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Stars indicate the most critically-acclaimed games.
Two Worlds

Mixed or average reviews
Based on 44 critic reviews
How did we calculate this?
Based on 123 votes
Read user comments
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Game Info
Publisher: SouthPeak Interactive / Zuxxez Entertainment
Developer: Reality Pump
Genre(s): Role-Playing Game
Players: 8
ESRB Rating: M (Mature)
Release Date: August 23, 2007
Summary
Two Worlds combines the dynamic combat system the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive]
Cheat Codes & Hints: Cheat Code Central GameFAQs
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Cheat Code Central
There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around.
Read Full Review >ZTGameDomain
Fans of old-school PC games such as Diablo will find plenty to entertain them and the amount of items and weapons to discover truly is impressive.
Read Full Review >Just RPG
Despite a host of major flaws, Two Worlds gets better as you play it, and honestly, becomes strangely addictive and may suck hours away from your life. Sure, it’s far from perfect, but if you can overlook some of the problems, it’s actually a lot of fun!
Read Full Review >GameZone
Two Worlds aims high and delivers a flawed-yet-decent role-playing game that is lengthy and occasionally fun.
Read Full Review >GotNext
If you can ignore the occasional glitches and poorly thought out menus, Two Worlds can be a fantastic single player experience. Just don't buy for Xbox Live...at least not yet.
Read Full Review >IGN
The execution is flawed. On both Xbox 360 and PC this game is buggy and unpolished, and these quirks will prevent it from duplicating the real key to Oblivion's success: mainstream appeal.
Read Full Review >Play Magazine
It's easy to see the thinking behind Two Worlds. Elder Scrolls has been a massive hit and it'll be years before another hits home: When opportunity knocks... [Oct 2007, p.89]
Games Master UK
An epic adventure that's come too late and is let down by being rough around the edges. [Nov 2007, p.72]
Armchair Empire
Two Worlds is a game that will surely appeal to RPG fans, but even fans of the genre will be irritated by the countless problems with the game.
Read Full Review >Official Xbox Magazine
Odds are, if you can stomach Two Worlds' first hour and get into the meat of the gameplay, you'll enjoy what it has to offer. [Nov 2007, p.90]
PALGN
Two Worlds is a good game that suffers from a shoddy port. You would best be playing it on PC. Or, better yet, playing Oblivion.
Read Full Review >Video Game Talk
As a fan of role playing games, it pains me to see Two Worlds released in such a haphazard condition. It’s actually an entertaining, rewardingly difficult RPG, unfortunately locked up in a graphical engine wrought with massive problems, containing gameplay riddled with design issues, and features a currently lag-filled multiplayer.
Read Full Review >Extreme Gamer
This ambitious game is a little rough around the edges concerning the production which unfortunately hinders many of the gameplay aspects.
Read Full Review >IC-Games
At the moment though, the game is simply far too flawed to be recommended.
Read Full Review >Worth Playing
If you're looking for a sub-par RPG with a sub-par storyline, sub-par gameplay, sub-par sounds, and very sub-par multiplayer, then sure, pick up Two Worlds.
Read Full Review >Gamers' Temple
Two World has nice ideas and swings for the fences, I'll give it that. But lousy animation, funny (in a bad way) voice acting, and the lack of countless small touches ultimately fell this beast.
Read Full Review >Talk Xbox
It's a shame that for every step forward, Two Worlds takes about five steps back.
Read Full Review >TeamXbox
The simple fact of the matter is that the game has a lot of potential, but it’s ultimately critically wounded by poor gameplay design and one of the worst engines in recent memory.
Read Full Review >AceGamez
Two Worlds is not the worst game on the Xbox 360. But it is the worst RPG available for Microsoft's console.
Read Full Review >Official Xbox Magazine UK
Badly scripted, plotted and acted. [Nov 2007, p.90]
Gamer 2.0
Two Worlds fails to live up to any of its so-called promises and feels nothing more but a broken and blatant rip-off of Oblivion.
Read Full Review >GameShark
It was apparently made on a low-end budget and pushed out long before it was ready.
Read Full Review >Play.tm
Sadly, the ongoing diatribe of criticism cannot be allayed by Two Worlds' character evolution either, and although its undeniably involving weaponry, items, and magical alchemy features do provide moments of considered worth amid the gathering disappointments, they're not able to drag the experience clear of its own destructive inadequacies.
Read Full Review >Xbox World 360 Magazine UK
An RPG needs to entertain for hours, to fully immerse you in its universe and not let go, but Two Worlds starts to show cracks before the tutorial is over. It's a -10 for execution, with no chance of a saving throw. [Nov 2007, p.76]
Boomtown
In the end, Two Worlds is a bit like when you know there’s a five pound note hidden under a pile of rancid, squishy, steaming manure – sure, you’d like the money, but is it really worth wading through all that poop to get to it?
Read Full Review >Edge Magazine
Two Worlds has a lot of content for anyone willing to slog through it, but its buggy failure to take Oblivion’s crown, its troubled development and unfinished feel are testament to ideas beyond its makers’ capabilities. [Nov 2007, p.96]
Game Informer
There is one and only one good thing to say about Two Worlds: the game truly gives you the freedom to align with any faction and change the gameworld by your choices. Everything else – and I mean everything else – sucks.
Read Full Review >Kombo
Xbox 360 owners are better off playing Oblivion with a private chat channel open than attempting to play through Two Worlds.
Read Full Review >GamerNode
As it stands, this is something most gamers will refuse to play until several updates and fixes are made. The sad part? This game is strangely addicting at times. Imagine what could have been.
Read Full Review >Game Almighty
I hate this game. It's an embarrassment, a misfire in every respect. A game that thought it could compete with the big boys and ends up being one of the worst experiences you'll find on the 360.
Read Full Review >GamePro
Those who have been waiting for a quality role-playing will be sorely disappointed, and anyone brave enough to search for the positive aspects in Two Worlds may find something to satiate their appetite, but finding those good aspects takes far too much effort than it should.
Read Full Review >Eurogamer
Unless you're astonishingly tolerant of technical and interface problems, and totally addicted to dull hack-and-slash RPG combat, don't buy this game. Forsooth.
Read Full Review >Deeko
But Two Worlds is a terrible game, and despite there being some good here buried under all of the mediocrity, I could never quite find it. And that's too bad, because I know it's in there somewhere.
Read Full Review >My Gamer
This game is not even worthy of a rental so I strongly advise that you stay away. Now if you’ll excuse me, I am going to go play a better game…it’s called Sneak King.
Read Full Review >Game Revolution
I've just given this game a lot of grief, but it's possible to get used to the random hardships and persevere, so it's not a complete failure.
Read Full Review >Planet Xbox 360
Really, it is a damn shame that it does not currently work. When/if the game's online functionality is fixed, it appears to be a rather rich, ambitious online experience.
Read Full Review >MS Xbox World
My experiences with Two Worlds has been mixed considering there have been times where I’ve gotten into the role and gained some enjoyment from my adventures; however the serious gameplay flaws as well as technical aspects that really should have been ironed out prior to release have somewhat cast a huge dark cloud over the game.
Read Full Review >Gamestyle
With the Xbox 360 laying host to several epic Japanese RPG’s of late and the soon to be released Mass Effect. Two Worlds warrants little attention and deservedly so. Amidst the range of options, classes and menus, lurks a promising storyline but while the PC market would have lapped up this five years ago, it deserves to be cast into another dimension.
Read Full Review >netjak
This game doesn't feel rushed. It feels like it was done by amateurs AND rushed.
Read Full Review >Jolt Online Gaming UK
Two Worlds isn't fit to be put on the same shelves as Oblivion, or any other game. It does bring a new meaning to the term RPG, though, as in Real Piece of Garbage. Just....no.
Read Full Review >GameSpy
It's rare that a game releases that is so shockingly incompetent. Online options don't make it any better; they're simply a chance to play a terrible game with other people, in a few innovative modes like "Team Deathmatch." When something this just plain malign comes out, it's cause for a sort of celebration, because every other game will seem better by comparison.
Read Full Review >X360 Magazine UK
Tiresome gameplay, Unusuable maps, Broken combat. [Issue#24, p.78]
What Our Users Said
The average user rating for this game is 5.8 (out of 10) based on 123 User Votes
Note: User votes are NOT included in the Metascore calculation.
Zanath K. gave it a5:
It was ok I guess. I've certainly played better. I liked story better then Oblivion, but not as much as morrowind. Yes the graphics were crap, but when you consider my all time favorite RPG ever is the Baldur's Gate saga, graphics don't mean much.
Jesse R gave it a9:
i love this game i enjoy the amount of freedom they give you. it does glitch sometimes and quests can be complicated but i always enjoy playing this game
John K gave it a2:
The graphics and interface disappointed and irritated me beyond all hope of enjoying this game. I played it for 5 minutes and placed it back in the case in utter disdain. The sour feeling in the pit of my stomach furthered when I remembered I spent 60 dollars on the trash. Ouch.
Chris G gave it a9:
Ok I used to own oblivion and i see that it was made to be an oblivion clone but i would hardly say it's nearly the same game. Two Worlds is an action rpg and not a first person action rpg. In the end I wouldent say it's as good as oblivion but i got it for 5 bucks and that's totaly worth it. NO the combat is'nt broken. I dont see how you think that. The only down sides I saw was the menues are a little clunky and the graphics are a little pixlated but those are nothing to make me say it's a bad game. I would encourage people to buy it it you are a fan of action rpgs. If you arent then maby you shouldent. In the end i say YES it's a GOOD Action RPG.
Dwight C gave it a9:
Flawed yes, but fun as well. Early versions of this game had many glitches, and some still remain, but get past the average graphics, and clunky interface, and you find a game as deep and fun as Oblivion. Truly surprised me after all the negative press. Fun Factor high on this one.
Ryan L gave it a10:
I don't understand why this game has such a poor review, it's a bit glitchy at times, I've gotten stuck before, but overall the storyline and character development are great. I liked this much better than oblivion.
Marc B gave it a7:
Not equally well rounded up as oblivion but two worlds does some things better: the inventar-system and the huge amount of items, skills and the flexibility of the landscapes. If there is one thing I struggle with is the uninspired game design and lacking main story-deepness and dull quests compared to elder scrolls. Therefore tw is not on par with the perfect 10 oblivion but if you can get over the lacking things and bugs you get one big roleplay with a strong soundtrack and great atmosphere.
