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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
Sonic celebrates his 15th anniversary by blazing his way onto the next-generation consoles, with his first adventure set in the human world. Featuring interactive 3D environments and a large cast of returning and new characters, get ready for the reinvention of Sonic The Hedgehog, in his most intense, high velocity escapade to date. [Sega]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
Play Magazine
You simply can't ask for more out of an action game. Mission accomplished. Sonic is born anew. [Dec 2006; Score revised in Jan issue due to long load times.]
76
Games Master UK
Brilliant in fits and starts, but too often mediocre or frustrating to really impress. [Christmas 2006, p.60]
70
60
60
60
60
X360 Magazine UK
Sonic's latest adventure fails yet again to live up to the delight and fast-paced action we grew with, mostly due to the structure of the challenges. Silver's pretty cool, though. [Issue 14, p.82]
57
GameBrink
55
55
54
50
50
50
50
games(TM)
The real tragedy of it all though, is the relative simplicity of the formula required for a once-and-for-all cure - less of the Z-axis, more of the Sonic. [Christmas 2006, p.104]
48
45
Official Xbox Magazine
Sonic is still the fastest mascot on the block, and his audience desperately wants to root for him. But his latest namesake game is big on rushed disappointment and much too light on fleetfooted pleasure. [Jan. 2007, p.79]
45
44
40
40
Electronic Gaming Monthly
I could've dealt with the much-lauded adventure elements, subpar graphics--even that clown Shadow--but the bottom line is that this feels more like some hack job created by a bunch of Sega interns as opposed to a game from a competent developement studio. [Jan. 2007, p.95]
40
40
40
40
35
30
Edge Magazine
The consistently poor controls of Sonic’s 3D outings make it seem like Sonic Team has convinced itself that this is how this aspect of the franchise should rightly be, and everyone else should just learn to deal with it. [Christmas 2006, p.82]
30
360 Gamer Magazine UK
30
30
25
Gamers Europe
This is an absolutely diabolical game, a bloated, leaden, enjoyment-free shambles which Sonic Team should be ashamed to have their name on and you should under no circumstances part with any money for. The only way it could have been any worse is if a representative from Sega had put an actual dead hedgehog in every box.
25
20
20
19
Some Guy gave it a0: Anon Y. gave it a0: Abel D. gave it a0: Bob Saget gave it a0: Tommy N. gave it an8: Tommy F. gave it a5: Alan J. gave it a0: |
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