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How Metascores Are Calculated
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Recreate the most exciting elements of the Saiyan-Cell Games Sagas, and experience all-new elements from the show that have never been seen before. It is a journey worthy of a Saiyan. Features action/adventure style gameplay; Six playable heroes, including Goku, Gohan, and Piccolo, complete with their Super Saiyan/Super Namek forms as appropriate; Six extended missions covering the major plot points from the Saiyan Saga through the Cell Games Saga; Fight the big Boss enemies, including Raditz, Nappa, Captain Ginyu, Frieza, and Cell; Destructible environments that can be smashed apart; Authentic DBZ combat system, including Ki attacks, smash attacks, and tactical teleporting; Numerous secret areas, unlockable characters, and never-before-seen parts of the DBZ story; Upgradeable characters; Multiple game modes including Single player Adventure mode, Arena Arcade mode, and Team-based cooperative mode. [Atari]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 75
70
70
63
55
53
Official Xbox Magazine
Two-player co-op is okay, but it's still fans-only for this one. [June 2005, p.88]
50
Game Informer
Some of the most antiquated and broken gameplay available on modern consoles. [June 2005, p.126]
40
40
Play Magazine
I think it's time somebody rethought this license. DBZ fans deserve much better. [May 2005, p.50]
40
Rudy T. gave it a5: Dillon D. gave it a10: Mike W. gave it a7: |
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