with a more fleshed-out cast, but that's never the case here.
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50
Thunderbolt
It’s a game whose flaws consistently work against its plusses. The atmosphere is brilliant as always, the scoring and sound effects magnificent (better than ever, perhaps) – but with this latest effort, which definitely falls short, I wonder if it isn’t time for Konami to consider an overhaul of Resident Evil 4 proportions.
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What Our Users Said

Vote Now! The average user rating for this game is 7.9 (out of 10) based on 65 User Votes
Note: User votes are NOT included in the Metascore calculation.

Randy M. gave it a7:
Silent Hill, being one of my favorite game series, I came into Silent Hill: Homecoming hungry for a great horror experience and expecting improvement over the previous titles. What I got was a mixed experience. The controls, while innovative, make the game seem more like an action title rather than a horror game. The graphics were outstanding, but it got a little buggy while squaring off with some of the monsters. (Particularly the Smog creature) The story was ok, but I was hugely disappointed in the endings and it seemed all too similiar to Silent Hill 2. My final verdict? As a Silent Hill fan, you'll most likely enjoy it, much as I did. If you can look past the unoriginal storyline and buggy gameplay.

Matthew C. gave it an8:
Retains enough of the origins of both the American and japanese sensibilities to make it an interesting evolution, and a minor departure. Silent Hill will always been the reviewers underdog, because it lacks a wide enough appeal to establish itself as pushing gameplay boundaries. Simply updating an existing formula does not mean innovating the genre. That said, the base originality and background to the silent hill story is something that appeals to a lot of people. It's just not something a reviewer can justify score on without seeming bias. So once again we have a small injustice in the way a consensus is judged, and it's source. However, all the reviews are not innacurate. The faults are true. Personally - from a biased user perspective, not taking the de-evolution of the setting into direct consideration, I would say this is one of the stronger silent hill games. As much as I liked the film, this film does follow in it's footsteps a little too closely. Yet at the same time it remains true to itself. A solid silent hill entry, but rather than innovating the gameplay, I would hope a sequel will actually innovate the GAME and STORY. Which relies on mystery, but never progresses. I know each story is seperate. But imagine being able to make a progression while keeping the mystery intact. Something like the popular show lost does (in terms of structure, http://www.metacritic.com/_images/button_votenow.gifnot actual story). Regardless, good game.

Juan C. gave it an8:
this is a great game,much better than the room,and its perfect for the new generetion of consoles,because the riddles are easier than the previous games

David H. gave it an8:
"Silent Hill: Homecoming" is the next entry in the Survival Horror genre for this current generation of video game systems, which is pretty scarce. Immediately, fans of the series and the feature film will be able to experience pure horror in the tradition of the original "Silent Hill". The pacing is slow, but the atmosphere is creepy. The presentation is great. Monster designs are a mix of Clive Barker type stuff and updates to the classic returning creatures, such as the faceless nurses. The nurses' aren't all that scary, I was more fascinated at them since now they are so hot and voluptuous, including bouncing breasts like the DOA girls. The film grain, dark atmosphere, limited visibility with the fog, nice ambient sound effects....it's all here to bring the player into a wonderfully nightmarish experience. Sadly, Double Helix really did drop the ball in making this a true gem due to the controls. Generally, everything works great, from the newly implemented combat system, and moving the camera around freely. Unfortunately, players CAN NOT invert the axis of the look/camera controls....which if very basic stuff! So, if you like to press UP to look DOWN and DOWN to look UP, you won't be able to....not until Double Helix and Konami release a hopefully in the near future downloadable patch/update. Also, they should have included a 180 degree quick turn! So, Alex Shepherd, the war veteran you'll control can't do an "About face!", which would have been easier to run away from the monsters. I guess he'll need to go back to boot camp! The puzzles are good, some areas of missing sound effects (probably due to a rushed production), all the textures are really low resolution and blown out, which could have been better. Some lip syncing is off in the cut scenes. Lack of health bottles and very few save points, keeps your anxiety up and makes every encounter a high stakes experience. All of these are rookie decisions by a company that hopefully will learn from their mistakes when they create the next sequel. If you love horror games, pick it up, turn off the lights and turn up the sound. Fun, exciting, scary, challenging, rough around the edges...just like the original "Silent Hill"! It's nice to be home!

Collin L. gave it an8:
For a Silent Hill fan this game is more than a fleeting nightmare of carnage. But for everyone else this is a frightening experience that involves a frustrating battle system and a smart array of puzzles.

Cranky I. gave it a7:
All the comments thus far have rung true for me. the game is far more action oriented, but maintains the psychological oppressiveness of past games. my problem is this... i use an inverted camera, and there is NO option to use it on release. i believe a patch is planned, but this sort of asinine omission is something to keep in mind if your are an inverted aimer, and have yet to give double helix your cash. there is an option to "aim" with inverted controls, but it does not affect any weapons except guns, and it is even more confusing having to switch back to invert for just a few weapons, like 1% of the time, in the most crucial moments. fortunately, there is a madcatz controller for the 360 that has an inverted analog option, and i plan on picking it up today, but you might want to figure in the extra $25 for it with the entry price to silent hill if you are an inverter... till they patch it. although the game is fantastic, for me, playing this game is a NAUSEATING experience, based around looking at my shoes, followed by looking at the ceiling. i spend so much time concentrating on the camera, that it COMPLETELY takes me out of the game. i never get motion sickness playing games, but i am getting close with this. FAIR WARNING TO ALL INVERTERS!

Art V. gave it a9:
After playing through this game many times (I have just gotten all 1000 achievement points) I must say that this game is a great effort by Double Helix and deserves at least an 8 out of 10. I am not new to this franchise at all (I still have every single SIlent Hill game!) and this game is a great addition to the series. It does not have the best story or endings out of the games (Silent Hill 2 does for sure) but it is still a awesome story with some good twists. Several reviews state that the combat is too easy and that is not the case. I died about 4 times through the game on normal difficulty and I never died in any of the other games. The combat can be quite challenging. The puzzles are well done also. Most people think that the puzzles are just there, but if you look around there are clues for every single one. Overall this is my third favorite in the series. Buy this game if you are a Silent Hill fan!!!! Best to Worst: Silent Hill 2 Silent Hill Silent Hill: Homecoming Silent Hill 3 Silent Hill: Origins Silent Hill 4: The Room

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