Metacritic Games

Heavy Metal: Geomatrix (Dreamcast)

Four teams of Nanobot warriors clash in futuristic 3-D arenas for the pursuit of land. Choose from 12 different Nano-Gladiators to battle it out in the post-apocalyptic Geomatrix. [Capcom]

Capcom
Fighting
Players: 2
M (Mature)
Developer: Capcom
Released September 18, 2001

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

58 / 100

Critic Reviews

80 GamePro
Surprisingly solid and fun.
75 Planet Dreamcast
You get amazing graphics, good gaming music, and some arcade style gameplay that is fun for the casual gamer, but might leave feature-loving gamers looking for more.
75 IGN
What prevents the game from getting an above average score are a small collection of annoying gameplay flaws, some persistent camera angle problems, and a lack of longevity.
67 Gaming Age
At the end of the day it's all about fun, and Heavy Metal serves it up in spades.
60 Electric Playground
Without any satisfyingly complex battles, lacking any sort of an interesting story line, and plagued by camera angles that will drive you batty; playing Heavy Metal: Geomatrix is like paying sixty bucks to see Megadeth, and discovering you must sit through a set by Britney Spears.
56 GameShark
Shame on Capcom for giving it's fighting games a bad track record by putting out this piece of crap!
42 Game Revolution
Sort of like a dumbed-down "Powerstone," but with fewer weapons. Honestly, this game does nothing new at all. And what it does do, we've seen done better in games.
42 Core Magazine
Presentation, however, cannot makeup for poor gameplay, something that Heavy Metal has in abundance.
34 GameSpot
Simply an uninteresting licensed 3D arena shooter that feels extremely rushed and won't impress anyone.
30 Game Informer
Foremost among these flaws is the camera, which is so poor that it almost defies imagination. [Dec 2001, p.113]