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Dark Angel

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Dark Angel
47
8.3 User Score:

Generally unfavorable reviews

Based on 17 critic reviews
How did we calculate this?

Based on 6 votes
Read user comments
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Game Info

Publisher: Sierra Studios / Fox Interactive

Developer: Radical Entertainment

Genre(s): Action, Adventure

Players: 1

ESRB Rating: T (Teen)

Release Date: November 19, 2002

Summary

James Cameron's Dark Angel is a 3rd person action adventure game that delivers intense hand-to-hand fighting and high-octane action reflective of the hit TV series. Set against the backdrop of a post-apocalyptic Seattle, players take on the role of Max, a genetically enhanced super-soldier with attitude to spare, on a quest to reclaim her past by finding her sister and fellow genetically altered escapees. [Sierra]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

70

Play Magazine

For a game that came out of nowhere Dark Angel delivers the prime time goods and then some. [Jan 2003, p.60]

60

Cheat Code Central

While the fighting engine isn't deep and the action can become repetitive - it's still a solid little action title and quite challenging on the harder difficulty.

60

Electronic Gaming Monthly

Isn't a terrible game; just an unremarkable one, outside a few flashes of cool fighting - much like the show itself. [Feb 2003, p.147]

60

Game Over Online

Just as Dark Angel is guilty of repetitive character models and backgrounds, the game design is guilty of repetitive action, which is unbelievably stagnant.

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60

Gamestyle

In the end, it's only the star billing of Alba (by proxy) that can wilfully will a player to continue. Even her character model is unconvincing, with the obligatory "Lara mode" (ie, face player to camera, stand rigid and inspect geekishly for blemishes) and de rigueur costume change throughout levels, doing little to assuage.

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59

GameSpy

It's the worst kind of tie-in, combining a feeble license with feeble game design, and expecting gamers to pay $50 for the privilege of suffering through the collective ineptitude.

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50

All Game Guide

The lack of two-player support, varied objectives, and its relatively short length keep it from being a must-have title, but the combat is fun and the environments are different enough to keep you interested until the final scene.

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50

TotalGames.net

The gameplay is way too limited and repetitive, and you won't have any desire to move to the next level; after all, you know full well it'll just be even more button tapping. Yawn...

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50

GameZone

Plenty of cool fighting moves aren’t enough to save Dark Angel from its repetitious and boring cycle of fights and unoriginal design.

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45

Official Xbox Magazine

Not only is this not very challenging, it's just plain boring after two or three levels. [Feb 2003, p.70]

45

Media and Games Online Network

The A.I. featured in the game is pretty much an utter embarrassment.

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40

G4 TV

Unfortunately, the rather simple controls lack any sort of considerable depth that would keep the game interesting. In fact, most of the time, just hitting random buttons will pull off some pretty impressive punches, kicks, and flips.

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39

IGN

Dynamic action elements careened downhill into a muddy bog of repetition, lack of vision and general malaise, leaving gamers with a dummed-down, half-baked game.

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38

GameSpot

The unfulfilling combat system and poorly implemented stealth mode turn up the frustration factor to a level where even the most die-hard Alba fan will turn back to reruns rather than finish this game.

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38

Team Xbox

Suffers from unforgivable repetitive levels and strikes in the gameplay department that are hard to forget.

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33

Game Revolution

The manual actually lists such devastating moves as Punch, Punch, Punch. Or you can top that one with Punch, Punch, Punch, Punch. And even Punch, Punch, Punch, Punch, Punch. (I am not kidding, it's actually in the manual)

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20

Xbox Nation Magazine

[Cameron's] going to want to dump every copy of this interactive embarrassment bearing his name into a cold, harsh place that never sees the light of day. [Feb/Mar 2003, p.89]

What Our Users Said

The average user rating for this game is 8.3 (out of 10) based on 6 User Votes

Note: User votes are NOT included in the Metascore calculation.

F.O.E K gave it a10:
This game is wicked, luvs it!

Vegard T. gave it a 0:
This is the worst game i ever played.

Eliza G. gave it a 10:
This game was amazing. With its intense action, Max shows her true attitude.

Bob M. gave it a 10:
VERY good and exciting... i love her boops!!!!!

Max Payne gave it a 10:
Just great! Graphics, sound, moves, just everything!

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