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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd's Glen and eventually through the hauntingly empty streets of Silent Hill. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd's Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill's darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka. [Konami]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
84
84
Team Xbox
Fans of the series are sure to be pleased, as well as spooked, by the expected, yet unexpected twists the plot takes as Alex searches for his missing brother and father. Newcomers will also appreciate the ability to pick up the game without needing to know the full history of the franchise, but some may feel a bit overwhelmed if they aren’t prepared for what the Silent Hill experience has to offer.
82
82
80
80
G4 TV
Thankfully, the game manages to be worth more than the sum of its parts. The controls are the best they've ever been, and combat is actually tolerable this time. That said, you're still better off avoiding fights whenever possible, especially during the few annoying sections that continually respawn creatures.
80
80
80
80
79
Games Master UK
Solid but over familiar, Silent Hill is a town in need of some redevelopment. [Feb 2009, p.74]
79
78
78
Pelit (Finland)
A mediocre take on survival horror genre, and sadly not very impressive debut for the series on new console generation. We've seen these puzzles and these fighting mechanics already in dozen different games of the same genre. The hellish visions of Otherworld evoke good horror feelings, but they're soon dragged to ground by far too frequent fights which become more or less routine after few first encounters. [Mar 2009]
77
77
75
75
75
1UP
Double Helix has stayed true to the series' foundation while also taking steps in a brave new direction; they've crafted a tale that stands well within franchise lore, and they've produced horrifically beautiful environments, occasional framerate drops aside. If Double Helix learns from their mistakes here -- combat balance being the most glaring issue -- their future work could rival the series' best.
75
75
75
Vandal Online
70
70
70
70
Telegraph
For pure chilling atmosphere, Silent Hill still succeeds with strong plotting and disturbing art direction. Few games can creep you out and leave you thinking about their story after the credits have rolled as much as Silent Hill can and the latest title is no exception. It’s a good game, there’s no doubt, but you just feel this Homecoming is perhaps a few years too late.
70
360 Gamer Magazine UK
Yeah, it’s alright, especially if you’re new to the series or just want to play something that spreads on your bread like ‘I-Can’t Believe-It’s-Not-Silent-Hill-2.’ The monsters are great, the combat is workable and the mystery is intriguing. But if you’ve ever played a survival horror game then chances are you’ve already played this, down to the last ‘put strange object in bizarre vaginal slot’ puzzle. As with Hollywood’s trend for remaking J-horror movies, fans may well prefer to fondly remember the original instead.
70
GameFocus
If you are a survival horror fan or just a Silent Hill fan you will enjoy this game and it would be worth the buy, but it is not a scary game, at least for me. If you are new to the Silent Hill franchise, just rent this one as it is not a good starter for the series. If you want to be scared, Dead Space is your best bet or Siren on the PS3.
70
70
70
69
68
MondoXbox
A good compromise between modern survival-horror trends and the genre's classical elements, with consequent pros and cons. We mainly recommend it to Silent Hill fans, but it's also enjoyable as a stand-alone good psycho-thriller story, granted that you are willing to close an eye on the visual aspect and the tricky shooting.
68
Xbox World 360 Magazine UK
An okay-looking action game. [Apr 2009, p.90]
67
67
67
Electronic Gaming Monthly
While it doesn't top Silent Hill 2 or 3, I'll still be proud to add it to my collection. [Nov 2008, p.72]
65
65
Official Xbox Magazine
65
65
Play.tm
Ultimately, I enjoyed Silent Hill: Homecoming a great deal. Probably more than the game itself deserved. Its main problems are not related to any initial suspicions that the series would be weaker due to its westernization, and whilst its approach is clearly more striking and shocking than the tense subtleties of its forebears, its engaging storyline and well thought out settings help allay any frustrations towards games shortcomings.
65
62
60
60
60
60
50
games(TM)
Most devotees openly proclaim they like the game because they wanted to, not because it actually deserves it. [Feb 2009, p.108]
50
Thunderbolt
It’s a game whose flaws consistently work against its plusses. The atmosphere is brilliant as always, the scoring and sound effects magnificent (better than ever, perhaps) – but with this latest effort, which definitely falls short, I wonder if it isn’t time for Konami to consider an overhaul of Resident Evil 4 proportions.
GaryMac gave it an8: Caleb H gave it a6: Patrick R gave it a9: Anthony A. gave it an8: Josh S gave it a10: Aramis G gave it a5: Randy M. gave it a7: |
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