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Turning Point: Fall of Liberty xbox360 Game Reviews
Turning Point: Fall of Liberty
Critic Score
Metascore: 44 Metascore out of 100
User Score  
7.2 out of 10
based on 41 reviews
Read critic reviews
How did we calculate this?
based on 68 votes
Read user comments
Rate this game

The game supposes that the incident in which a car struck Winston Churchill in New York on December 13th 1931 actually proved fatal – and that without his inspirational speeches to galvanise the Allies, the course of the Second World War took a very different route, with the Axis Powers even invading America.

PUBLISHER: Codemasters
DEVELOPER: Spark Unlimited
GENRE(S): First-Person Shooter
PLAYERS: Multi
ESRB RATING: T (Teen)
RELEASE DATE: February 26, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

76
Xbox360Achievements
I truly believe that, had they given the development at least another few months to beef up the visuals and sounds and maybe even add a bit to the campaign itself, this could have been a great game, possibly making a few top 10 lists along the way.
Read Full Review
70
Gaming Nexus
Despite Turning Point having a potentially good story it does nothing else than introduce the player to new levels filled with enemies that do not grow in intelligence or difficulty.
Read Full Review
68
IC-Games
This is a game for rent without a shadow of a doubt. The shortness and the general issues with it mean I can’t really recommend anything else.
Read Full Review
65
NZGamer
Unfortunately, the overall polish on the title can only be described as "a quick buff".
Read Full Review
65
Official Xbox Magazine
But ultimately, the choppy multiplayer options and ultra-disbelief-suspending campaign deliver an uneven "What If" history lesson. [Apr 2008, p.74]
60
360 Gamer Magazine UK
And while it’s a solid enough shooter that’ll largely cure the itch for frag-heads, it just fails to do anything to particularly excite.
59
GamingExcellence
The glitches and poor level design don’t quite ruin a game that should have been so much more than the sum of its parts. Still, there’s some fun to be had here with a weekend rental.
Read Full Review
58
1UP
Aside from the frustrating control inconsistencies and the abbreviated storyline, this is still a well-made trek through a history that thankfully never happened. Though the sluggish multiplayer mode doesn't even deserve a glance, the predominantly solid mechanics and terrifying premise make this a more than competent deviation for someone itching to kill more Nazis.
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56
Da Gameboyz
Overall, Turning Point: Fall of Liberty is game which had some fantastic ideas and concepts. Unfortunately, the great ideas did not transform into a solid shooter.
Read Full Review
56
Da Gameboyz
Overall, Turning Point: Fall of Liberty is game which had some fantastic ideas and concepts. Unfortunately, the great ideas did not transform into a solid shooter.
Read Full Review
55
MS Xbox World
Turning Point: Fall of Liberty is a novel idea on paper, but is ultimately let down by its shooter by numbers gameplay and under par presentation.
Read Full Review
53
Team Xbox
The innovation potential was in the story, though that only provides the setting for the gameplay. Outside of that, it’s pretty basic fare.
Read Full Review
52
Extreme Gamer
Turning Point: Fall of Liberty is an excellent game idea that doesn’t live up to its potential. Turning Point is filled with dull missions, simplistic artificial intelligence, dated graphics, and a whole pile of over used mojo.
Read Full Review
52
Gamer 2.0
After playing through just a bit of Turning Point, we were completely disappointed. The old feeling to it completely ruined the original concept.
Read Full Review
50
Games Radar
Turning Point's minimalist approach to everything - from its stale levels and sticky controls to its thin plot and absent character development - killed what could've been a really unique and engaging shooter and will disappoint hardcore fans of the genre across the board.
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50
Play Magazine
Turning Point's theme of an alternate reality had some possibilities, but even within this fiction you just end up doing uninspired and overworked shootouts. [Apr 2008, p.63]
50
IGN
Shooting Nazis in the streets of three major U.S. cities should be a non-stop thrill ride that has me on the edge of my seat. This game provides the opposite experience.
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50
Official Xbox Magazine UK
The game's ultimate wrong turning is that it looks and plays like something released several years ago. [May 2008, p.88]
45
GameSpot
This alternate-history shooter is proof that an interesting premise can't compensate for boring and broken gameplay.
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45
PTGamers
Our worries have been confirmed, and Turning Point turns out as a mediocre FPS, with a lot of problems that shouldn't appear on a so called next-gen game.
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42
Cheat Code Central
Although Turning Point had an interesting storyline, it still ends up being an incredibly limited and generic WWII shooter.
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41
Planet Xbox 360
Sadly, you will battle nearly as many bugs as Nazis through the course of Turning Point. For all the game gets wrong, which marks about ninety-eight percent of the game, they deserve credit for at least writing a solid, heroic ending to the game. The trick is plodding through four to five hours of bad to get to the thirty-seconds of goodness.
Read Full Review
40
PALGN
A lackluster first person shooter, the game is not only let down by the disappointingly forgettable story, but the horrendous gameplay.
Read Full Review
40
Thunderbolt
A lack of direction within the gameplay and narrative ensures that this is one gamers will overlook like so many before.
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40
AceGamez
So much potential is wasted in poor execution, unfinished code and sloppy graphics that I can only recommend this game if you really have nothing else to play or are simply aching for a new WWII style shooter.
Read Full Review
35
Ferrago
It's ugly, it's poorly executed, it's riddled with technical glitches, its A.I. is laughable, it's boring, unoriginal and thoroughly unrewarding.
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33
GameShark
The opening sequence is one of the most memorable in recent memory but it is almost as if the developers spent all of their creative energy on it leaving the rest of the game to degenerate into a bland, plot-less mess.
Read Full Review
31
Xbox World 360 Magazine UK
A terrible, dreary, teidous mess. [June 2008, p.82]
30
X360 Magazine UK
Turning Point falls so short of its potential it makes us shed a tear. [Issue#32, p.82]
30
games(TM)
As a catalogue of all the errors you can ever expect to see in a clunky first-person shooter Fall Of Liberty excels. [May 2008, p.120]
30
Edge Magazine
While the likes of Call Of Duty 4 and Halo have made console joypads feel snappy and responsive enough to challenge the PC mouse and keyboard, Turning Point has sloppily regressed the cause by a few years. [May 2008, p.93]
30
VideoGamer
It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
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30
Game Informer
With the number of average-to-outstanding FPS titles available on next-gen consoles, there’s absolutely no reason to waste your time with this disaster.
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30
GameSpy
It also runs poorly, replete with graphical glitches and technical hiccups that make the game feel shoddy and unfinished. At a moment when so many excellent shooters are on the market and thriving in the multiplayer scene, there's very little incentive to endure something like this.
Read Full Review
30
EuroGamer
If Churchill had died, we might all be speaking German, but at least we wouldn't have to put up with nonsense like this.
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30
Total Video Games
Hats off to Spark Unlimited, we really thought that Conflict: Denied Ops would be the worst first-person shooter of the year...but Turning Point: Fall of Liberty snatches that award with both hands.
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30
GameTap
Irredeemably awful.
Read Full Review
30
GameDaily
A blown opportunity.
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25
Game Revolution
The ugly unpolished moments and Looney Tunes character animations are so silly, especially when the dead civilians everywhere are much more depressing than whimsical.
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20
G4 TV
The game tells its story horribly, your character is both improbable and without any personality, the AI is terrible, the gameplay lackluster, and graphics middling. Even as a budget title, which Turning Point is certainly doomed to become, the game is hardly worth the bother.
Read Full Review
10
Gamestyle
In many ways Turning Point: Fall of Liberty is playable, but there’s so much unredeemable dross that you should seriously question why you purchased the game when every other FPS on the system is far more deserving of your money.
Read Full Review

What Our Users Said

Vote Now! The average user rating for this game is 7.2 (out of 10) based on 68 User Votes
Note: User votes are NOT included in the Metascore calculation.

Game G. gave it a3:
I think that the only reason people defend barely playable pieces of junk like this is that they are in denial that they spent 60+ dollars and they don't want to admit wasting their money. If this came out four years ago on the XBox it might have ben more tolerable, but in this day and age, something like this should have been cancelled before it hit the sehlves. Way too many bugs, outdated gameplay, framerate problems, and weak graphics. I am glad all I did was a free rental.

wulf w. gave it a0:
I was hoping for something good here but na who was i kidding crappy graphics, crappy AI, controls, no real involvement, waste of time and shelf space.....could have been so much more.

Leighton B. gave it a5:
Not bad, just not good either. It's an average FPS, no point buying this as there are too many really good games out there at the moment.

Nick M. gave it a7:
The developer said that they weren't trying to compete with the fps games that were good, like cod4 or great like crysis. They just wanted people to have fun, and they got that, its a fun game, not great

Ksizzle gave it a7:
Honestly, this game isn't terrible. Is it a AAA shooter like Call of Duty 4? No. But is it worth picking up when the price drops to $25 or so? I think so. Controls are a little wonky, but the experience is something you'll probably enjoy while playing. It won't change your life, but it's different and it functions so that's good enough for when the price significantly drops.

Andy J. gave it a2:
Will someone please tell me how to get my money back on this disaster of a game? The promise of Turning Point: Fall of Liberty was high. The screenshots and early images were powerful and created a compelling reason to pick up a gun and fight. Even if you were tired of clipping Nazis on the battlefields of Europe, this twist of alternate history presented a setting from which to tell an immersive tale. However, the developer failed to translate the outrage of the early images into the final product and thereby left the player behind. The only outrage with Turning Point is that of the consumer. Compare this to the movie Red Dawn. The story opens with the lead characters’ school mates being assassinated by the invading Russian forces. You are immediately drawn into the storyline. You are mad. You are motivated by revenge. It is simple, but it works. In Turning Point, the table is never set. The invasion of New York is impersonal. There were some teaser images of the Statue of Liberty being destroyed, but the opening sequence really fails to raise the ire of the player and make him want to pick up a gun and fight rather than run away. With Turning Point, I feel I should have run away. Once player motivation is missing, the rest of the game becomes unforgivable. The vistas in the opening sequence are good, but the game stumbles from there. “Stumbles” is being nice. It takes an almighty face plant to the sidewalk. The controls are sloppy. The AI is goofy and glitchy. The player is attacked, but there is never a sense of urgency or danger to the battles. The linear path is barren and was likely designed to conserve money and assets. If a developer decides to use linear pathing, they better take the player on a spectacular ride with awesome next gen artwork and effects. Turning Point’s environments are bare and interacting with them was frustrating if not impassible. The grapple kills had the potential to be a nice addition, but after the first grapple kill in which a German soldier is thrown from a sky bridge, the balance were poorly executed. There are poor player rewards for accomplishing tasks. Set a charge, using a lousy mini-game, to blow up a tank. But sorry, you are still underground when it explodes so you don’t get to see it. Again, a good way to save money, but player satisfaction plummets. Plug six rockets into a blimp and it slowly crashes to the earth in such a low contrast backdrop that you fail to feel satisfied by the kill. Another opportunity to inspire the player is squandered. Running through the remainder of the game sadly reminded me of the last title put out by this developer, Call of Duty: Finest Hour for the PS2. Turning Point’s quality may have made for an acceptable PS2 title, but Codemasters should be asking for their money back if they were promised a next-gen title. One would expect tremendous advancement in quality between COD:FH and Turning Point, but one could also argue that some aspects COD surpassed this developer’s next-gen attempt. This game should finally settle the issues raised in the lawsuit between Activision and Spark Unlimited. Activision’s position that they had to bring in their own talent and come to the rescue of Spark to finish Finest Hour appears to be what really happened. Whatever happened to that lawsuit anyway? And without Codemasters coming to the rescue of this little developer that couldn’t, the game feels like it still has not been finished. I have given up on trying to get my money back on this game. I don’t have the ethics that allow me to swindle another user into buying this title on e-bay and I certainly won’t waste my time replaying the game. Instead, I tested the press tour statements of Dean Martinetti, Producer of this train wreck, and he was right: I shredded the disc and it does in fact “stay crunchy in milk!” Finally, a promise kept by this developer! P.S. As far as the developer’s CEO coming to the defense of this title by claiming it was not intended for the core gamer, who was the intended target? The visually impaired? My caution to the developer: The word “Legendary” does not necessarily connote a positive image. Unless, you are planning a spectacularly good title, the only other Legendary is spectacularly bad.

Tim S. gave it a4:
An ok Xbox game, trouble is it is playing on the Xbox 360, ie... retro graphics and gameplay - needs harder work.

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