|
How Metascores Are Calculated
|
An innovative racing videogame based on the sport of competitive street racing and the fanatical, ruthless lifestyles of those involved. Based on entirely new technology that recreates a living, breathing go anywhere Los Angeles with highly destructible environments, players will be able to explore Los Angeles by day or by night from Compton, to LAX, Hollywood, Beverly Hills, and the beaches of Santa Monica. Pure racing skills are on the line as the world's best street racers gather in L.A. and the player's self-respect is up for grabs in a variety of non-racing driving missions. Cop chases, gridlock, cross-traffic, high-flying jumps, and the death-defying shortcuts that the Rush franchise is known for take L.A. Rush beyond the standard tuner-car simulation game. Featuring a number of gameplay modes and unique objectives, L.A. Rush will feature more than 50 licensed and concept cars, classic muscle cars, SUVs and import tuners, customizable part manufacturers and designs (including several exclusive West Coast Customs vehicle concepts), celebrity talent, music and much more. [Midway]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
80
80
75
70
70
70
Play Magazine
If you absolutely positively cannot get enough urban racing Rush does it well, but beware, it's pimped to the max. [Nov p.94]
70
70
70
67
65
63
63
Game Informer
The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]
62
62
60
60
60
60
60
60
Game Chronicles
There were several enjoyable moments during my time in L.A. and I truly appreciate the epic scale and detail that went into this city. I could only wish for thinner traffic, smarter opponents, and craftier police. As it is, everything is just thrown at you, and the entire game seems just a bit…ahem…“rushed”.
59
eToychest
Players looking for the Rush series they grew up on in the arcades will come away disappointed at this game's inability to offer consistent high flying races, while fans of games like "Midnight Club 3" who are looking for the next big underground racing game will no doubt find Rush's take on the subgenre amateurish at best.
58
55
55
53
50
50
games(TM)
L.A. Rush isn’t so much bad as uninspiring. Driving round the city is fun for a bit but after that nothing but the mediocre races, ill-conceived stunt sections and the meandering extra missions remain. [Nov 2005, p.110]
50
Official Xbox Magazine
The driving itself is fun and the controls are pretty tight, but the whiz-bang cutscene crashes get tiresome after awhile. . [Holiday 2005, p.68]
50
50
40
40
Computer Games Magazine
It's too bad Midway is so caught up in the me-too game when it's just children like the Rush series who get hurt. [Dec p.93]
Zach W. gave it a2: Fred D. gave it a9: Andyman gave it a1: |
||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||
Popular on CBS sites: MLB | Spore | iPhone 3G | Paris Hilton | Antivirus Software | GPS | Recipes | Shwayze | NFL
About CBS Interactive | Jobs | Advertise
© 2008 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use