|
How Metascores Are Calculated
68
1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Viva Pinata is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. Beginning with a few basic tools, players build and take control of their environment to attract and host more than 60 species of wild pinata, utilizing hundreds of customizable elements to create their very own distinctively unique thriving paradise. Viva Pinata gameplay continues to evolve with new content available via the Xbox Live service and the ability to play, trade and interact with more than 2 million gamers via the online service. [Microsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 96
XboxAddict
The most surprising part about Viva Piñata is that once you've gained higher levels of experience, you keep them. Even if you start a new garden. Which means you carry over all you coins and all the items you've unlocked during the course of your previous gardens, so you don't have to start that all over again. Killer!
95
95
Play Magazine
Never have I seen a concept so perfectly implemented that a relatively tiny patch of land has me utterly captivated. [Jan. 2007, p.60]
93
91
91
91
90
90
90
90
90
90
GamePro
90
90
Total Video Games
90
90
Thunderbolt
At the end of the day, if you’re willing to dismiss Viva Pinata on the basis that it looks a bit kiddy, then you’re kidding yourself out of a fantastic adventure that has already shaken Rare to its roots, thanks to the departure of two of its three founding members after poor sales of this game. Shame on you, shame on you.
90
90
89
Pelit (Finland)
Like a breath of fresh air. The gardening and raising of piñatas is great fun and good pastime for the holiday season. [Jan 2007]
89
87
87
Electronic Gaming Monthly
For something to tug on the heartstrings to the degree that Viva Pinata does is stunning. [Jan. 2007, p.97]
87
86
86
85
85
Ferrago
If you are looking for a gentle, charming distraction that can be picked up and put down with as much frequency as you like, I strongly recommend you give it a go. It's certainly one of the better looking titles about, and makes for a relaxing counterpoint after all the gritty realism in the likes of "Gears of War."
85
85
Official Xbox Magazine
Viva Pinata is a sandbox game in the vein of "The Sims" and "Zoo Tycoon". There's no real way to"win". Your reward for playing is increasing your level, unlocking new content, and, of course, earning achievements. [Jan. 2007, p.80]
85
Console Gameworld
Though the game may be wrapped up in a brightly colored 'E' rated package, it is intended for any and all who love the micromanagement and collection heavy games. Whether you are putting together a pristine garden, collecting every species of piñata, protecting your critters from evil piñatas or even each other, it’s hard to get bored and even harder to put down the controller.
85
85
WHAM! Gaming
Vibrant and charming, Viva Pinata is family friendly fun that engages a child's imagination with its ever evolving gameplay. The more kids play, the more they will be drawn into Viva’s virtual world. Parents be warned though. Keep those ear plugs handy. The migraine-inducing theme song is enough to have you reaching for that bottle of Tequila.
84
84
84
83
83
83
82
81
80
80
games(TM)
Microsoft finally has the kind of property it has always sorely lacked – a game with a truly cross-generational appeal and striking originality. Buy it for the kids, and then don’t let them get near it. [Jan 2007, p.92]
80
80
80
Four Fat Chicks
Old or young, if you're looking for a beautiful, goofy, moderately disturbing game that encourages experimentation and guarantees many hours of fun, Viva Pinata is a safe bet. It absolutely could have been better, but it's still a triumph in its own little way, and it's proof that for all the recent five-out-of-tens, Rare still has it where it counts.
80
80
80
X360 Magazine UK
With buckets of replayability and a big heart to match, Rare has finally come good and delivered a belter of a game. Wipes away rancid memories of "Perfect Dark" and makes you smile inside. [Issue 14, p.78]
80
80
80
360 Gamer Magazine UK
80
80
80
Games Master UK
It's an acquired taste but Rare have created something unique and massively fun. [Christmas 2006, p.82]
80
80
80
79
75
75
Detroit Free Press
70
Edge Magazine
Rich with charm, ingenuity, artistry and genuine delight. [Jan 2007, p.77]
Katie P. gave it a6: Ryencoke gave it a10: Andy P. gave it an8: Matt F. gave it an8: Tim A. gave it a9: Jimbob Teh Pirate Of All Tingz Kule gave it a10: Kayla B. gave it a10: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||