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How Metascores Are Calculated
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FILM: GAMES: Based on the big screen sequel to the original "Spider-Man" with Tobey Maguire and Kirsten Dunst, Spider-Man 2 features a new bad guy, Dr. Otto Octavius, who becomes grafted to a set of four mechanical arms which he can use to amazing effect... as a "mad scientist" some call "Doctor Octopus" or "Doc Ock." Can Spidey avoid getting clobbered by two of Doc Ock's metallic appendages while avoiding the other two? The gameplay of this sequel, unlike that of the straightforward, mostly linear original, lends itself much more to the sense of freedom and exploration made popular with "Grand Theft Auto III."
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Cinescape
96
95
95
95
PGNx Media
On the Xbox, the game is a visual stunner. As impressed as I was by "True Crime"’s recreation of Los, Spider-Man 2 surpasses it because even though it is about half the size of the real New York City, everything is so distinct (the streets’ repetitiveness plagued "True Crime") that I am grateful for that decision.
95
Cheat Code Central
Treyarch has managed to pull off the best movie to game adaptation yet as I've now played the game and seen the movie...If you've ever dreamed about fighting crime as the webhead, this game is your own personal genetically enhanced spider bite.
94
93
92
92
91
Gaming Age
91
90
90
90
90
90
90
90
90
90
90
89
89
Armchair Empire
88
88
87
86
86
Official Xbox Magazine
Slinging, jumping, and crawling your way up to the very tip of the Empire State Building and surveying the traffic below is almost worth the price of admission alone. [Sept 2004, p.78]
85
85
85
85
84
84
83
Into Liquid Sky
The only real "drawback" I found with the game is the repetitiveness of the "random crimes". It won't take too long for you to have exhausted all renditions of the crimes. This wouldn't be an issue if it weren't for the fact that you have to perform these duties to move from chapter to chapter. Luckily, the combat is fun enough to keep these from being overly tedious.
83
83
Play Magazine
If the name of the game is immersion, fun and a connection with the environment, Spidey wins the prize in my book. [Aug 2004, p.52]
83
80
80
80
80
80
Total Video Games
79
ActionTrip
Unfortunately, you really only beat up thugs in the same manner most of the time, the story missions that have to do with the movie are appalling, and the whole thing seems like it could have been a lot better. This isn't to say that it isn't a good game; it just isn't a great game. It is also short as well.
75
72
70
70
70
70
Electronic Gaming Monthly
I give developer Treyarch credit for its ambitious GTA-style playground game design, but the errands Spider-Man sends you on are repetitive and dull. Combat is part of the problem; you can buy all sorts of fancy moves and combos, but why bother when button-mashing works just as well? [Sept 2004, p.98]
70
70
70
Xbox Nation Magazine
The web-slinging parts of the game are brilliantly done...Yet on the ground, the game looks and feels remarkably ugly. [Sept 2004, p.94]
70
60
60
games(TM)
Spider-Man 2 emerges as not only a movie licence that eschews the ‘fast-buck’ approach, but as an enjoyable game in its own right – which is chiefly a testament to just how compelling it is to have superpowers and a vast city in which to show them off. [Sept 2004, p.118]
60
Edge Magazine
Spider-Man 2 presents players with a city ripe for action and exploration, but once you swing down out of the clouds and take a closer look at the grubby streets and roads strewn with vehicles, you'll find little to pique your interest. [Sept 2004, p.100]
Holly sue gave it a10: J. Hill gave it an 8: Jeff A. gave it a 2: Kev gave it a 6: D. gave it a 9: SPIDER SENSE gave it a 9: Kevin F. gave it an 8: |
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