- Studio: Screen Gems
- Release Date: Sep 10, 2004
- Critic Score
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70Mr. Anderson's screenplay provides a steady series of inventive action situations, and the director, Alexander Witt, makes the most of them. His work is fast, funny, smart and highly satisfying in terms of visceral impact.
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Witt, who cut his teeth as a second unit director on action thrillers "Speed," "XXX" and "The Bourne Identity," instead pours all his energy into stylized, blood-spattered fight scenes that come at a breakneck pace and should please the target audience, who grew up blasting the walking undead on Nintendos.
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60Dumb, loud, and ludicrous in the extreme, and I actually enjoyed it.
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The bad news? The movie is monumentally stupid. The good news? It's a fun kind of stupid.
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58Best enjoyed by keeping in mind the latest cinematic proposition that apocalyptic disaster doesn't bring out the worst in people, only the stupidest.
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It's a frantic piece of filmmaking that invests nothing in the characters and moves much too fast for its own good. But things do pick up a bit for the final third, when a story line finally arrives.
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50There is nothing startlingly new in Resident Evil: Apocalpyse, but it is delivered with some panache and humor.
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50A superior entertainment to both "RE 1" and "Alien vs. Predator."
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50Takes too long to get going to qualify unequivocally as a good movie, but when Jovovich finally starts kicking zombified ass, it becomes good enough.
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Witt injects the film with plenty of razzle-dazzle on the visual side, but the pace deadens whenever the zombies are offscreen or the characters open their mouths long enough to do anything more than grunt.
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40Offers up more of everything: more bloody zombie dogs, more crazy corporate evildoers, more Milla Jovovich unclothed and more over-the-top action scenes.
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40The chief horror here is the cliffhanger promising a third instalment.
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40This is efficient, soul-numbing moviemaking, diverting enough for blistering September afternoons when what's onscreen is secondary to how high they've cranked the air conditioning.
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Not without its moments of elemental dread, Apocalypse is also obviously padded, too long on action, and painfully short on irony. The satirical element still packs a minor jolt.
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40Several visual nods to the game are amusing, but it's tough to recommend the movie to anyone who doesn't already own a PlayStation.
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38Might be justified as "mindless fun" if it weren't for the acute lack of fun in its 93 minutes.
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30Fans of the video game will doubtless love it all but for true fans of the gnashing dead and we count ourselves among them this is strictly second-tier terror.
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30Calamitously uninspired and borderline incoherent, new pic lacks even those fleeting pleasures (namely, a sense of humor) that made the first film a passable popcorn attraction.
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Plot and narrative? Minimal. Confrontations? Endless. Surprises? None.
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Not a fraction as scary as George Romero's low-budget "Night of the Living Dead." Fans of the first installment will probably like this too--it's essentially the same movie, plus helicopters and lots of flying glass.
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25Those who want something more substantial from a movie than a vid-game script with centerfold appeal will not find it in this noisy, bone-crushing survivalist flick inspired by the Game Cube diversion.
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It's just too bad that almost nothing in the movie seems original. The "Thriller" video may have featured hokey dancing zombies, but at least someone was making an effort.
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25Should the desire to see a clever zombie movie strike, try the recent remake of "Dawn of the Dead" or last year's "28 Days."
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In Resident Evil: Apocalypse, the undead are back to stumbling in the dark, sometimes even in blurry slo-mo, making the many packs of them about as terrifying as the mobs waiting for Matt and Katie outside the "Today" studio.
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12An utterly meaningless waste of time...It is a dead zone, a film without interest, wit, imagination or even entertaining violence and special effects.
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12Like so many movies with a keypad for a brain, Resident Evil: Apocalypse is another exercise in making us feel the irritation associated with having to stand behind some game hack for our turn to play.
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User score distribution:
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Positive: 39 out of 64
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Mixed: 3 out of 64
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Negative: 22 out of 64
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