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Need for Speed Carbon

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Need for Speed Carbon
74
7.1 User Score:

Mixed or average reviews

Based on 19 critic reviews
How did we calculate this?

Based on 8 votes
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Game Info

Publisher: Electronic Arts

Developer: EA Black Box

Genre(s): Racing, Driving

Players: 2

ESRB Rating: E10+ (Everyone 10 and Older)

Release Date: October 31, 2006

Summary

What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. [Electronic Arts]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

86

Cheat Code Central

The Canyon Duel and the returning Drift Race, which has been absent in recent years, are both exciting and engaging additions to the already impressive list of race types carried over from "Most Wanted."

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85

Armchair Empire

While many may miss the always-around-the-next corner, full-force police chase excitement from Need for Speed Most Wanted, Need for Speed Carbon still provides an adrenaline speed-rush with the spectacularly exhilarating drift racing down the curvaceous canyon roadways.

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82

Pelit (Finland)

Need for Speed Carbon has fast and furious races. Tuning is fun, but it does not have much of an effect on racing. [Dec 2006, p.82]

80

Official Xbox Magazine UK

An extremely polished, utterly playable update.

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78

IGN

The drifting is an acquired taste (but it's good), the canyon duals are decent changes (though not great), and the crews...well, they suck. Of the myriad new features, the addition of muscle cars and the online functionality are the best.

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76

GameSpot

Even though the wingman mechanics and canyon races don't quite pan out, it's still a stylish and enjoyable street racer.

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75

Game Informer

It’s one thing for the current-gen versions of this game to be not as visually compelling (such as the sense of speed not being as good), but it’s unfortunate that you only race against three other cars during typical challenges.

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75

1UP

It refines previous ideas but lacks that big "wow" factor we've seen in the past. It's thoroughly, thoroughly competent and shouldn't be overlooked, but it really is "Need for Speed Again."

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72

GameZone

I suggest skipping the Xbox and PS2 iterations of the title and head straight to the Xbox 360 version since the Xbox 360 is the only console right now with online capabilities.

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70

Jolt Online Gaming UK

What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.

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70

Games Radar

So what if Carbon isn't redefining the street racing genre - really, at this point, what could? It hits a sweet spot of intensity, danger, and style.

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70

GameBrink

A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it’s still NFS and it still gets repetitive and boring after awhile. It’s like EA’s "Madden" of racing.

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70

GameSpy

If you're looking to get a few more hours of fun out of your aging black box, Need for Speed Carbon isn't a bad way to do it.

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70

Gamer 2.0

A solid racing game. It might have a few rough edges and frustrating spots, but overall it’s a fun game.

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70

Pro-G

Regardless of that feeling of déjà vu, Carbon is another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic, not to mention the impressive car roster and functional online component.

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70

Official Xbox Magazine

This NFS definitely isn't in the same league as last year's superb Most Wanted. But despite its misfires, Carbon has a lot of great action and intriguing ideas that, with properly calibrated expectations, will be a blast for fans of the series' trademark arcade racing. [Holiday 2006, p.72]

60

Gamestyle

A huge omission is the lack of online play at all, and releasing an Xbox racer without an online component is like building a car without wheels.

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60

Boomtown

A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.

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58

Game Revolution

In the end, this race is barely a race at all. The 360 is the winner by a mile, and for the price of those wheels, no doubt it should be. The Xbox comes in a distant second with fewer cars and none of the cool online modes. And trailing way behind that is the PS2, a run-down jalopy that probably shouldn’t even be on the road.

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What Our Users Said

The average user rating for this game is 7.1 (out of 10) based on 8 User Votes

Note: User votes are NOT included in the Metascore calculation.

Blue Falcon gave it a6:
This is the worst Need for Speed on Xbox. Even Hot Pursuit is more fun. But overall it's still a better than average game. It's just disappointing for the series that not much effort was put into it. I wouldn't recommend picking it up.

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