- Studio: Columbia Pictures
- Release Date: Jul 11, 2001
- Critic Score
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90Spectacular entertainment.
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88The story is nuts-and-bolts space opera, without the intelligence and daring of, say, Steven Spielberg's ''A.I.'' But the look of the film is revolutionary. Final Fantasy is a technical milestone, like the first talkies or 3-D movies.
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83May not tell a great story, but it's a great wow.
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78Unlike anything you've ever seen before, Final Fantasy is, finally, one for the history books, and tremendous fun to boot. It makes Lara Croft look like an old maid.
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75Is Final Fantasy decent sci-fi? Yes, more than decent.
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75Despite its conceptual shortfall, is worth seeing, if only to update yourself on what can emerge from a keyboard these days.
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75It's a blast!
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63You watch with amazement their physical movements, how closely their lips match their overly precise, prerecorded dialogue, yet they're not human enough to get us past the stunt factor and lost in the drama.
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63Tends to be lugubrious.
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63Moviegoers accustomed to Hollywood action probably won't find this contemplative adventure so appealing.
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60The result is a feast for the eyes but frequently a famine for the frontal lobes, a movie of towering imagination and middling rewards.
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60But the film exerts a hold. The crux is: for how long?
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60As computer game-derived features go, it sure beats "Lara Croft: Tomb Raider."
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50Isn't likely to satisfy the gamers' appetite for action. It also probably isn't heady enough for the science-fiction crowd, and it's too remote for those who simply wish to be immersed in a head-spinning fantasy world.
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50This sort of cinema is as dehumanizing as the aliens who serve as its intergalactic bad guys.
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50What makes Final Fantasy a final failure is a predictable, nonsensical plot, laughably lame dialogue and a surfeit of cloying environmentalist piety.
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50For all the grace of the animation and visual splendor, the stilted script and emotionless "performances" give this digital artifact a distinctly stiff, wooden flavor.
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50The techies still can't manage to make two characters look convincingly into each other's eyes -- it's like watching Disney World animatronic figures do soap opera.
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50The film's plot gets so convoluted no nongamer older than 14 will be able to follow it all.
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42Final Fantasy doesn't pop.
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40The movie exists only as a showcase for the animation technology known as hyperReal, a photo-realistic simulation of space, figure and movement that hopes to one day erase the line between animation and live action once and for all.
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40An offshoot of a popular computer game, is really all about inducing visual awe. And for the first few minutes, it does.
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30A soulless affair.
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30The lip movements of the animated figures are slightly slow, so you feel as if you're watching a badly dubbed Japanese creature feature from the 1960's. The dialogue is almost as stilted, and after a while you drift into that half-dream state that inert movies can create.
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Although packaged as a movie, is in reality a clever 106-minute promo for Sony's PlayStation II games.
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30The thin story covering her acquisition of one wave after another while narrowly escaping death time and again is strictly for player one.
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20I never forgot for a minute that I was watching a cartoon, all the way down to the silly, pseudo-spiritual ending, an ending whose very incomprehensibility is actually one of the more endearing hallmarks of anime.
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20As monotonous as Muzak, and when it comes to the plot, both bewildering and trite.
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User score distribution:
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Positive: 30 out of 46
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Mixed: 5 out of 46
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Negative: 11 out of 46
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MatthewG10Should of done very well, and could of change how we did film if it had done well. Very easy my favorites
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ThomasN7
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DavidT9