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How Metascores Are Calculated
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Defiant. Determined. Destructive. Blast your way to victory as Glitch, the gun-slinging, half-ton menacing bot of Droid City. Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots. Unleash a world of pain as you annihilate the General's sinister plan to dominate the world, and salvage the robot race! [Vivendi Universal]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
93
91
Play Magazine
The detail spent on each and every droid is amazing, as are the physics applied, and the locales, from the underground tunnels to the ravaged cityscapes topside, are splendid. [Nov 2003, p.89]
90
Official Xbox Magazine
All of this action and adventure is brought to life by a combination of tight technology and superb control. The graphics are colorful and do a great job tapping into the Xbox GPU while maintaining a great frame-rate throughout. [Nov 2003, p.100]
90
90
90
Xbox Nation Magazine
Second only to "Halo," Arms is the best shooter on Xbox. [Dec/Jan 2004, p.80]
90
89
GamingTrend
86
85
85
85
Game Informer
An incredibly engagning action game with a good dose of humor and scads of originality. [Nov 2003, p.169]
83
83
82
80
80
Electronic Gaming Monthly
Easily a contender for sleeper hit of the year, providing an excellent mix of platform-style exploration and fast-paced, action-packed gunplay that manages to stay fresh and interesting throughout. [Dec 2003, p.199]
80
80
TotalGames.net
80
Edge Magazine
This is ballsy, brash, confident gaming at its best - a lesson in how games don't have to be perfect to be brilliant. [Christmas 2003, p.102]
77
75
75
70
70
GMR Magazine
Holding back the fun are severe slowdown and scripting problems; hectic firefights and complex rooms often crush the game's framerate, and some event triggers can be irrevocably hung up, forcing a restart. [Dec 2003, p.92]
70
games(TM)
Highly entertaining and, above all, fun. Despite being filled with all manner of videogame cliches, Metal Arms somehow feels refreshingly new and not at all like the cobbled together title that it so undoubtedly is. [Christmas 2003, p.103]
70
70
60
Weekly Famitsu
6 / 6 / 6 / 6 - 24 [Vol 805; 28 May 2004]
Uter gave it a 9: Steve E. gave it a 9: Abi Bl gave it a 10: Kel R. gave it a 4: Greg A. gave it a 10: Dave the Wave gave it a 9: Jimbo gave it a 9: |
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