| 91 |
Nintendojo
With a lengthy 60-70 hours of gameplay, Origins is more than worth its value in longevity. Highly recommended.
|
| 90 |
Kombo
Baten Kaitos is a game that may not be as big as Final Fantasy or Dragon Quest, but it sure has a heart that can easily compete. It is truly a labor of love that should not be missed by anyone who loves great storytelling.
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| 88 |
RPG Fan
There's a fine line between "challenging" and "cheap," and there are some occasions where I feel Baten Kaitos Origins crosses that line.
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| 83 |
GameBrink
A huge rpg (even longer than the first, which was already 60+ hours) that lights up a system nearly deceased at this point in time. [JPN Import]
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| 83 |
IGN
The adventure is just as difficult, has a better overall story, and delivers more gameplay than the original with 60+ hours of play (factoring in every sub-mission). Battles require serious strategy with a hint of luck, and the deck customization – while cut back a bit from the original game – is deep and involving.
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| 82 |
eToychest
With better visuals, more side quests, and an enthralling story, Baten Kaitos Origins will keep most role-playing enthusiasts glued to their controllers until the very end.
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| 82 |
GameZone
Probably the only thing that would stop newcomers and casual RPG gamers from buying this game is Origin’s difficulty setting but fans of the first game will have a lot to like about this prequel.
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| 80 |
NintendoWorldReport
Baten Kaitos Origins will not sway dissidents of turn-based RPGs, but the peculiar aura and lively battles are commendable, and its plot is strong in spite of its clichés.
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| 80 |
Nintendo Power
Whether you're looking for the next great RPG or a good reason to dust off your GameCube, Origins is a worthy title that will keep you busy for a long time to come. [Nov. 2006, p.84]
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| 80 |
Games Radar
While it may look awfully similar to the first, don't be fooled: Origins tests negative for sequelitis.
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| 80 |
NTSC-uk
There is an element of luck involved however, likely to generate moments of frustration - but it isn’t a flawed system.
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| 79 |
NGamer UK
There's no surprises other than neat plot twists and an interesting battle system unique to the series. [Dec 2006, p.45]
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| 75 |
Armchair Empire
Value for the buck-wise, Baten Kaitos is awesome. The main game takes between 35 and 40 hours to play through and side quests could add maybe five to eight hours to that.
|
| 75 |
GameSpot
Baten Kaitos Origins' complex card-battle system and punishing foes weigh the game down, but it's a worthy adventure for role-playing fans who relish a challenge.
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| 75 |
Da Gameboyz
I think that hardcore gamers will love the challenge and will most undoubtedly revel in the thought of out powering enemies with great strength.
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| 74 |
Gamer 2.0
The world of Baten Kaitos is a place of luscious and beautiful color that anybody would want to visit in a fairy tale. But is that enough? If you’ve played the first game, you’re bound to be disappointed with the way the first half of this title turns out.
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| 70 |
Game Informer
If your lonely GameCube is starved for a new RPG, this is your best option. [Nov. 2006, p.139]
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| 70 |
GameDaily
The card battle system is still very good, and the game has a better emphasis on character design and storyline. However, some of it feels like it's borrowed from the first game, including various play mechanics and several locations.
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| 60 |
G4 TV
It’s telling that Nintendo stepped up and published this game itself – Namco, which released the original, was unable or uninterested.
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| 57 |
Electronic Gaming Monthly
It's just a shame the wonky battle system forces this game to fold. [Nov. 2006, p.132]
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| 42 |
Game Revolution
Even though it pushes a new type of battle system, a huge step for any RPG, Baten Kaitos Origins reshuffles the series’ deck and comes up with a hand that I wouldn’t bet on.
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