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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
WarTech: Senko no Ronde thrusts the player into a distant future where humanity has colonized countless new galaxies and Earth has become a planet mined for its natural resources. A violent war has erupted as nations struggle for world domination. Rounder Mechs fill the skies as the fate of the world is determined through aerial combat. Fast Paced Arcade Fighting - Combine an almost limitless arsenal of special moves, power ups, and attack drones to unleash the most lethal combos. Challenge friends in head-to-head two-player or battle against the world's best players online and test your skills to improve your Xbox LIVE ranking. Choice of Rounder Mech Suits – Each of the eight Rounder Mechs feature two distinct variations, as well as an unlockable in-game B.O.S.S. mode, for 24 variations in all. Go blow-for-blow against the other Rounder Mechs, but be prepared, because at any moment you could find yourself battling an even deadlier enemy. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
Hardcore Gamer Magazine
It's a unique experiment with a lot of depth for those willing to donate the time. [Vol 3, Issue 2, p.64]
84
Pelit (Finland)
A game like no other and a surprise release to see outside of Japan. It is a mixture of a 2D shoot 'em up and a fighting game with mechas. The fighting system is complex, but once the initial confusion wears off real depth is found. Two player games are great fun. [Oct 2007]
82
Xbox World 360 Magazine UK
Simply, one of the most fun games on 360. Defy those who say it won't sell! [Aug 2007, p.74]
80
EuroGamer
Most importantly, it's got that utterly absorbing hypnotic je ne sais quois that all the best games have, and it's that which will keep you coming back for more and more, checking out all the characters and all the play modes, and devoting an unhealthy amount of time in the quest for dominating other players, both online and off.
80
games(TM)
Anyone willing to immerse themselves in the wonder that is WarTech: Senko No Ronde’s complex and varied gameplay mechanics will feel that the price is perfectly justified. [July 2007, p.114]
74
70
Edge Magazine
Anyone prepared to look beyond the candy colourings and initially floaty controls will discover a game of real depth and precision. [July 2007, p.90]
70
X360 Magazine UK
It's fun while it lasts, but you'll complete it quickly. [Issue 21, p.90]
70
Gamestyle
Where WarTech manages to slip up is that it will leave you wanting more. Whether you want to beat that high score or take on new opponents, there is always a new barometer available. Yes, there is a degree of slow down when the screen becomes cluttered or during close combat, but nothing that really hampers the bouts.
70
70
70
65
Games Master UK
Different and very Japanese - it will no doubt get a cult following online. [July 2007, p.78]
63
60
Official Xbox Magazine
It's the ultimate game for, like, 10 people out there, and they'll love it like monkeys love bananas. [Aug 2007, p.74]
60
55
52
51
51
50
50
50
45
ZTGameDomain
If the game had shipped through Microsoft’s Arcade service for perhaps 800 pts (ten bucks) then I could easily recommend a purchase. As it stands selling this game at the full price tag of $60 and not even offering it as a budget title for $40 or better yet $20 this game simply isn’t worth your time or your money.
43
Electronic Gaming Monthly
As a fan of both shooters and fighters, I dig the shooter-fighter mashup concept--it's just a shame that it really doesn't work as well as you'd imagine. [July 2007, p.89]
42
40
38
36
Gio D. gave it a7: John J. gave it a3: our shadows gave it a9: no wii gave it a9: |
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