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Enter the dark military side of the Star Wars universe as a squad leader of a Republic Special Operations unit. You are a Republic Commando. You must infiltrate deep behind enemy lines and lead your elite team on precision operations – lurking in the shadows, striking at will...Explore the military side of the Star Wars universe like never before.Explore eight diverse environments including the hostile surface and subterranean setting of the planet Geonosis, the massive machine-like interiors of a Separatist Core Ship, a disabled and overrun Republic Assault Ship and the lower jungles and tree cities of the Wookiee home planet of Kashyyyk, while you take on special operations that feature hostage rescue, infiltration/data retrieval, assassination, assault, sabotage and reconnaissance objectives. Access to more than twelve authentic weapons including the primary Republic Commando firearm, the DC-17m and secondary weapon the DC-15s Blaster Pistol, as well as enemy weapons such as the Trandoshan Slaver Shotgun and Geonosian Elite Beam Weapon. Innovative squad combat utilizing intuitive and accessible "smart squad" command system featuring squad markers and stances. Challenging combat with enemies that include Trade Federation Super Battle Droids and Droidekas, Geonosian Warriors and Elites, and Trandoshan Slavers and Mercenaries. Multi-player capabilities including deathmatch, team deathmatch and capture the flag. [LucasArts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
91
Into Liquid Sky
If there's anything that can be held against Republic Commando, it's that the main story is short and doesn't have all that strong of an overarching story. Fortunately, the gameplay and audio package makes the overall experience worth the time and effort. Republic Commando is certainly one of the better Star Wars games to come out this generation.
90
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85
Play Magazine
Tactical, yet just as fun as any single-player romp, skillfully laid out and nicely scored, Star Wars: Republic Commando lives up to its billing and them some. [March 2005, p.55]
85
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83
Ferrago
While some may despair about the ever-present guiding hand of the designers, it is the constant presence of this phantom guide that helps to make Republic Commando such a tight and focused game. It's been a while since I played a game which has been so comprehensively designed to be a cohesive and complete experience.
83
Game Informer
Although the controls fit as comfortably as Master Chief's glove, the targeting system is too demanding of precision, especially when you are required to unload dozens of rounds into certain enemy types. [March 2005, p.136]
83
Team Xbox
This is one game that makes you "feel" like part of the conflict rather than just a spectator. Hardcore FPS fans will probably have a few complaints about the simplistic squad command system, the short length, and the standard multiplayer modes, but there is no doubt that this is an adrenaline rush from beginning to end.
82
Official Xbox Magazine
A surprisingly entertaining, blissfully uncomplicated shooter... But it's not the kind of game that you'll absolutely fixate on finishing. [Apr 2005, p.80]
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EuroGamer
What's most disappointing about the whole thing, though, isn't so much the lack of me-too deathmatch variants, but that LucasArts didn't bother to allow players to play the campaign mode co-operatively as Red Storm achieved so successfully in the likes of Ghost Recon 2, Rainbow Six 3 and Black Arrow... As it is Republic Commando deserves huge respect for managing to be the best Star Wars shooter ever.
80
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80
GamePro
LucasArts has done a super job in bringing this game to life thanks to the outstanding story, tight controls, and the hefty amount of intense action, while also including a standard list of multiplayer modes and Xbox Live online support. That it won't win critical acclaim for being revolutionary is beside the point.
78
Weekly Famitsu
8 / 8 / 7 / 8 - 31 silver [Vol 845]
78
Pelit (Finland)
The weapons are seriously underpowered and the enemies are as uninteresting as they come. The command system seems very simplistic at first, but turns out to be one of the game's strong points. [Mar. 05]
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Electronic Gaming Monthly
The tactical elements are simple and elegantly implemented, and despite being shockingly linear, it's a beautifully paced experience that provides some genuinely exciting battles. [May 2005, p.134]
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AltGaming
70
Cheat Code Central
The downside to the game is that underneath all the Star Wars veneer, the gameplay is incredibly unoriginal.
70
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games(TM)
If you go with the flow of how you’re supposed to play Republic Commando this can be good fun. It is, after all, a Star Wars game and, for this reason alone, a small proportion of gamers will enjoy it. But pleasing a small number of gamers hardly sounds like the policy of the kind of republic we’d like to live in. [March 2005, p.96]
60
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Edge Magazine
Encounters feel needlessly protracted - born of a stubborn refusal to admit the game’s fundamental lack of content. The layout of scenery predetermines your every gambit before enemies blithely meander into your squad’s unlimited gunfire. [Apr 2005, p.101]
Alex G. gave it a10: Jack B. gave it an8: Andy K. gave it a10: Ray A. gave it a10: Oleksiy Y. gave it a10: Paul P. gave it a9: Matthew H. gave it a10: |
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