Metacritic Games

Batman: Rise of Sin Tzu (GameCube)

Batman faces a new enemy. Unlike any he has ever faced before. The faceless foe plunges Gotham City into chaos on the night of the anniversary of Bruce Wayne's parents' murder. Who is responsible for unleashing havoc on Gotham City? The truth will be revealed. A Brand-new Villain for the Batman Univers: Sin Tzu, cunning master of strategy and martial arts, makes history as the first Batman character to debut in a video game. Battle the evil forces of Gotham City by yourself or with a friend. Two Players can fight the forces of evil as the Dynamic Duo, Batman and Robin; or choose to control Nightwing or Batgirl! Battle Batman's most infamous enemies including Bane, Clayface, Scarecrow and the new formidable foe - Sin Tzu, all appearing for the first time in a videogame. Utilize Batman's arsenal such as the Batarang, Grappling Hook, and Smoke Bombs. Topple Sin Tzu's soldiers of crime with more than 35 martial arts moves and combos. 12 Levels: Defend Gotham City through the Gotham City Docks, Crime Alley, and Arkham Asylum. [Ubi Soft]

Ubi Soft
Third-Person Action
Players: 2
T (Teen)
Developer: Ubi Soft Montreal
Released November 11, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

63 / 100

Critic Reviews

77 Game Chronicles
This is definitely an experience that is best shared, but even if you are forced to play alone, you won’t find a more challenging or visually stunning Batman experience than Rise of Sin Tzu.
75 GameSpot
It's ultimately a pretty basic beat-'em-up, but the strong production values and a solid combat system make for a gratifying experience.
70 GameZone
Certain aspects such as the graphics and the virtual simulated store have merit, but the gameplay itself doesn't push this game ahead of the pack.
70 NintendoWorldReport
Surprisingly good, but also painfully unreplayable.
68 Nintendo Power
Gameplay is not deep, but it's fast and exciting. [Jan 2004, p.158]
68 GamingTrend
It’s just a derivative brawler game with a Batman-sugar coating.
65 Next Level Gaming
While a lot of good ideas went into Batman: ROTS, the execution turned Batman goodness into controller-throwing-near-DVD-in-the-microwave frustration.
65 IGN
Lacking that magic spark, Batman is frustrating in its simplicity. Delve into this one if you're a Batman fan, but be prepared for the story to be the most (if not only) motivating play mechanic.
65 Gamenikki
Ironically, Batman: Rise of Sin Tzu has more extras than many superior games. This title is absolutely stacked; it’s just a shame you won’t want to play for as long as the game could theoretically last.
62 Nintendojo
If you look on the bright side, the game is better than "Dark Tomorrow." However, it’s worse than the old Batman the Movie coin-op.
62 Nintendophiles
I’ve never seen better vocal acting and cut-scenes in a videogame. It’s just like the cartoon show, only more mature.
60 GamingWorld X
No, it’s not nearly as bad as Kemco’s travesty, but there’s nothing compelling about it. Having all of the unlockable moves and techniques means nothing if there’s no real need to have them there...Simply mashing the B button will get you from start to finish with little trouble.
58 Play Magazine
Though the action is on the repetitive side, unique aspects help the game rise a notch above average. [Nov 2003, p.73]
55 Electronic Gaming Monthly
An unforgiving difficulty level and harsh time limits severely undercut the fun... [and b]am-powing hordes of goons becomes achingly repetitive over time. [Nov 2003, p.172]
50 Game Informer
On any system the combat stinks, but on the 'Cube, it's absolutely horrid. [Dec 2003, p.159]
40 GamerFeed
A flawed, tiresome combat system and bland level design should be reason enough to stay out of Gotham.
36 Gamer's Pulse
Not only is the gameplay not fun, it is downright boring. The button mashing beat ‘em up is a genre that needs to be done away with and this game is a perfect example why.

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