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Batman: Rise of Sin Tzu

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Batman: Rise of Sin Tzu
67
6.0 User Score:

Mixed or average reviews

Based on 17 critic reviews
How did we calculate this?

Based on 3 votes
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Game Info

Publisher: Ubi Soft

Developer: Ubi Soft Montreal

Genre(s): Third-Person Action

Players: 2

ESRB Rating: T (Teen)

Release Date: October 16, 2003

Summary

Batman faces a new enemy. Unlike any he has ever faced before. The faceless foe plunges Gotham City into chaos on the night of the anniversary of Bruce Wayne's parents' murder. Who is responsible for unleashing havoc on Gotham City? The truth will be revealed. A Brand-new Villain for the Batman Univers: Sin Tzu, cunning master of strategy and martial arts, makes history as the first Batman character to debut in a video game. Battle the evil forces of Gotham City by yourself or with a friend. Two Players can fight the forces of evil as the Dynamic Duo, Batman and Robin; or choose to control Nightwing or Batgirl! Battle Batman's most infamous enemies including Bane, Clayface, Scarecrow and the new formidable foe - Sin Tzu, all appearing for the first time in a videogame. Utilize Batman's arsenal such as the Batarang, Grappling Hook, and Smoke Bombs. Topple Sin Tzu's soldiers of crime with more than 35 martial arts moves and combos. 12 Levels: Defend Gotham City through the Gotham City Docks, Crime Alley, and Arkham Asylum. [Ubi Soft]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

82

GameShark

A nice beat 'em up that is pleasant to look at, offers a wide variety of different moves and chracters and a nice two-player co-op mode that makes the game a lot more valuable to adults and kids that want to pal around Gotham as their favorite super hero.

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81

IGN

Sin Tzu has so much going for it...[but] lacking that magic spark, Batman is frustrating in its simplicity.

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77

Worth Playing

The straightforward combat system and satisfying method in which new moves and combos are acquired will be a sheer delight for anyone looking to get down with some no-nonsense button mashing.

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75

GameSpot

If you do enjoy straightforward, no-nonsense action, Rise of Sin Tzu delivers it in an appealing package and is one of the best 3D beat-'em-up action games you'll find.

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74

GamingTrend

A good game with high production value, but it is just too repetitive and boring as you go through wave upon wave of the same enemies using the same punches and kicks every time.

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70

TeamXbox

A visually stunning game that truly captures the feeling of the show. Unfortunately, the gameplay quickly grows tiring and stale.

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70

Xbox Nation Magazine

The combination of solid graphics, cooperative play, and an established format works well here, and Sin Tzu is nothing if not a fun third-person beat-em-up. [Dec/Jan 2004, p.87]

65

MS Xbox World

Flawless animation, solid voice acting and a top quality cinematic experience makes this game a marvel to look at. On the flip side, a linear story line removes the intrigue that the animation series has captured and pulled its audience in with.

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65

GameZone

The gameplay isn't really deep, and the game doesn't do well in many particular categories, but the inclusion of an original character means that the game should hold your attention for a good few hours.

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65

Next Level Gaming

While a lot of good ideas went into Batman: ROTS, the execution turned Batman goodness into controller-throwing-near-DVD-in-the-microwave frustration.

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61

Official Xbox Magazine

Button mashers will undoubtedly love it. But shouldn't the debut of a super-villain based on a master strategist be less...shallow? [Dec 2003, p.154]

60

GameSpy

The more I played it, the less I enjoyed it. It's a rudimentary beat-'em-up game which borrows the combo components of "Devil May Cry" and the buy-a-combo system of "The Two Towers," and thinks those elements by themselves are enjoyable, which they're not.

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58

Play Magazine

Though the action is on the repetitive side, unique aspects help the game rise a notch above average. [Nov 2003, p.73]

55

Gamezilla!

Die-hard Batman fans may be able to get past the monotonous gameplay but others probably won't be as motivated.

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55

Electronic Gaming Monthly

An unforgiving difficulty level and harsh time limits severely undercut the fun... [and b]am-powing hordes of goons becomes achingly repetitive over time. [Nov 2003, p.172]

50

Gamestyle

There are plenty of secret items, including an overly long and rather tedious "Making Of" feature, not to mention a co-op mode for you and a friend. But all of this is insignificant when the gameplay itself is rather shallow and repetitive, meaning pretty much everyone will give up before everything is unlocked.

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50

Game Informer

It's too bad none of this care and effort went into the actual combat engine, which is a simplistic throwback to 8-bit brawlers like "Double Dragon", minus the old-school charm. [Nov 2003, p.167]

What Our Users Said

The average user rating for this game is 6.0 (out of 10) based on 3 User Votes

Note: User votes are NOT included in the Metascore calculation.

Blue Falcon gave it a3:
I like the cel shaded graphics a lot, but jeez the fighting is terrible. If I had the chance to own this game for free, I'd pass.

Joe S. gave it a 9:
Die Hard, if not normal Batman fans should get this. However people that either hate or never liked but never hated Batman by all means flee while you can.

Baron S. gave it a 6:
Batman: Rise of Sin Tzu might not have a great amount of variety in it but what it does offer is a bit of fun. It's not the sort of game you're likely to sit and play for hours but it does give a few moments of mindless enjoyment as a release from more in-depth games. Repetitive as it may be, this is (without doubt) one of the better Batman titles available and is well worth the (normally low) price, especially if you have any friends to play it with.

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