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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
Off the Rails lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: "WHOA!" Players build these incredible "WHOA Coasters" to leap from one track to another, launch through the air like cannonballs, blast through a burning rings of fire and more. A new lighthearted story ties together more than 100 missions, complete with 34 playable multiplayer theme-park games and social interaction with park guests that's better than ever. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted? [LucasArts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
Xbox World 360 Magazine UK
Old fashioned to look at, but packed with invention and things to do. [Christmas 2007, p.77]
82
Cheat Code Central
82
80
80
Games Master UK
A smart and vividly simple holiday, for younger players only. [Christmas 2007, p.79]
79
78
75
75
Jolt Online Gaming UK
75
75
Official Xbox Magazine
Combining the cutesiness of a Pixar flick with the depth of a theme-park tycoon game, LucasArts' Thrillville series smoothly transitions onto the Xbox 360 with Off the Rails, a souped-up and entertaining follow-up to last year's Xbox release. [Dec 2007, p.76]
72
70
games(TM)
The concept is better than the execution, but that doesn’t stop this being a good game that provides more than enough choice to justify its price tag. [Dec 2007, p.108]
70
70
Game Informer
Like last year’s Thrillville, Off the Rails, requires some research on the part of the player to discover which things are fun (designing faulty rides) and which are a waste of time (talking to guests). Unfortunately, even the content that survives the cull isn’t enough to make the whole experience more than a diversion.
70
70
70
X360 Magazine UK
As a collection of excellent multiplayer mini-games, Thrillville is stunningly good fun. As a cohesive single-player park-management campaign? It's just not quite there. Yet. [Issue 26, p.92]
70
VideoGamer
You shouldn't buy Thrillville Off the Rails for the mini-games - there are much better social video games out there. But as a theme park creator it's not bad, and has literally hundreds of options to tweak and manage.
67
67
GameShark
Although there is a lot to do in Thrillville, it is really designed for the pre-teen crowd. It's pretty easy to successfully manage a park, the missions aren't challenging, the carnival games and arcade games are simplistic, and the options for building rides and coasters are limited. Roller Coaster Tycoon this is not.
60
Official Xbox Magazine UK
A refreshing change, if not very thrilling. [Dec 2007, p.102]
60
Sean B. gave it a7: Master D. gave it an8: |
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