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How Metascores Are Calculated
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1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches. Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands. The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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WHAM! Gaming
Absolutely worth the purchase for old and new fans alike. There’s no reason why someone looking for a third person tactical shooter should opt for the original game (unless they’re looking to save a bit of cash), and fans of the first GRAW will find all the same modes, but with more customization options and ramped up clan support.
93
Da Gameboyz
A pleasant surprise but it not the true sequel people may have been expecting. It takes the original title and refines it to a tee though, and that is what makes this game so good. The graphics are superb, the sound is sharp, the campaign, although somewhat short, is quite engaging and the online play is fantastic.
92
Pelit (Finland)
An excellent and atmospheric military shooter. The cover and command systems work really well. The multiplayer modes are good, but nothing special. [Apr 2007]
92
Game Over Online
Yes, there are pathfinding issues with respect to friendly AI, some of the missions will seem a little overwhelming with all the units you have to control, and multiplayer still doesn’t feature a cover system, but all that aside what you’ve got here is a singleplayer campaign that’s just as thrilling and intense as the original, and a robust multiplayer component that is sure to keep gamers coming back to the virtual battlefield for months to come.
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Ferrago
It's really all about the experience, reading all the facts and features lists in the world isn't going to accurately convey the feeling of playing GRAW 2, the feeling of being sucked into a game world so beautifully formed and well designed that the individual features blur into the impressive whole.
90
Yahoo! Games
Some will be tempted to dismiss Advanced Warfighter 2 as an extended mission pack for the first game rather than a proper sequel. But from a solo perspective, there's no contest: GRAW2 delivers a much tighter and more polished experience. Online, it's a little less clear-cut, but the new set of maps, weapons, and tweaks will make it an attractive proposition for those hooked on the original's high-caliber offerings.
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Official Xbox Magazine UK
Quite simply, GRAW2 is the game the original Advanced Warfighter should have been. It’s GRAW with a proper running time, GRAW without feeling penned in by invisible walls and the endless and constraining "You’re leaving the battlefield!" warnings. GRAW2 promised to be bigger, better and more – and it’s delivered all three.
90
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Official Xbox Magazine
Wrapped around the entire single-and-multiplayer package is, again, some of the best presentation in any Xbox 360 game to date...With single-player delivering another snipe-'em-if-ya-got-'em ride and multiplayer upping the ante with its everything-you-could-imagine delivery, GRAW2 easily achieves must-play status. [Apr 2007, p.54]
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MS Xbox World
The campaign mode is full of tense moments, high action sequences and is presented using a very cinematic approach at all times. It’s fun, engaging and pushes all the right buttons. That said, there’s definitely an air of familiarity about the whole thing especially if you’ve played the first game and I felt some sections were a little, Graw painting by numbers.
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Hardcore Gamer Magazine
You may get a sense of deja vu as you play, but GRAW 2 is still a game that's worth having in your library. [May 2007, p.52]
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Games Master UK
Big and exciting, packed with content. It's GRAW 1.5 in terms of gameplay, however. [May 2007, p.67]
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Xbox World Australia
Something about it just feels too clinical, too rehearsed and at the end of the day this is a sequel in the strictest definition of the word. It doesn't take any risks, it doesn't give players new, exciting or exotic flavours and it tends to focus more on the multiplayer side than the single player experience.
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EuroGamer
As a full-priced offering, though, the goal posts have moved, and it's hard not to feel a little short changed by the short-lived single player campaign and how similar the whole thing feels. In many ways, GRAW 2 is the classic quick-fire sequel - short on new ideas, but big on polishing what we know and love. But these days, isn't that what people want?
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Total Video Games
Criticisms aside, GRAW2 does manage to improve over the original, with a more stylish grasp on creating atmosphere and ensuring the action and intensity seldom drops. There's few next-gen titles out there that portray the ferocity that GRAW2 effortlessly achieves; whilst it's a short-game, it's one you'll be racing through without taking a break.
80
GameDaily
Ubisoft and Red Storm Entertainment concocted a short yet satisfying single player campaign full of action, weapons and cool vehicles. It ends much too quickly, but the game's robust multiplayer component more than makes up for that, thanks to 16 player support, new maps, weapons and deep customization.
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Electronic Gaming Monthly
GRAW2 may not make the same splash as its predecessor, but it's still a no-doubt award winner. [May 2007, p.85]
80
games(TM)
It’s the sheer epic nature of the single-player campaign that will leave you craving more. [May 2007, p.104]
70
X360 Magazine UK
While GRAW 2 is a good game, it doesn't make for a great game of 'spot the difference' with its predecessor. No advancements as such, just more of the same. But shorter. Whoops. [Issue 18, p.74]
70
Edge Magazine
For dedicated Ghosts GRAW 2 is a no-brainer. For the rest of us it's just the exact game "Advanced Warfighter" should have been and would have beeen if the clock wasn't watching; Ubisoft rewriting history and charging us twice for the privilege. [May 2007, p.89]
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Game Revolution
It doesn’t look like it’s limping, but underneath all the cybernetic equipment and flash, GRAW 2 is unbalanced and awkward. The game looks smart to nerdy; it sounds decent—the soundtrack is far above average for this kind of game; and it has the polish of a next-gen shooter. However, the actual gameplay staggers from bad interface decisions and the weight of its cumbersome support features.
McBain 17 gave it a10: The Dude gave it a9: Apocalypse Brown gave it a9: J Liberman gave it a9: Bryan M. gave it a9: Alex L. gave it a6: JayDee gave it a9: |
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