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How Metascores Are Calculated
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Altered Beast
Stars indicate the most critically-acclaimed games. |
The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as "blastia," the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it. A bold new interpretation of the elements that made the Tales series a hit with gamers around the world, Tales of Vesperia promises a standard-setting RPG experience on the Xbox 360. Using an all-new graphics engine and character designs by the renowned Kosuke Fujishima (Ah! My Goddess, Sakura Taisen), the game delivers high-quality HD character models and environments that are indistinguishable from traditional cel-based anime. The game also makes significant additions to the series' trademark real-time combat system, allowing players to do battle in massive battlefields and learn new special attacks that are tied to individual weapons. New finishing blows allow players to take down enemies in a single hit with correctly timed button combinations, while mission-based battles increase the variety of each encounter as players gain unique items by fulfilling various battle objectives. Players can also use materials collected by successfully executing finishing moves to craft rare and unique equipment for their characters. [Namco Bandai Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 98
90
90
90
GameDaily
90
89
88
88
GameZone
If anything, Tales of Vesperia is one deep and enchanting role-playing game that manages to weave a good story and keep you hooked from start to finish. It certainly isn’t a revolutionary RPG but with a wonderful cast of characters and a good story, it’s hard not to find yourself thoroughly enjoying everything about this engaging game RPG fans will come to love.
86
86
Cheat Code Central
Truly, Tales of Vesperia is more akin to an interactive cartoon than it is to a traditional JRPG. This is one of the reasons players will enjoy this title so much. It is an engaging gaming experience that somehow capably balances storyline, combat, in and out of engine cutscenes, power leveling, and main and side mission quests.
86
86
85
Extreme Gamer
For all those who are on the fence, Tales of Vesperia is a beautifully rendered experience that is worth a rental at the least. If you are a fan of Japanese styled role-playing games then you'll need to head down to your local game store and hope they have a copy of Tales behind the cash, it will be worth the drive.
85
83
83
GameShark
Looking at the whole product on paper, Tales of Vesperia really doesn’t do anything new or exciting. Instead, Namco Bandai takes the components for RPG success—a serviceable story, stellar writing, combat which doesn’t become a chore, anime-inspired visuals, and a fantasy setting with some roots in reality—and puts them together so well that the game just works. Is the game groundbreaking? No. Is it fun? You bet.
83
83
82
82
82
82
81
80
80
80
80
Edge Magazine
Its characters may initially seem to be lazy stereotypes, but they soon blossom into something deeper, thanks to intelligent writing and uncommonly naturalistic acting. [Dec 2008, p.97]
80
80
80
80
80
80
80
Vandal Online
80
Multiplayer.it
Tales of Vesperia actually is one of the best available jrpg on Xbox 360. Its combat system is an almost perfect mix between action and strategy and its graphics are one the best examples of contemporary cell shading. The problem is that the game hasn't been localized in Italian and the ones not familiar with English won't be able to fully enjoy Tales of Vesperia's characters and story.
78
InsideGamer.nl
Tales of Vesperia is a good mix of action-packed fighting, a nice story and accessible gameplay. However, the problem is that the game has scarcely any new gameplay elements compared to (for instance) Tales of Symphonia. Newbies will like Tales of Versperia very much, but people who’ve played Tales of Symphonia need to ask themselves whether they want to go on a tour of reminiscence. Even when it is a very pleasant tour.
75
73
72
72
Games Master UK
Tales series acolytes will be spellbound; the rest of us have moved on somewhat. [Aug 2009, p.67]
70
X360 Magazine UK
Ultimately feels stale. [Issue#47, p.84]
70
70
67
Electronic Gaming Monthly
Series vets should expect deja vu from Vesperia's linear town-dungeon-town progression, superfluous cut-scenes, and lame cooking minigames. [Oct 2008, p.86]
60
60
GameCritics
If you hadn't figured it out for yourself already, allow me to reiterate—Tales of Vesperia is sort of like an RPG treadmill. For every step forward the game makes with its use of characters or social commentary, it follows up with a step back in the form of an over-reliance on genre clichés and a meandering narrative focus.
[Anonymous] gave it a10: Zackary S. gave it a10: Collin L. gave it a9: S Y gave it a10: Kevin R gave it a9: Ryan D gave it a10: The JT gave it a10: |
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