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Azurik: Rise of Perathia

Mixed or average reviews
Based on 26 critic reviews
How did we calculate this?
Based on 13 votes
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Game Info
Publisher: Microsoft
Developer: Adrenium Games
Genre(s): Action, Adventure
Players: 1
ESRB Rating: T (Teen)
Release Date: November 27, 2001
Summary
In this third person, 3D action adventure, you assume the role of a young apprentice Lore Guardian named Azurik. Sworn to protect the sacred elements - fire, water, earth, and air - you must stop an apocalyptic prophecy that threatens to condemn your world to destruction. [Microsoft]
Cheat Codes & Hints: Adrenaline Vault Cheat Code Central Game Revolution GamePro IGN
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Xbox Exclusive
It may be a bit strange to handle at first, but once you get the feel of it, Azurik will astound you time and time again with it's lush graphics, wonderful sound, and massive environments.
Read Full Review >GameSpy
Power through some early dullness and potential confusion, and you'll find a grand adventure in a rich and colorful game world.
Read Full Review >GamerWeb Xbox
The game demands a certain passion for the action/adventure genre, old and new and school alike. It also requires some time, some patience, and then some more time.
Read Full Review >Team Xbox
For anyone who played the game for an hour and says its no good should put a little more effort into the game because that is what the game is all about. If you expect to get anywhere in a short amount of time you can forget about it.
Read Full Review >Media and Games Online Network
Overall Azurik whilst not setting the genre on fire with innovation remains still a good adventure game with an RPG style.
Read Full Review >IGN
In spite of all the things that work well in Azurik (level of detail, plot, saving mechanism) there are too many things (enemy animation, level design) about the game that fall short of what we should expect from an action adventure game on the Xbox.
Read Full Review >Gamezilla!
The plot was as dry as the Sahara desert, the graphics were weak, and the controls were downright comical.
Read Full Review >Electric Playground
Azurik does not have huge flaws that bring it down. It's a lot of little things that just don't add up to a sum I like.
Read Full Review >G4 TV
Truly stunning visuals, excellent, non-linear map design, hours of playtime, and an innovative magic system help bring it up a notch above the competition. Unfortunately, the control problems, a few technical glitches, a slow start, and a lousy camera hamper the experience.
Read Full Review >GamePro
The main problem is that you will roam freely to the point that youll wander around, trying to figure out what to do for much of the game because your goals are not laid out in a clear and linear direction.
Read Full Review >Adrenaline Vault
If flawed controls don't kill the experience for you -- and as a plaform jumping, blade wielding title they certainly do affect the quality of gameplay -- then the constant backtracking and key hunting will eventually drive you to the point of distraction.
Read Full Review >All Game Guide
Little more than an epic scavenger hunt through vast and varied worlds.
Read Full Review >GameShark
The game doesn't look anywhere near Xbox quality, and trying to perform some simple tasks like jumping a platform or climbing a rock may take several tries because our hero can't latch onto them on the first try.
Read Full Review >GamePen
Choppy and stiff animations, unexplained frame-rate drops, pop-up when you come around corners and clumsy controls are the first things you are greeted with when you first start.
Read Full Review >Four Fat Chicks
Had the camera views been acceptable, I guess I could have recommended this title to those who care not about plot but love fabulous graphics, unusual monsters, and very basic, predictable, repetitive slash combat.
Read Full Review >GameSpot
Every system has its share of dogs, and like a painter writing off bad paintings for being "good to get them out of your system," it's good for the Xbox to get this one out of the way early.
Read Full Review >Game Informer
Just about everything about the playcontrol is cumbersome. [Feb 2002, p.91]
Game Revolution
What really puts the hurt on this game is the lack of any real challenge or fun.
Read Full Review >Play Magazine
Its also home to some of the most pathetic voice acting Ive ever heard. [Feb 2002, p.59]
Yahoo! Games
For every imaginative, interesting and appealing puzzle, there's one long, drawn out, dull key hunt. For every awe-inspiring graphical vista, there's a boring, black, featureless tunnel. For every sparsely spread save point, there's a (or rather, many) long plummets to unexpected insta-death.
Read Full Review >Electronic Gaming Monthly
Its hard to take a game seriously whose hero looks like a plastic, blue Reboot reject. I think Paul Reubens would have been more believable. [Feb 2002, p.164]
Official Xbox Magazine
This game drops the ball in every conceivable way, providing a wholly lackluster experience. [Feb 2002, p.74]
XenGamers
After only a few seconds gamers will realize that the vilest foes in Perathia are amateurish graphics and formulaic gameplay.
Read Full Review >Gaming Age
Not that Azurik is the most painful experience Ive encountered, but the game offers nothing new to the genre, and seemingly borrowed everything from elsewhere. The pain is there though, believe me.
Read Full Review >Xbox Nation Magazine
Sports one of the most mind-numbingly frustrating camera systems in recent memory. [Spring 2002, p.92]
TotalGames.net
There is nothing in this game which stands out to make it playable; not in the story, nor the gameplay, nor the graphics, and the vast majority of it is poorly thought out, second hand, uninteresting and redundant drivel.
Read Full Review >What Our Users Said
The average user rating for this game is 8.5 (out of 10) based on 13 User Votes
Note: User votes are NOT included in the Metascore calculation.
Tony J. gave it a3:
As commented in the reviews, formulaic and predictable. Possibly the least dynamic or exciting collect-em-up ever created. Whoever it was that compared it with Zelda must've had their eyeballs in back to front. This game just makes me want to fall asleep to avoid the monotony of hammering the A button to defeat poorly animated foes, assuming I can even see them in some of the pitch black and disorientating tunnels. A truely lackluster title with laughable voice acting and a cringe inducingly contrived plot (if you can call it that). The mission in the game is to retrieve some discs. Personally I shall be doing my utmost to lose this particular one.
Jimmi A. gave it an8:
I dont understand the critics about this game. Have they play it for a while, if they have, what do they missed ? OK ! The graphic is not 100%, but frome that time it´s still great. The controll worked very good indeed, and you can handle the cameras like Halo ! If you like different Adventuregame like Zelda in 3D, give it a shance. Not only a couple of hour, littele longer and you are stuck in the game.
Sam C. gave it a10:
Fantastic!!! My fav. Adventure game in the world. Its got fab. environments, graphics and story line.
Orson gave it a 9:
Es un juego estupendo. No entiendo las puntuaciones de los críticos. Empezando con la musica que es acojonante y terminando por el entorno grafico, que es ENORME y detallado. Solo peta un poco en el agua. La historia es totalmente alineal, no se de que se quejan los criticos, si es lineal te dicen que podia ser mas profunda y si no que hay veces que no sabes que hacer. En este juego tu decides que hacer, donde ir y cuando (hay tanta libertad que hay veces que no sabes bien donde ir). Un juego fantastico.
Hannele O. gave it a 9:
I really love the game, specially because it´so hard to figure out where to go next, when there is just not enough information... Now I´m in a point that I have to let it rest for a while, because I really can`t find the next world... Maybe one day...!!??
Andrew B. gave it an 8:
I really liked it at first, though I got tired of it. After awhile, when I couldn't figure out how to do something, I put it off to the side. I'll probably pick it up again later when I have nothing else to do. It really isn't as bad as the ratings say, however. Though there are some problems.
Chuck F. gave it a 9:
Really cool game, buy the book you'll love it. Don't buy the book you'll wish you could jump off a cliff.
