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How Metascores Are Calculated
77
Aces of the Galaxy
Stars indicate the most critically-acclaimed games. |
Master the power of the X-Men—Obliterate enemies and objects as Wolverine, using your lethal adamantium claws and crushing brute force. As Nightcrawler, scale walls, swing from rafters and teleport through environments to surprise enemies. Shoot ice bursts and create hailstorms as lightning-fast Iceman. For even more power, utilize fury and adrenaline modes. Become a part of the X-Men movie universe—Embark on a globe-spanning conflict featuring every element of the X-Men universe—from favorite villains to famous locations such as Alkali Lake, plus the voices and likenesses of key actors from the films. Battle fierce enemies, join forces with comrades—Face off against movie villains such as Pyro, Magneto and Sabretooth, plus added foes like legions of Sentinels. Storm, Colossus and Cyclops join forces with you in gameplay that includes melee fighting, stealth-style action and time-based missions. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
89
82
78
78
75
75
70
Game Over Online
X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
70
3DAvenue
X-Men: The Official Game was built for fans of the X-Men and the movie but also offers some excellent third person action for the more casual fans of the series. It does have a lot of fan service and fans will be able to look past many of the games flaws, but for those who aren't fans per se, the flaws will become glaringly obvious quickly, especially on the 360 edition.
70
70
Official Xbox Magazine
Still, you've got to be a real fanboy to want to mash your way through all two dozen or so of its missions. [July 2006, p.84]
68
65
65
65
64
60
60
60
60
59
58
56
Xbox Solution
While I can appreciate trying to take the series in a new direction, it just does not work well at all. Comic book games work best when fans feel like they are in the world and in complete control. This one takes that away right from the start. What is left is a long “Brawler” instead of the first next-gen comic-themed game that allows fans to be part of the action. At best this one is a week rental even for die hard fans.
55
55
54
53
52
Xbox Evolved
X-Men: The Official Game turns out to be three big mini-games rather than one fleshed out single-player game. No multiplayer is open to friends to join in, the replay value is only found in beating it on harder difficulty levels to gain more achievement points, and just about everything about this game feels wrong in every way. I can’t recommend buying this even if you are a fan of the franchise.
50
50
Official Xbox Magazine UK
It's fun for a little while, but is precious more than a weekend's worth of entertainment. [July 2006, p.86]
50
50
50
50
49
48
45
45
40
40
40
GameSpy
40
360 Gamer Magazine UK
The whole thing feels like a massive missed opportunity. [Issue #10]
40
Game Informer
Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
39
38
Electronic Gaming Monthly
The play-style variety may be decent--and you get to upgrade abilities--but each character's level sets grow horribly repetitive and pointless, with stingy checkpoint placement compounding the frustration [July 2006, p.91]
35
Play Magazine
X-Men: The Official Game is pretty awful. [July 2006, p.71]
33
33
30
30
Edge Magazine
Had The Official Game provided a consistent overall challenge, it would have been bearable, if unexciting. But it hasn’t, and it isn’t. [July 2006, p.88]
30
30
games(TM)
When accurately describing videogames, we tend to use the word ‘dross’ rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
30
X360 Magazine UK
This would be embarrassing on a Dreamcast, let alone the hulking next-gen monster console we call Xbox 360. This is not a next-gen game and it's not fun either. [Issue 8, p.98]
Darren D. gave it a4: Justin S. gave it a3: Christo A. gave it a9: Neil V. gave it a7: Foney J. gave it a2: Jesse R. gave it a2: Mike G. gave it a5: |
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